An SCPH-1000 motherboard
An SCPH-5001 motherboard
An SCPH-9001 motherboard
An SCPH-101 motherboard

The PlayStation technical specifications describe the various components of the original PlayStation video game console.

Central processing unit (CPU)

LSI CoreWare CW33300-based core[1]

Geometry Transformation Engine (GTE)

Motion Decoder (MDEC)

System Control Coprocessor (Cop0)[citation needed]

Memory

Graphics processing unit (GPU)

32-bit Sony GPU (designed by Toshiba)[10]

Sound processing unit (SPU)

16-bit Sony SPU[4]

I/O system and connectivity

CD-ROM drive

Two control pads via connectors[9]

Backup flash RAM support

Video and audio connectivity

Serial and parallel ports

Power input

See also

References

  1. ^ "FastForward Sony Taps LSI Logic for PlayStation Video Game CPU Chip".
  2. ^ a b c d e "Sony's PlayStation Debuts in Japan!". Electronic Gaming Monthly. No. 65. Sendai Publishing. December 1994. p. 70.
  3. ^ "FastForward Sony Taps LSI Logic for PlayStation Video Game CPU Chip". FastForward. Retrieved 29 January 2014.
  4. ^ a b c d e f g h "Inside the PlayStation". Next Generation. No. 6. Imagine Media. June 1995. p. 51.
  5. ^ a b "Tech Specs: Sony PlayStation". Next Generation. No. 12. Imagine Media. December 1995. p. 40.
  6. ^ Net Yaroze User Guide. Sony Computer Entertainment Inc. February 1997. p. 14.
  7. ^ Karl Hodge. "Hall of Fame: Sony PlayStation, the games console that changed everything".
  8. ^ "Sony PlayStation". GamePro. No. 72. IDG. September 1994. p. 20.
  9. ^ a b c d e f g h i j k l "Sony PlayStation". Next Generation. No. 24. Imagine Media. December 1996. p. 50.
  10. ^ "Is it Time to Rename the GPU? | IEEE Computer Society".
  11. ^ "NEXT Generation Issue #1 January 1995". January 1995.
  12. ^ "Nocash PSXSPX Playstation Specifications - CDROM - Response/Data Queueing".
  13. ^ "Making Crash Bandicoot – part 5". 6 February 2011.