Finding Nemo | |
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Developer(s) | Traveller's Tales Vicarious Visions (GBA) KnowWonder (PC & Mac) |
Publisher(s) | THQ |
Producer(s) | Ralph Ferneyhough |
Programmer(s) | John Hodskinson |
Artist(s) | James Cunliffe |
Composer(s) | Andy Blythe & Marten Joustra |
Platform(s) | |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Finding Nemo is a 2003 action-adventure video game based on the film of the same name by Disney and Pixar. The GameCube, PlayStation 2 and Xbox versions were developed by Traveller's Tales, the Game Boy Advance version of the game was developed by Vicarious Visions, and its Microsoft Windows and Mac versions were developed by KnowWonder. All versions were published by THQ.
All versions of the game roughly follow the plot of the film.
The goal is to complete different levels whilst playing as the film's protagonists Nemo, Marlin or Dory. It includes cutscenes from the movie, and each clip is based on a level, e.g. hopping through a batch of jellyfish.
The Game Boy Advance version consists of side-scrolling adventure/puzzle stages along with several minigames interspaced across its length. Each level and minigame is based on a specific scene from the film. The game does not support saving in its Game Boy Advance version, instead opting for a password system to maintain progress.
Finding Nemo received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.[2][3][4] Famitsu gave it a score of 27 out of 40 for the PS2 version; and 26 out of 40 for the GameCube version.[5]
Reviewing the Game Boy Advance version of the game, Gamespy called the game "a thing of beauty.", whilst bemoaning it as "pretty basic in the gameplay department", ultimately giving the game 2 stars out of 5.[6]
Aggregator | Score | |
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GBA | PS2 | |
Metacritic | 63/100[3] |
Publication | Score | |
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GBA | PS2 | |
Eurogamer | 6/10[7] | |
Famitsu | 27/40[5] | |
Game Informer | 6.5/10[9] | |
GameRevolution | C+[10] | |
GameSpot | 6.2/10[11] | |
GameSpy | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
GameZone | 6.9/10[15] | |
IGN | 7/10[17] | |
Nintendo Power | 3.8/5[18] | |
Official U.S. PlayStation Magazine | ![]() ![]() ![]() ![]() ![]() | |
Official Xbox Magazine (US) | ||
PC Gamer (UK) | ||
Common Sense Media |
In the United States alone, Finding Nemo's Game Boy Advance version sold 1.2 million copies and earned $30 million by August 2006.[citation needed] During the period between January 2000 and August 2006, it was the 10th highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in that country.[24] The PlayStation 2 version received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[25] indicating sales of at least 300,000 copies in the United Kingdom.[26] As of November 2005, the game sold more than 5 million units worldwide.[27]