Dr. Muto
Developer(s)Midway Games
Digital Eclipse (GBA)
Publisher(s)Midway Games
Designer(s)Ed Logg
Platform(s)PlayStation 2, Xbox, Nintendo GameCube, Game Boy Advance
ReleasePlayStation 2 & Xbox
  • NA: November 19, 2002
  • PAL: March 21, 2003
  • NA: December 17, 2002
Game Boy Advance
  • PAL: March 21, 2003

Dr. Muto is a 2002 platforming video game developed and published by Midway Games. It was released for the PlayStation 2 and Xbox on November 19, 2002[1][2] and later released for the Nintendo GameCube on December 17, 2002.[3] An entirely different game with the same name was developed by Digital Eclipse and released for the Game Boy Advance on March 21, 2003.[4] Notably, this is the last game designed by Ed Logg.

The game follows Dr. Muto, a maniacal and genius mad scientist whose latest experiment has accidentally destroyed his own home planet. In order to rebuild his world, he steals organic matter from neighboring planets. Dr. Muto uses his invention, the Splizz Gun, to mutate and morph into other organisms to complete his tasks.[5] Overall, the game received mixed reviews by critics.


In the game, Dr. Muto has the ability to morph into many creatures, and use a variety of gadgets to get through the game. Dr. Muto is able to turn into 5 different creatures with the use of the Splizz Gun in the game. These can be unlocked by collecting items like isotopes and animal DNA. These morphs also have special extras. There are seven different gadgets Dr. Muto can use. Players get the Splizz Gun at the start of the game, it allows Dr. Muto to extract DNA from enemies, electrocute and shoot lasers at enemies, and allows him to morph into five different creatures.


Dr. Muto, a mad scientist, built a machine that would provide free, renewable energy for his home planet of Midway. However, the machine was sabotaged by Muto's rival, Professor Burnital, causing it to malfunction and destroy the planet. Dr. Muto and his laboratory survived. Now, Dr. Muto plans to build a machine called the Genitor 9000 that will rebuild Midway. However, the pieces necessary to assemble and run the machine are scattered across a number of neighboring planets and must be collected. There are 4250 isotopes and 86 bits of terra to collect in all; however, due to design issues, some of the game's isotopes are nearly impossible to collect and only 80% of the isotopes are required to complete the game. [6]


The game received mixed reviews, garnering a score of 70 on Metacritic. Hilary Goldstein of IGN gave the game an 8.5 out of 10, stating that Muto has "sly humor, difficult challenges, and some fantastic gameplay elements."[14]


  1. ^ "Dr. Muto". Sony Computer Entertainment America LLC. Retrieved March 1, 2013.
  2. ^ "Dr. Muto". CBS Interactive Inc. Retrieved March 1, 2013.
  3. ^ "Dr. Muto". CBS Interactive Inc. Retrieved March 1, 2013.
  4. ^ "Dr. Muto Release Dates". Gamewise. Retrieved March 1, 2013.
  5. ^ "Dr. Muto Review". IGN Entertainment, Inc. Retrieved March 1, 2013.
  6. ^ Young, Chris. "Dr. Muto FAQ/Walkthrough". GameFAQs. Retrieved May 12, 2018.
  7. ^ "Aggregate score for PlayStation 2 at Game Rankings".
  8. ^ "Aggregate score for GameCube at Game Rankings".
  9. ^ "Aggregate score for Xbox at Game Rankings".
  10. ^ "Aggregate score for Game Boy Advance at Game Rankings".
  11. ^ "Aggregate score for PlayStation 2 at Metacritic". Archived from the original on 2008-09-13.
  12. ^ "Aggregate score for GameCube at Metacritic". Archived from the original on 2008-09-13.
  13. ^ "Aggregate score for Xbox at Metacritic". Archived from the original on 2008-09-13.
  14. ^ Goldstein, Hilary. "Dr. Muto Review". IGN. Retrieved July 31, 2017.