Enscape
Developer(s)Enscape GmbH
Initial release2015
Stable release
3.5[1] / 12 July 2023
Operating systemWindows, macOS
Licensecommercial
Websitehttps://www.enscape3d.com

Enscape is a commercial real-time rendering and virtual reality plugin. It is mainly used in the architecture, engineering, and construction fields and is developed and maintained by Enscape GmbH, founded in 2013 and based in Karlsruhe, Germany with an office in New York, United States. In 2022, Enscape's developer Enscape GmbH merged with Chaos, developer of competing rendering software V-Ray.[2]

Overview

The main focus of Enscape lies in the calculation of realistic visualizations of architecture with low operating complexity. A real-time method is applied to achieve higher iteration speeds at the planning project by reducing waiting times. The respective CAD model is used, for example, to derive a virtual reality simulation.

Enscape uses OpenGL 4.4[3] and Vulkan and provides photorealistic representations of the underlying CAD models. With the help of a path-tracing procedure[4] and physically based material models, the global illumination[4] can be visualized realistically.

The following design solutions are currently supported:[3]

Special Features of the Renderer

References

  1. ^ Enscape version history: https://enscape3d.com/version-history/
  2. ^ "Chaos and Enscape to Merge, Backed by TA Associates and LEA Partners". Yahoo! Finance. January 11, 2022. Retrieved August 16, 2022.
  3. ^ a b "System Requirements - Enscape". Archived from the original on 2019-07-15. Retrieved 2019-07-16.
  4. ^ a b Willberger, Thomas; Musterle, Clemens; Bergmann, Stephan (2019). Deferred Hybrid Path Tracing. In: Haines E., Akenine-Möller T. (eds) Ray Tracing Gems. Apress, Berkeley, CA. doi:10.1007/978-1-4842-4427-2. ISBN 978-1-4842-4426-5. S2CID 71144394.
  5. ^ "ReluxNet". relux.com. Retrieved 2024-01-09.
  6. ^ Sch, Thomas; er (2017-12-06). "Deferred Path Tracing By Enscape". GPUOpen. Retrieved 2019-07-16.

Further reading