Grip: Combat Racing
The game's logo is stylized as an ambigram.
Developer(s)Caged Element
Publisher(s)Wired Productions
EngineUnreal Engine 4[1]
Platform(s)
ReleaseNovember 6, 2018
Genre(s)Racing
Mode(s)Single-player, multiplayer

Grip: Combat Racing, often shortened to Grip, is a racing video game developed by Canadian studio, Caged Element and published by Wired Productions for Windows, PlayStation 4, Xbox One, and Nintendo Switch. Warp Digital ported the title to console, and it was released for all four platforms on November 6, 2018.[2]

Grip is the spiritual successor to Rollcage, according to Rock, Paper, Shotgun.[3]

Gameplay

Grip: Combat Racing is an arcade racing game in which the player controls a double-sided vehicle capable of driving on its top and bottom. Players can use weapons and powerups to combat opponents as they travel at high speeds around various tracks. When racing, racers are capable of driving on walls and ceilings of the track, given they have enough speed.

Included in the game is a single-player campaign, online multiplayer, and a 4-player split-screen mode (limited to 2-player split-screen on the Nintendo Switch).[4]

Game Modes

The game features 5 race modes and 2 additional modes:[5]

Development

In August 2015, Grip was the subject of a Kickstarter campaign with an initial goal of CA$657,000. It raised US$154,000 before Caged Element took the Kickstarter down, but not without announcing that the game would be pushed into Early Access.[6]

Reception

According to review aggregator Metacritic, Grip received "mixed or average reviews".[8][9][7][10]

References

  1. ^ Mitchell, Keith (June 21, 2015). "Project Grip, a spiritual successor to Rollcage is in the works". The Outer Heaven. Archived from the original on June 22, 2015. Retrieved June 22, 2015.
  2. ^ "GRIP: Combat Racing limited run collector's edition announced". Gematsu. October 9, 2018. Archived from the original on October 9, 2018. Retrieved October 9, 2018.
  3. ^ "Premature Evaluation: GRIP". Rock Paper Shotgun. 4 July 2016. Retrieved 2018-11-08.
  4. ^ "GRIP: Combat Racing (PC)". Chris Davis. 2018-11-07. Retrieved 2021-02-23.
  5. ^ Mike (2019-09-13). "GRIP: Combat Racing for PC Review". Gaming Pastime. Retrieved 2021-02-23.
  6. ^ "Grip Kickstarter canceled, but Early Access release is coming anyway". pcgamer. 27 August 2015. Retrieved 2018-11-14.
  7. ^ a b "GRIP: Combat Racing for Switch Reviews". Metacritic. CBS Interactive. Retrieved 2018-12-11.
  8. ^ a b "GRIP: Combat Racing for PC Reviews". Metacritic. CBS Interactive. Retrieved 2018-12-11.
  9. ^ a b "GRIP: Combat Racing for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved 2018-12-11.
  10. ^ a b "GRIP: Combat Racing for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved 2018-12-11.
  11. ^ "GRIP Review (Switch) | Aces high". Nintendo Life. 2 November 2018. Retrieved 23 September 2021.
  12. ^ "GRIP Review (PS4) | Aces high". Push Square. 3 November 2018. Retrieved 23 September 2021.
  13. ^ "GRIP: Combat Racing review - "A little too wild at times" | Aces high". Pocket Gamer. 27 November 2018. Retrieved 23 September 2021.
  14. ^ Ronaghan, Neal (2 November 2018). "GRIP: Combat Racing (Switch) Review". www.nintendoworldreport.com. Retrieved 23 September 2021.
  15. ^ Jarrard, Chris (13 November 2018). "GRIP: Combat Racing review - An unforgiving future". Shacknews. Retrieved 23 September 2021.
  16. ^ "Grip: Combat Racing Review – Drifting on the Ceiling | Aces high". GameRevolution. 2 November 2018. Retrieved 23 September 2021.