Biomechanical Toy | |
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Developer(s) | Zeus Software |
Publisher(s) | Gaelco |
Designer(s) | Raul Lopez Ricardo Puerto |
Programmer(s) | Ricardo Puerto |
Platform(s) | Arcade |
Release | 1995 |
Genre(s) | Run and gun |
Mode(s) | Single-player, multiplayer |
Biomechanical Toy is a scrolling run and gun video game released for arcades by Gaelco in 1995.[1][2][3][4][5][6]
The player takes the role of Inguz who has to traverse toyland and shoot evil toys, collect power-ups, and defeat bosses to advance levels.[7]
A criminal called Scrubby has escaped. He was imprisoned for trying to steal the Magic Pendulum - which brings toys to life. Relik, a cuckoo clock, guards the pendulum. Scrubby appears suddenly and steals the pendulum. A hero called Inguz, are called on to recover the pendulum before the toys' magical world disappears.
Biomechanical Toy is planned to be included as part of the Gaelco Arcade 1 compilation for Evercade, marking its first console debut.[8]