|Platform(s)||Xbox One, Windows|
ID@Xbox (Independent Developers @ Xbox) is a program by Microsoft allowing independent video game developers to self-publish titles for Windows and the Xbox One home video game console.
ID@Xbox was announced by Xbox Vice President Phil Harrison at Gamescom on August 20, 2013. General Manager, Marc Whitten was the sponsor of the project providing management and funding. Angela Hession was the Launch Architect of the program and developed the program based on input from Independent Developers. Chris Charla is director of the program.
Developers who are registered in the program get access to two development kits at no cost, as well as access to all required technical documentation. Additionally, there will be no fees to update any game submitted through the program. Games released through the program also have access to all Xbox One and Xbox Live components, including Kinect, Achievements and Xbox SmartGlass. Developers in the program also receive access to the Unity engine as well as an optional subscription to Unreal Engine 4.
At the 2017 Game Developers Conference, Microsoft announced it will launch the Xbox Live Creators program that, for a one-time fee, will allow anyone to develop for Xbox One and Windows 10 games using the Unified Windows Platform using any consumer Xbox One system (including Xbox One X console) and distribute directly through the Xbox Live storefront. Such applications will not have access to some Xbox Live features like achievements or multiplayer matchmaking, but will include support for leaderboards and party chat.
By August 2020, over 2000 games were released through ID@Xbox, and more than US$1.5 billion in royalties had been paid to the developers of these games.
A number of indie game developers have praised the introduction of the ID@Xbox program. Developers involved in the program have been impressed by Microsoft's responsiveness and the support provided on any issues that arise. The appointment of Chris Charla as director of ID@Xbox was met with positive reception, due to his background and previous involvement in the video game industry.
However, the program has received criticism for enforcing a launch date parity policy which means that developers can only release their titles on Xbox One if they haven't been released on other consoles first. Many developer have called for the policy to be dropped; Microsoft has since dropped the parity clause.
The following developers have been mentioned as being a part of the ID@Xbox program.
The following is a list of upcoming games releasing through ID@Xbox:
|Title||Developer(s)||Release date||Games with Gold||Ref.|
|#IDARB (It Draws A Red Box)||Other Ocean||February 1, 2015||February 2015|||
|1001 Spikes||Nicalis, Inc.||June 10, 2014|||
|Another World – 20th Anniversary Edition||The Digital Lounge, Martial Hesse-Dreville, Eric Chahi||June 25, 2014|||
|Bard's Gold||Pixel Lantern||June 17, 2016|
|Boom Ball for Kinect||Virtual Air Guitar Company Oy||November 27, 2014|||
|CastleStorm - Definitive Edition||Zen Studios||September 24, 2014||May 2015|||
|Chariot||Frima Studio||October 1, 2014||October 2014|||
|Contrast||Compulsion Games||June 26, 2014|||
|Divekick: Addition Edition +||Iron Galaxy Studios, LLC||October 8, 2014|||
|Energy Cycle||Sometimes You||December 7, 2016|
|Fibbage: The Hilarious Bluffing Party Game||Jackbox Games, Inc.||August 21, 2014|||
|Flockers||Team17||September 19, 2014|||
|Funk of Titans||A Crowd of Monsters||January 9, 2015|||
|Giana Sisters: Twisted Dreams - Director's Cut||Black Forest Games GmbH||December 12, 2014|||
|Gimme Five||shuboarder||February 3, 2017|
|Guacamelee! Super Turbo Championship Edition||DrinkBox Studios||July 2, 2014||July 2014|||
|KickBeat Special Edition||Zen Studios||September 26, 2014|||
|Limbo||Playdead, Double Eleven||December 5, 2014||Xbox One Early Adopters|||
|Lovers in a Dangerous Spacetime||Asteroid Base||September 9, 2015|||
|Never Alone (Kisima Ingitchuna)||Upper One Games, E-Line Media||November 19, 2014|||
|Nutjitsu||NinjaBee||May 8, 2014|||
|Outlast||Red Barrels||June 19, 2014||December 2016|||
|Pier Solar and the Great Architects||WaterMelon||November 21, 2014|||
|Pinball FX 2||Zen Studios||August 14, 2014|||
|Pneuma: Breath of Life||Deco Digital & Bevel Studios||February 27, 2015|||
|Pure Pool||VooFoo Studios, Ripstone||November 14, 2014|||
|R.B.I. Baseball 14||MLB, MLB.com||June 24, 2014|||
|Riptide GP2||Vector Unit||January 23, 2015|||
|Sixty Second Shooter Prime||Happion Laboratories||June 19, 2014|||
|Slender: The Arrival||Blue Isle Studios||March 25, 2015|
|Stick It To The Man||Zoink, Ripstone||August 28, 2014|||
|Strike Suit Zero: Director's Cut||Born Ready Games||April 8, 2014||August 2014|||
|Super Time Force||Capy||May 14, 2014||September 2014|||
|The Escapists||Team17, Mouldy Toof Studios||February 13, 2015|||
|The Golf Club||HB Studios||August 19, 2014|||
|The Jackbox Party Pack||Jackbox Games, Inc.||November 19, 2014|||
|The Pinball Arcade||FarSight Studios||November 25, 2014|||
|Thomas Was Alone||Mike Bithell, Curve Studios, Curve Digital||November 21, 2014|||
|Threes!||Sirvo, Hidden Variable Studios||December 5, 2014|||
|Unmechanical: Extended||Grip Games, Talawa Games, Teotl Studios, Grip Digital sro||January 30, 2015|||
|Volgarr the Viking||Crazy Viking Studios||October 31, 2014||November 2014|||
|Warframe||Digital Extremes||September 2, 2014|||
|Worms Battlegrounds||Team17||May 30, 2014||December 2014|||
|Zombie Driver Ultimate Edition||EXOR Studios||June 24, 2014|||
|Superhot||Superhot Team||May 3, 2016|
|Inside||Playdead||June 29, 2016|
|Beyond Eyes||Team17||August 4, 2015|
|Massive Chalice||Double Fine Productions||June 1, 2015||June 1, 2015|
|Smite||Hi-Rez Studios||August 19, 2015|