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Fighting Fantasy: The Warlock of Firetop Mountain
FightingFantasyDSCover.jpg
Developer(s)Big Blue Bubble
Publisher(s)Aspyr
Producer(s)Jason Willis
Designer(s)Goran Marinic
Programmer(s)Bruno Mateus
Nicole Holland
Artist(s)Mark Maia
Randy Van Der Vlag
Darren Truong
Composer(s)Tomislav Slogar
SeriesFighting Fantasy
Platform(s)Nintendo DS
Release
  • NA: November 25, 2009
Genre(s)Action role-playing
Mode(s)Single-player

Fighting Fantasy: The Warlock of Firetop Mountain is a first person action RPG for the Nintendo DS developed by Big Blue Bubble and published by Aspyr in North America on November 25, 2009. The game is loosely based on the roleplaying gamebook of the same name.

Gameplay

As a first-person camera game, the player controls the character (an adventurer) in a combination of combat and puzzle game elements. The player typically has to navigate the character through a long series of tests, trials and mazes to reach goals. The end goal is to reach the evil warlock in his mountain fortress.

The character can roam freely through the environment, and uses a combination of skills, weapons, armour and magic. All are required to a degree to successfully complete the game.

Plot

The ancient Dwarven Keep at Firetop Mountain has been held by the sinister Warlock Zagor for decades. Many have tried to plunder the fabled riches hidden deep within the mountain, and none have returned. Only the evil scourge of the Warlock and his minions stand in the way of your prize.

The player takes the role of an adventurer on a quest to find the treasure of a powerful warlock, hidden deep within Firetop Mountain. The player must navigate the dungeons beneath Firetop Mountain, battle monsters and attempt to locate certain items necessary to completing the quest.