Template:Greyhawk Deity
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Lendor is the Suel god of Time, Tedium, Patience, and Study. His holy symbol is a crescent moon superimposed upon a full moon surrounded by stars. Though the exact number of stars varies, it is usually fourteen.
Lendor is a distant deity, seeming to care little for the affairs of the world. He considers himself superior to other deities, especially his children. He has the ability to banish or undo the magic of any of his brood.
Lenard Lakofka created Lendor.[citation needed]
Lendor was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax.[1]
Lendor was further detailed by Lenard Lakofka in Dragon #86 (1984), in the article Presenting the Suel Pantheon.[2]
Lendor was one of the deities described in the From the Ashes set (1992), for the Greyhawk campaign,[3] and appeared again in Greyhawk: The Adventure Begins (1998).[4]
Lendor is described as one of the good deities that celestials can serve in the supplement Warriors of Heaven (1999).[5]
Lendor is further detailed in The Scarlet Brotherhood (1999).[6]
Lendor's role in the 3rd edition Greyhawk setting was defined in the Living Greyhawk Gazetteer (2000).[7]
Lendor is depicted as a husky older man with flowing hair and a long beard of white. He wields a flaming sword named Afterglow. He sometimes manifests as a silver dragon or a female elf.
Lendor is regarded as the leader and progenitor of the Suel pantheon. Few details are available in canon sources on his specific relationship to various deities, but it is known that he is the father of Phaulkon, Wee Jas, and Norebo and grandfather of Kord. In fact, Lendor is the only known deity who can soothe his grandson's legendary rages.
The exact relationship between Lendor and the Oeridian time-god Cyndor is unknown, though Lendor has been referred to as Cyndor's "sometime ally (and superior)."
Lendor's followers teach that the present should be kept in perspective. Time is infinite, and what seems important now may not be so critical in the long term. One must look at the stretch of history and the greater universe in order to see the significance of what is perceived with the immediate senses. Lendor knows that age brings experience, wisdom, and the urge to take things more slowly.
Lendor's tiny amount of remaining worshippers are sages, old men, and others distant from everyday concerns.
Lendor has few young priests, and many regard this dearth of new blood as a sign that his faith is in decline. His priest tend to be village elders, record-keepers, sages, and the like. The vast majority of the priesthood tends toward a cloistered lifestyle, spending little time outside their temples, libraries, or universities. They tend to be uncreative and preoccupied with ritual, formalities, and unswerving devotion to lawful neutrality. The few adventuring or traveling members of Lendor's faith tend to be its younger members, who may act as wandering advisers to conservative leaders or mount expeditions to recover artifacts or tomes lost for many generations. Lendor's priests tend to arm themselves with greatswords and piercing or slashing weapons.
Lendor's services involve interminable recitations officiated by elderly priests.
Lendor is said to have started the flow of time at the birth of the universe with a single blow from Afterglow.