Eternal Soldier is a set of rules for role-playing game combat that was published by Tai-Gear Simulations in 1986.

Description

Eternal Soldier is a universal system, focusing mainly on providing combat rules usable in any genre or time period.[1] The rules system is skill-based, covering character attributes, over 100 skills, combat, weapons, and many standard professions.[1] The game includes appendices for science-fiction, fantasy, superheroes, magic, and psionics rules.[1]

Publication history

Eternal Soldier was designed by Chris Arnold, Rob Arnold, and Joe Mays, and published by Tai-Gear Simulations in 1986 as a 164-page book with two cardstock sheets.[1]

Reception

Rick Swan wrote two reviews of Eternal Soldier.

Other reviews and commentary

References

  1. ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. pp. 382–383. ISBN 0-87975-653-5.
  2. ^ a b Swan, Rick (January–February 1989). "Eternal Soldier". Space Gamer/Fantasy Gamer. World Wide Wargames (85): 54.
  3. ^ Swan, Rick (1990). The Complete Guide to Role-Playing Games. New York: St. Martin's Press. p. 81.