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ULTRAY2000 is a concept chip for 3D graphics processing designed by Digital Media Professionals Inc. (DMP), a Japanese GPU design company. It was used for real-time 3D graphics.[1] It was produced in 0.13µm TSMC manufacturing process and contained more than 100 million CMOS transistors, with GPU core clock running at 200MHz and its integrated memory controller having support for DDR-400 memory. DMP announced ULTRAY2000 concept chip on July 21, 2005, and its first exhibition was at SIGGRAPH 2005. The first sample shipments were scheduled for the fall of 2005. ULTRAY2000 adopted a design where a fixed graphics pipeline architecture coexists with an advanced instruction programmable core. [2]

ULTRAY2000 features proprietary modelled algorithms for generating physical light reflection and shadow properties for various materials embedded on the visual processor chip as hardware specific features (“MAESTRO” technology). This feature gave the chip ability to process real-life looking 3D graphics at high resolution in real time.

Specification

SIGGRAPH 2005's public exhibition card:[3]

NOTE: Exhibited part has not supported PCI Express bus because of high licensing fees, and the project's main business plan was focused on embedded platforms.

DMP “MAESTRO” and “MAESTRO-2G” Technology

“MAESTRO” Technology

“MAESTRO” is a sophisticated technology developed by modeling various computer graphics algorithms for later hardware implementation on proprietary solutions so that they can be built on silicon as advanced graphics solutions based on customer demands.[4][5]

“MAESTRO” technology features:[4][5][6]

“MAESTRO-2G” Technology

“MAESTRO-2G” technology is further refinement of previous “MAESTRO” generation focused on ability to render images at even higher resolutions by reducing processing contents size and memory bandwidth usage, and thus contributing to reducing energy consumption at the system level.[5]

“MAESTRO-2G” technology additionally features:

References

  1. ^ "Press Release: ULTRAY2000 announcement". Digital Media Professionals Inc. (DMP). July 21, 2005.[dead link]
  2. ^ "ULTRAY2000 block diagram". journal.mycom.co.jp. August 16, 2005.[dead link]
  3. ^ "3D graphics processor "ULTRAY2000" basic specifications". journal.mycom.co.jp. August 16, 2005.[dead link]
  4. ^ a b "DMP proprietary 3D graphics chip "ULTRAY2000" - will have a first public exhibition at SIGGRAPH". journal.mycom.co.jp. July 26, 2005.[dead link]
  5. ^ a b c d "Press Release: DMP "MAESTRO" Technology Breathes New Life into Real-Time CG". Digital Media Professionals Inc. (DMP). July 21, 2005.[dead link]
  6. ^ "3D graphics processing hardware implementation of DMP Maestro Technology". journal.mycom.co.jp. August 16, 2005.[dead link]