|Platform(s)||Android, iOS, macOS, Windows|
|Genre(s)||Digital collectible card game|
Marvel Snap is a digital collectible card game developed by Second Dinner and published by Nuverse for Android, iOS, macOS, and Windows. The game features a collection of different characters from the Marvel Universe. The game was released on October 18, 2022, after a period of beta testing.
Players each have a deck of 12 cards. Each card depicts a Marvel character with cost, power level, and potentially a special ability. At the start of each round, players simultaneously put one card or more face down on one of three locations. Locations are randomly assigned for each match, and each location has a unique effect. At the end of each round cards are revealed and special abilities of cards trigger. Whoever has the highest power at a given location wins that location. The goal of the game is to win two out of the three locations. The game usually lasts six rounds, each of them giving an increasing "energy" to play more powerful cards.
Players climb the game's ranked ladder by earning "cubes". A game begins with a single cube as its stakes, but a player may double the stakes at any time by "snapping", at which point their opponent has the option of retreating or acceding to the snap. Designer Kent-Erik Hagman compared the mechanic to the doubling cube of the traditional boardgame Backgammon.
The gameplay of Marvel Snap is considered relatively simple compared to other collectible card games, and individual games typically last a few minutes.
At the time of the global release the game featured over 170 characters, with the number increasing weekly.
The normal gameplay mode involves one-on-one matches where a player competes against a randomly selected human opponent. In this mode, the game employs pre-made decks that are restricted to the cards the player has unlocked. Currently, the Standard mode only offers a Ranked game mode. At the start of every month, the Ranked season concludes, resulting in a soft reset of a player's season rank. Every player loses a total of 30 ranks, rounded down to the nearest multiple of 10.
Other multiplayer modes include:
The game follows a free-to-play-model featuring microtransactions for the purchase of cosmetic skins and a battle pass. The game's beta release included Nexus event with loot boxes to acquire certain cards or in-game cosmetics, allowing players to gamble for new cards and skins with in-game currency or real money, which sparked controversy among the player base and was called out as predatory by video game journalists. Nexus event and its loot boxes were ultimately removed from the game, and in a later patch gold was refunded to anyone who bought loot boxes. The current system allows players to buy a premium currency and exchange it for cosmetic skins, in-game currency, or various rotating bundles.
Marvel Snap is the debut game from game company Second Dinner, a game development studio founded by former Hearthstone developers Ben Brode, Yong Woo and Hamilton Chu. On January 31, 2023, Second Dinner added Battle Mode to Marvel Snap, which allows for private games with friends.
The promotional trailer for the game features Samuel L. Jackson reprising his role as Nick Fury, returning to S.H.I.E.L.D. to discover that he was informally fired and replaced with a nerdy, teenage girl.
In Marvel Snap, players can obtain variants of some of their favorite cards through the in-game shop or season rewards. Variants are alternate versions of a base card's artwork, and do not offer any gameplay advantages as they are purely cosmetic. As of January 2023, there are over one thousand different variants in the game. Some of the more notable artists who have variants named after them include Rian Gonzalez, Kim Jacinto, and Dan Hipp.
According to the review aggregator website Metacritic, Marvel Snap has received "generally favorable reviews".
In a review, GamesRadar+ noted the game is angled towards "a generation of players too distracted to keep track of an overly complicated metagame," while praising its approachability and replay value.
The Guardian praised the game's approachable nature in combination with its complexity due to the large variety of locations and cards. The game's use of microtransactions within its monetization was also praised, as they were found to not be necessary for a positive experience within the game.
|8 December 2022||The Game Awards||Best Mobile Game||Won|||
|17 January 2023||New York Game Awards||A-Train Award for Best Mobile Game||Won|||
|24 February 2023||D.I.C.E. Awards||Outstanding Achievement in Game Design||Nominated|||
|Online Game of the Year||Nominated|
|Mobile Game of the Year||Won|
|22 March 2023||Game Developers Choice Awards||Game of the Year||Honorable mention|||
|Best Debut||Honorable mention|
|30 March 2023||British Academy Games Awards||Best Game||Nominated|||
|EE Game of the Year||Nominated|