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Submission declined on 21 April 2024 by Zxcvbnm (talk). This draft's references do not show that the subject qualifies for a Wikipedia article. In summary, the draft needs multiple published sources that are:
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C-Infinity VR platform, developed by Neurosync Laboratories,[1] is designed to mitigate motion sickness and enhance locomotion in virtual environments. This neuro-digital interface is tailored for improving VR gaming experience, addressing the challenge of motion sickness often triggered by prolonged VR exposure.
The C-Infinity VR Chair has been studied for its potential to reduce nausea, a common issue associated with virtual reality (VR) usage. A published study[2] has specifically examined the chair's design and its impact on mitigating the effects of motion sickness during VR sessions. The study's findings suggest that the C-Infinity VR Chair can significantly decrease the incidence of nausea, enhancing the user's VR experience. This is attributed to the chair's ability to simulate natural motion, thereby aligning physical movements with the VR environment and reducing sensory mismatches that often lead to nausea.[3][4][5][6]