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Spawn GBC.jpg
Producer(s)Masahiro Ueno
Programmer(s)Ken Kano
Masahiro Ueno
Paul Hellier
Composer(s)Jun Funahashi
Kazuhiro Senoo
Platform(s)Game Boy Color
  • NA: September 15, 1999

Spawn is an action-adventure video game developed and published by Konami for the Game Boy Color, based on the Spawn comic book character. The game was noted for its extensive use of digitized speech in cutscenes, a largely uncommon feature in games for the system.[1]


Special agent Al Simmons is tricked by his military team and assassinated. After being sent to Hell, Simmons makes a deal with the demon, Malebolgia, to get revenge by leading Hell's army to, and on, Earth. However, the deal is twisted, and Simmons becomes a minion of Hell, stripped of his name and rank, and now referred to only as Spawn. Rather than accept this fate, Spawn searches for the opportunity to free himself from his misguided deal. This leads to the rebirth of Spawn (with Violator as well) as in the chapters of the comic books by Todd McFarlane. The story completely revolves around Spawn and the growth of his power.


The game received "mixed" reviews, according to video game review aggregator GameRankings.[2]

The game shipped 1.6 million units in the U.S on the first day of its release.[6]


  1. ^ a b Harris, Craig (October 12, 1999). "Spawn (GBC)". IGN. Retrieved December 16, 2015.
  2. ^ a b "Spawn for Game Boy Color". GameRankings. Retrieved December 16, 2015.
  3. ^ Cook, Brad. "Spawn (GBC) - Review". AllGame. Archived from the original on November 15, 2014. Retrieved December 16, 2015.
  4. ^ Reiner, Andrew (October 29, 1999). "Spawn - Game Boy Color". Game Informer. Archived from the original on October 25, 2000. Retrieved December 16, 2015.
  5. ^ "Spawn (GBC)". Nintendo Power. 123. August 1999.
  6. ^ Davidson, Neil (October 11, 2003). "Gaming pays off". Regina Leader-Post. p. 75. Retrieved April 6, 2022 – via