In software engineering, structural design patterns are design patterns that ease the design by identifying a simple way to realize relationships among entities.

Examples of Structural Patterns include:

See also

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References

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  1. ^ "Adapter Pipeline". Cunningham & Cunningham, Inc. 2010-12-31. Archived from the original on 2010-12-31. Retrieved 2012-07-20.
  2. ^ BobbyWoolf (2002-06-19). "Retrofit Interface Pattern". Cunningham & Cunningham, Inc. Archived from the original on 2002-06-19. Retrieved 2012-07-20.
  3. ^ MartinZarate (2010-12-31). "External Polymorphism". Cunningham & Cunningham, Inc. Archived from the original on 2010-12-31. Retrieved 2012-07-20.
  4. ^ "Tomb Stone". Cunningham & Cunningham, Inc. 2007-06-17. Archived from the original on 2007-06-17. Retrieved 2012-07-20.