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The principles of user interface design are intended to improve the quality of user interface design. According to Lucy Lockwood's approach of usage-centered design,[1] these principles are:

According to Jef Raskin there are two laws of user interface design:

Additionally he mentions that "users should set the pace of an interaction", meaning that a user should not be kept waiting unnecessarily and that an interface should be monotonous with no surprises "the principle of monotony".

See also

References

  1. ^ "Software for Use: A Practical Guide to the Models and Methods of Usage-Centered Design [Book]". www.oreilly.com. Retrieved 2022-02-06.

https://learning.oreilly.com/library/view/software-for-use/9780768685305/