Insane
Developer(s)Volition
Publisher(s)THQ
Director(s)Guillermo del Toro
EngineUnreal Engine 3
Platform(s)Microsoft Windows
PlayStation 3
Xbox 360
ReleaseCancelled
Genre(s)Survival horror
Mode(s)Single-player

Insane (stylized as inSANE) was a survival horror video game, formerly in development by Volition to be published by THQ, in collaboration with film director Guillermo del Toro.[1] It was being developed for Microsoft Windows, PlayStation 3 and Xbox 360, and was to be released in 2013. It was intended as the first installment of a planned trilogy of Insane video games.[2]

Development

Insane was first announced by del Toro and Volition at the 2010 Spike Video Game Awards on 11 December 2010 in the form of a thirty-second teaser trailer.[3] Del Toro said of the game, "With this new series of video games, I want to take players to a place they have never seen before, where every single action makes them question their own senses of morality and reality. THQ and Volition are equally excited to make this vision of a completely new game universe into a reality."[4]

THQ announced the cancellation of Insane on 6 August 2012, with the intellectual property rights transferring to del Toro.[5]

References

  1. ^ Goldstein, Hilary (11 December 2010). "Guillermo del Toro goes Insane". IGN. Retrieved 11 December 2010.
  2. ^ "THQ and Oscar-Winning Writer and Director Guillermo del Toro to create inSANE Trilogy of Original Video Games" (Press Release). THQ. 13 December 2010. Archived from the original on 9 February 2015. Retrieved 14 December 2010.
  3. ^ Makuch, Eddie (13 December 2010). "Del Toro's Insane to be a trilogy". GameSpot. Retrieved 3 February 2013.
  4. ^ Ransom-Wiley, James (13 December 2010). "inSane trilogy game rights held by THQ, del Toro keeps movie rights". Joystiq. Retrieved 14 December 2010.
  5. ^ Klepek, Patrick (6 August 2012). "THQ Cancels InSane, Rights Transfer to Del Toro". Giant Bomb. Retrieved 6 August 2012.