PQ2: Practical Intelligence Quotient 2
Front cover of the North American release of PQ2, representative of the in-game graphics and puzzles
Developer(s)Now Production
Publisher(s)
Platform(s)PlayStation Portable
Release
  • JP: December 21, 2006
  • NA: June 18, 2007
  • EU: August 3, 2007
Genre(s)Puzzle game
Mode(s)Single-player

PQ2: Practical Intelligence Quotient 2 (also known as PQ2; Intelligent License 2 (インテリジェント・ライセンス2, Interijento Raisensu 2) in Japan; Practical IQ in Europe) is a puzzle game for the PlayStation Portable, and a sequel to PQ: Practical Intelligence Quotient. The game is based on testing the model of human intelligence developed by Dr. Masuo Koyasu at Kyoto University.

Gameplay

PQ2 shares many features with the first PQ game and similar platform-like puzzle games. In each stage, the player controls a human avatar in a virtual reality world, climbing and dropping from levels, lifting, dropping, pushing and pulling boxes in order to activate switches and lifts, block laser beams, and to create stairways in order to reach an exit point. The player must also avoid guards that make rounds on the level.

The main game is presented as an intelligence test of 100 stages. The player is given a total cumulative time of 5 hours to complete all 100 puzzles; time is only counted while the player is performing the puzzles, and the player can save and come back at any time without time penalty. The player's score is based on the number of "moves" (excluding walking around) on the stage, the time it took to complete it, and the number of attempts at that stage. A player can skip a stage with a scoring penalty; levels not completed in the 5 hour limit are also penalized against the player. Once completed, the player can upload their score to worldwide scoring tables to compare their results.

Obstacles in levels include:

PQ2 introduces the ability to create one's own levels to share with friends, and a "weekly quiz" that can be downloaded through the Internet.

Reception

The game received above-average reviews according to the review aggregation website Metacritic.[1] GameSpot said, "PQ2 builds on the good foundation of the original and addresses many of its weaknesses, offering a bigger, better puzzle experience," yet mentioning that the "presentation is still very understated".[5] In Japan, Famitsu gave it a score of one seven, one nine, one seven, and one eight for a total of 31 out of 40.[3]

References

  1. ^ a b "PQ2: Practical Intelligence Quotient [2] for PSP Reviews". Metacritic. Red Ventures. Retrieved August 15, 2022.
  2. ^ EGM staff (July 2007). "PQ2: Practical Intelligence Quotient 2". Electronic Gaming Monthly. No. 217. Ziff Davis. p. 96.
  3. ^ a b "インテリジェント・ライセンス2". Famitsu (in Japanese). Enterbrain. Retrieved August 15, 2022.
  4. ^ Hamster4Sale (June 12, 2007). "Review: PQ: Practical Intelligence Quotient 2 [sic]". GamePro. IDG Entertainment. Archived from the original on January 5, 2008. Retrieved August 15, 2022.((cite magazine)): CS1 maint: numeric names: authors list (link)
  5. ^ a b Davis, Ryan (June 22, 2007). "PQ2 Review". GameSpot. Red Ventures. Retrieved August 15, 2022.
  6. ^ Bedigian, Louis (June 20, 2007). "PQ2: Practical Intelligence Quotient [2] - PSP - Review". GameZone. Archived from the original on December 31, 2008. Retrieved August 15, 2022.
  7. ^ Cunningham, James; Venter, Jason (July 2007). "PQ2: Practical Intelligence Quotient 2". Hardcore Gamer. Vol. 3, no. 1. Prima Games. p. 63. Retrieved August 15, 2022.
  8. ^ Hatfield, Daemon (June 11, 2007). "PQ2: Practical Intelligence Quotient 2 Review". IGN. Ziff Davis. Retrieved August 15, 2022.
  9. ^ "PQ2: Practical Intelligence Quotient 2". PlayStation Official Magazine – UK. No. 11. Future plc. October 2007. p. 113.
  10. ^ "PQ2: Practical Intelligence Quotient 2". Official UK PlayStation 2 Magazine. No. 89. Future plc. September 2007. p. 107.
  11. ^ Erickson, Tracy (June 15, 2007). "PQ2: Practical Intelligence Quotient 2". Pocket Gamer. Steel Media Ltd. Retrieved August 15, 2022.
  12. ^ "Review: PQ2: Practical Intelligence Quotient 2". PSM. Future US. July 2007. p. 84.
  13. ^ Zuniga, Todd (June 25, 2007). "PQ2: Practical Intelligence Quotient 2". The A.V. Club. G/O Media. Archived from the original on October 2, 2007. Retrieved August 15, 2022.