Oculus Quest 2
Oculus Quest 2 - 2.jpg
Oculus Quest 2 headset and controllers
Also known asMeta Quest 2
DeveloperReality Labs
TypeVirtual reality headset
Release dateOctober 13, 2020
Introductory priceUS$299 (64 GB)
US$399 (256 GB)
Operating systemQuest system software, based on Android 10 source code[1]
System on a chipQualcomm Snapdragon XR2
Memory6 GB LPDDR4X[2]
Storage64 GB, 128 GB, 256 GB
DisplayRGB LCD 1832 x 1920 per eye @ 72 - 120 Hz[3]
GraphicsAdreno 650
(~1.2 TFLOPS)
Sound2 built in speakers / 3.5mm headphone jack
Input6DOF inside-out tracking through 4 built-in cameras and 2 controllers with accelerometers and gyroscopes
Controller inputOculus Touch
Camera4 infrared cameras
Online servicesOculus Store
Mass503 g (17.7 oz)
PredecessorOculus Quest
WebsiteOfficial website

Oculus Quest 2 (rebranded as Meta Quest 2 in November 2021) is a virtual reality (VR) headset developed by Reality Labs (formerly Oculus). It is the successor to the company's previous headset, the Oculus Quest. The Quest 2 was unveiled on September 16, 2020, during Facebook Connect 7.

As with its predecessor, the Quest 2 is capable of running as both a standalone headset with an internal, Android-based operating system, and with Oculus-compatible VR software running on a desktop computer when connected over USB or Wi-Fi. It is a refresh of the original Oculus Quest with a similar design, but with a lighter weight, updated internal specifications, a display with a higher refresh rate and per-eye resolution, and updated Oculus Touch controllers with improved battery life.

The Quest 2 received mostly positive reviews as an incremental update to the Quest, but some of its changes faced criticism, including its strap, reduced interpupillary distance (IPD) options, and a new requirement for users to log in with a Facebook account to use the headset and Oculus services.



Its design is similar to the original Oculus Quest, but replacing the black, cloth-covered exterior with white-colored plastic and a black face pad. It is lighter than the first-generation Quest, at 503 grams (17.7 ounces) in comparison to 571 grams (20.1 ounces).[4] The strap was changed to a fabric-based version, rather than the elastic-based strap of the Quest.[5]

The Quest 2 uses the Qualcomm Snapdragon XR2 SoC, a derivative of the Snapdragon 865 designed for VR and augmented reality devices.[6][7] It includes 6 GB of LPDDR4X RAM — an increase of 2 GB over the first-generation model.[4]

The dual OLED displays of the first-generation Quest were replaced by a singular, fast-switch LCD panel with a per-eye resolution of 1832×1920, and a refresh rate of up to 120 Hz (an increase from 1440×1600 per-eye at 72 Hz). The display uses striped subpixels rather than a PenTile matrix; this arrangement improves image clarity by reducing the screen-door effect.[8][9] At launch, the display's refresh rate was locked at 72 Hz via software, with 90 Hz mode as an experimental option limited to the home area only. A software update in November 2020 enabled games to run in 90 Hz mode.[4][10][11] In April 2021, an update further added experimental support for 120 Hz mode in games.[3][12]

The headset supports physical interpupillary distance (IPD) adjustment at 58 mm, 63 mm and 68 mm, adjusted by physically moving the lenses into each position.[8]


Like the original Oculus Quest, the Quest 2 runs an Android-based operating system. To conduct first-time setup, a smartphone running the Oculus app must be used.[13] The software running on the device has received numerous software updates that include additional features since the launch of the device. While announcing the Quest 2, Facebook also announced the upcoming release of the fitness tracker app Oculus Move.[14] An update in February 2021 added support for up to three additional accounts to be logged into a single Quest 2 headset, with the ability for accounts to share purchased software between them.[15] System software version 28 in April 2021 introduced experimental Air Link wireless streaming.[3][12]

In July 2021, experimental APIs were added to the Passthrough feature to allow for augmented reality features.[16]


The included controllers with the Quest 2 are the third generation Oculus Touch controllers. The design of the new controllers was influenced by the original Oculus Rift controllers.[10] Their battery life has also been increased four-fold over the controllers included with the first-generation Quest.[17][5][10]


Main article: List of Oculus Quest games

Quest 2 supports all games and software made for the first-generation model, and existing titles can be updated to support higher graphical quality on Quest 2. It also supports Oculus Link, which allows the headset to be used with Oculus Rift-compatible software on a PC.[5] It is not backwards compatible with Oculus Go apps and games.[18]

In April 2021, a software update added "Air Link" as an experimental feature, which allows games to be streamed from a PC over Wi-Fi.[12]


Quest 2 was first released in two SKUs differentiated by storage capacity, with a 64 GB model priced at US$299, and a 256 GB model (replacing the original Quest's 128 GB model) priced at $399. Both are a US$100 decrease over their equivalent SKUs on the first-generation model.[10] In 2021, the 64 GB model of the Quest 2 was replaced by a 128 GB model at the same price point.[19]

In November 2021, as part of the rebranding of Facebook, Inc. as Meta, the Oculus brand began to be phased out; Oculus Quest 2 was rebranded as "Meta Quest 2" in promotional materials.[20][21][22] Newer production runs of the headset as of 2022 carry this name and the Meta logo on their packaging and hardware instead of Oculus.[23][24]

Meta aired a commercial for the headset, "Old Friends, New Fun", during Super Bowl LVI in February 2022.[25]

In July 2022, citing increased production costs and to "enable us to continue investing in ways that will keep driving this increasingly competitive industry forward for consumers and developers alike", it was announced that the prices of all current Quest 2 SKUs would be increased by US$100 beginning in August 2022. It was concurrently announced that Beat Saber would also be bundled with the headset through the end of the year as a promotional offer.[26][27]


Facebook presented an "Elite Strap" accessory, which contains a ring-like pad for the back of the head and a tightness dial, along with a variant with a battery pack built into the strap.[5] Facebook also promoted Logitech headphones "certified" for Quest 2, including the G333 VR—the company's first in-ear headphones—which have shortened cables designed for use with VR headsets.[28]

In addition, Facebook partnered with Logitech to support their K830 keyboard as part of the "Infinite Office" feature, allowing the keyboard to be detected and displayed within a virtual reality environment.[29]


The Verge was positive in a pre-release review, noting that while it lacked standout features, it did have "worthwhile" improvements such as reduced weight, a screen with a better visual appearance and refresh rate than the original Quest, and a re-located USB port. The new strap was panned for having "less support and a slightly clumsier tightening mechanism" (partly rectified by the Elite Strap accessory sold separately), and the new IPD mechanism was considered "annoying" and not as inclusive as that of the first-generation model. In conclusion, it was argued that while it was not a "must-upgrade" for existing owners, the Quest 2 had "the best overall balance of hardware, features, and price."[30]

Ars Technica was less positive, noting that its internal speakers were "noticeably crisper and louder", but panning the new cloth strap in comparison to the original Quest's elastic straps (and arguing that it alone was responsible for the claimed reduction in weight), the limited IPD options, worse battery life, and the controllers having less grip and reduced accuracy on more intensive games. The switch from OLED to LCD was shown to produce "crisper" images but more "washed out" color.[5]

The Elite Strap accessory was met with criticism initially due to issues with the straps breaking randomly. In response, Facebook stated that the issue was a "processing inconsistency" affecting only a few units, and sales of the strap were paused temporarily before going on sale again.[31][32] Other issues, such as loose screws in the strap were also reported.[33]

The Mozilla Foundation has given it their "privacy not included" warning. Furthermore 70% out of ~9000 community members has rated it "Super creepy".[34]


In November 2021, Qualcomm stated that at least 10 million Quest 2 headsets had been shipped worldwide.[35] In late-December 2021, the Oculus app (which is required to complete first-time setup)[13] became the most popular app on the iOS App Store and Google Play Store in the United States for the first time—implying that Quest headsets had been heavily purchased as Christmas gifts during the holiday shopping season.[36][37]

Facebook integration

The Quest 2 has faced criticism over the mandate that users must log in with a Facebook account in order to use the Quest 2 and any future Oculus products.[30][5] It was reported that some users were unable to use the headset due to their Facebook account being suspended. Some described that linking their deactivated Facebook account to the device rendered the headset a "paperweight".[38][39][40] In September 2020, Facebook suspended the sale of all Oculus products in Germany after it faced criticism from the German Federal Cartel Office over the requirement.[41][42] At the Facebook Connect event in 2021, Mark Zuckerberg stated that the company was "working on making it so you can log in into Quest with an account other than your personal Facebook account".[43]

Meta later announced in July 2022 that it would establish a new "Meta account" platform, which will not be explicitly tied to the Facebook social network, and that users who transition to Meta account would be allowed to decouple their Facebook logins from its VR platforms. However, Ars Technica noted that the new terms of service and privacy policies associated with the new Meta account system could still allow enforcement of a real name policy (stating that users would be obligated to provide "accurate and up to date information (including registration information), which may include providing personal data", and still allowed for "rampant" use of user data by Meta.[44]

Face pad recall

In December 2020, Facebook stated that it was investigating reports of users experiencing rashes and other skin irritation from the Quest 2's foam face pad. In April 2021, Facebook stated that it had identified and reduced the use of "a few trace substances that are normally present in the manufacturing process which could contribute to skin discomfort", but that they "did not find any contamination or unexpected substances in our manufacturing process." On July 27, 2021, Facebook announced that it had issued a recall of the face pads in Canada and the United States, would issue free silicone covers to existing users, and would temporarily suspend global sales of the Quest 2 in order to allow these covers to be included with all future shipments of the headset.[45][46]


  1. ^ "Introducing Oculus Quest 2, the Next Generation of All-in-One VR | Oculus". developer.oculus.com. Retrieved 2020-09-24.
  2. ^ a b "Oculus Quest 2 Full Specs: 'Nearly 4K' 90Hz LCD, XR2 Chip, 256GB Option, 3-Step IPD, $299". UploadVR. UploadVR. 2020-07-16. Retrieved 2022-07-17.((cite web)): CS1 maint: url-status (link)
  3. ^ a b c "INTRODUCING OCULUS AIR LINK, A WIRELESS WAY TO PLAY PC VR GAMES ON OCULUS QUEST 2, PLUS INFINITE OFFICE UPDATES, SUPPORT FOR 120 HZ ON QUEST 2, AND MORE". Oculus Blog. Oculus. 2021-04-13. Retrieved 2021-04-19.((cite web)): CS1 maint: url-status (link)
  4. ^ a b c Kuchera, Ben (2020-09-16). "Oculus Quest 2 review: smaller, cheaper, better". Polygon. Retrieved 2020-09-16.
  5. ^ a b c d e f Machkovech, Sam (2020-09-16). "Review: We do not recommend the $299 Oculus Quest 2 as your next VR system". Ars Technica. Retrieved 2020-09-16.
  6. ^ Sag, Anshel (2019-12-05). "Qualcomm Announces XR2 5G Aimed At Broader VR/AR Features". Retrieved 2022-07-27.
  7. ^ "So Just How Powerful Is Oculus Quest 2, Really?". UploadVR. UploadVR. 2020-10-23. Retrieved 2022-07-17.((cite web)): CS1 maint: url-status (link)
  8. ^ a b Lang, Ben (2020-09-16). "Oculus Quest 2 Review – The Best Standalone Headset Gets Better in (Almost) Every Way". Road to VR. Retrieved 2020-09-16.
  9. ^ "Review: The Oculus Quest 2 Could Be the Tipping Point for VR Mass Adoption". ExtremeTech. Retrieved 2022-07-18.
  10. ^ a b c d David, Heaney (2020-09-16). "Oculus Quest 2 Specs: 'Nearly 4K' LCD, 90Hz, XR2 Chip, $299". UploadVR. Retrieved 2020-09-16.
  11. ^ Wickens, Katie (2020-11-16). "Oculus Quest 2 gets a cheeky 90Hz refresh rate update, finally rivaling competitors". PC Gamer. Retrieved 2021-01-04.
  12. ^ a b c Robertson, Adi (2021-04-23). "Oculus has turned on wireless PC streaming for the Quest 2". The Verge. Retrieved 2021-09-19.
  13. ^ a b Fenollol, Hunter (2021-12-21). "How to set up and use your Oculus Quest 2". Tom's Guide. Retrieved 2022-02-16.
  14. ^ "Facebook wants to turn the Quest into a fitness device". TechCrunch. Retrieved September 22, 2020.
  15. ^ Robinson, Adi. "Facebooks Oculus begins rolling multi user support beginning with the Oculus Quest 2". The verge. Adi Robinson. Retrieved 12 February 2021.
  16. ^ Stein, Scott. "Facebook's Oculus Quest 2 is experimenting with blending VR and the real world". CNET. Retrieved 2021-09-19.
  17. ^ Lang, Ben (2020-09-16). "Quest 2 Announced Starting at $300, Pre-orders Today for October 13th Release Date". Road to VR. Retrieved 2020-09-16.
  18. ^ Carmack, John. "Support was remove on Quest 2. I totally lost the internal debate over backwards compatibility". Twitter. Retrieved 18 October 2020.
  19. ^ Ridley, Jacob (2021-08-24). "Oculus is doubling the Quest 2's storage on new base models for free". PC Gamer. Retrieved 2021-11-20.
  20. ^ Feltham, Jamie (2021-11-05). "Meta Quest 2 Is Already Replacing Oculus Quest 2 Branding". Retrieved 2022-02-21.
  21. ^ Daniel Piper (2022-02-03). "Meta's Oculus Quest rebrand is off to a disastrous start". Creative Bloq. Retrieved 2022-02-14.
  22. ^ Khan, Imad (2022-01-27). "Oculus Quest 2 just officially renamed Meta Quest — and it's not going well". Tom's Guide. Retrieved 2022-02-14.
  23. ^ Hayden, Scott (2022-04-06). "Meta Quest 2 Boxes Appear on Store Shelves, Brand Swap Still Incomplete". Road to VR. Retrieved 2022-04-26.
  24. ^ "The Oculus Quest 2 is no more, long live the Meta Quest 2". PCGamesN. Retrieved 2022-04-26.
  25. ^ Roth, Emma (2022-02-12). "Meta's Quest 2 Super Bowl ad takes a retired animatronic dog into the metaverse". The Verge. Retrieved 2022-02-21.
  26. ^ Clark, Mitchell (2022-07-26). "Meta is raising Quest 2 headset prices by $100 next month". The Verge. Retrieved 2022-07-27.
  27. ^ Hamilton, Ian (2022-07-26). "Quest 2 Price Jumps To $399 As Meta Costs Rise". Retrieved 2022-07-27.
  28. ^ Faulkner, Cameron (2020-09-16). "Logitech's new gaming headsets are certified for Oculus Quest 2". The Verge. Retrieved 2020-09-17.
  29. ^ "Facebook's Infinite Office is a virtual office space for the WFH crowd". Engadget. Retrieved 2020-11-13.
  30. ^ a b Robertson, Adi (2020-09-16). "Oculus Quest 2 review: better, cheaper VR". The Verge. Retrieved 2020-09-16.
  31. ^ Robertson, Adi (2020-12-15). "Oculus is shipping the Quest 2 Elite Strap again and extending its warranty after quality issues". The Verge. Retrieved 2022-06-16.
  32. ^ "There may be a problem with the Quest 2 Elite Strap design". TweakTown. 2020-10-22. Retrieved 2022-06-16.
  33. ^ Sutrich, Nicholas (2020-10-19). "This is what happens if you tighten the Oculus Quest 2 Elite Strap too much". Android Central. Retrieved 2022-06-16.
  34. ^ "*Privacy Not Included review: Oculus Quest 2". Mozilla Foundation. Retrieved 2022-03-02.
  35. ^ Gartenberg, Chaim (2021-11-16). "Meta's Oculus Quest 2 has shipped 10 million units, according to Qualcomm". The Verge. Retrieved 2022-02-16.
  36. ^ Kovach, Steve (2021-12-27). "How the metaverse won Christmas". CNBC. Retrieved 2021-12-15.((cite web)): CS1 maint: url-status (link)
  37. ^ Nover, Scott. "Meta's Oculus was the US's most-downloaded app on Christmas". Quartz. Retrieved 7 January 2022.
  38. ^ Robertson, Adi (2020-10-15). "Facebook is accidentally locking some users out of their new Oculus headsets". The Verge. Retrieved 2020-10-18.
  39. ^ Heaney, David (2020-10-14). "Facebook Account Issues Push Some Quest 2 Buyers To Return". UploadVR. Retrieved 2020-10-18.
  40. ^ Kent, Emma (2020-10-15). "Oculus Quest 2 Facebook account merge turns some headsets into "paperweights", affected users say". Eurogamer. Retrieved 2020-10-18.
  41. ^ Hayden, Scott (2020-09-02). "Facebook Halts Sale of Rift & Quest in Germany Amid Regulatory Concerns". Road to VR. Retrieved 2021-07-28.
  42. ^ Lang, Ben (2020-08-18). "New Oculus Users Required to Use Facebook Account Starting in October, Existing Users by 2023". Road to VR. Retrieved 2021-07-28.
  43. ^ Jimenez, Jorge (2021-10-28). "Oculus Quest VR headsets to eliminate mandatory Facebook account log-in requirement". PC Gamer. Retrieved 2021-11-01.
  44. ^ Machkovech, Sam (2022-07-09). "Meta removes Facebook account mandate from Quest VR—but is that enough?". Ars Technica. Retrieved 2022-08-04.
  45. ^ "Facebook Recalls 4 Million Oculus Quest 2 Virtual Reality Headset Inserts After Complaints About Skin Irritation". Consumer Reports. Retrieved 2021-07-28.
  46. ^ Mlot, Stephanie (2021-07-28). "Facebook Pauses Oculus Quest 2 Sales Due to Skin Irritation". PCMag Australia. Retrieved 2021-07-28.((cite web)): CS1 maint: url-status (link)