Biomorph | |
---|---|
Developer(s) | Lucid Dreams Studio |
Publisher(s) | Lucid Dreams Studio |
Director(s) | Hélène Poulin |
Producer(s) | Maxime Grégoire |
Designer(s) | Gabriel Bradley |
Programmer(s) | Francis Lapierre |
Artist(s) | Véronique Bellavance Angéline Beaulieu Margaux Caron-Théberge Christian Haguenauer Annie Rodrigue |
Composer(s) | William Gough |
Engine | Unity |
Platform(s) | |
Release | April 5, 2024
|
Genre(s) | Soulslike, Metroidvania |
Mode(s) | Single player |
Biomorph (stylized in all caps) is an soulslike Metroidvania video game developed and published by indie company Lucid Dreams Studio. The game was released for Windows on April 5, 2024,[1] followed by home consoles on the Nintendo Switch, PlayStation 5 and Xbox Series X/S, sometime later in 2024.[1]
Biomorph is developed by Lucid Dreams Studio, an independent game development studio from Canada.[2] It was announced in August 2022,[3] with a gameplay reveal trailer unveiling at Gamescom.[2][4] Originally set to release on March 4, 2024,[1] Lucid Dreams announced that the game will be pushed back to April 5 to "avoid a crowded window" and "polish the game to perfection".[1]