David Noonan | |
---|---|
Born | United States |
Occupation(s) | Writer, designer, editor |
Title | Former Lead Writer for TERA at En Masse Entertainment |
David Noonan is an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from Wizards of the Coast.
David Noonan began his career with Wizards of the Coast in 1998.[1] He contributed to the design of the three core books for the third edition of Dungeons & Dragons. For the new Dungeon Master's Guide, he developed the treasure tables, based on guidance from Monte Cook, and worked on the non-player characters that appear in the book's second chapter.[1] Noonan also contributed some prestige classes to Sword and Fist, as well as designing a large part of Song and Silence, and spent five months on editing and design work for the third edition Manual of the Planes.[1]
Noonan, Andy Collins, Mike Mearls, and Jesse Decker were part of Rob Heinsoo's "Flywheel" design team for fourth edition Dungeons & Dragons, and did the final concept work from May 2006 to September 2006, before the first books for the edition were written and playtested.[2]: 297 Noonan was one of the eVoices of Wizards on the D&D podcast.[2]: 301
On December 2, 2008, Noonan was laid off from his employment with Wizards of the Coast.[3] and wrote three articles updating the Dark Sun campaign setting for the third edition in Dungeon Magazine.[4]
After Wizards of the Coast, Noonan joined NCsoft West to work on the westernization for Aion.[5] In 2010, after Aion, he went to En Masse Entertainment to assume the role of Lead Writer for the creative writing team working on TERA.[6][7][8][9]
Noonan has multiple 3rd edition Dungeons & Dragons design and editing credits including:
He worked on d20 Past and d20 Future for the d20 Modern system, and some writing for the Magic: The Gathering, 7th edition (2001). Noonan also worked on the Kingdoms of Kalamar Player's Guide (2002) for Kenzer and Company, and The Shackled City Adventure Path (2005) for Paizo Publishing.