This category is for game engines that can use a framework from the .NET family, including .NET Framework, .NET Core, and Mono.

After the release of Microsoft XNA in August 2006,[1][2] many game engines have added support for the frameworks in the .NET family. More game engines will be added to this category as they reach maturity and become more widely used.

For more information, please see Microsoft XNA, Microsoft .NET and game engine.
  1. ^ Microsoft: Next Generation of Games Starts With XNA
  2. ^ "Interview with Chris Satchell - 2007". Retrieved 2007-12-19.