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Should they be mentioned in the article?Memeligutsa (talk) 10:20, 2 June 2008 (UTC)
I looked at the Super Smash Bros. Melee soundtrack list on the Wikipedia article. I looked at the Fire Emblem title, and next to it says "includes Together We Ride and Fire Emblem theme. I searched in a list of MP3 soundtracks (link not shown since Google confirms that it may have the possibility to harm your computer), and the beginning half of Fire Emblem is actually the Encounter theme from Fire Emblem: Ankoku Ryū to Hikari no Ken. Should corrections be made? Slapmeorelse (talk) 20:46, 4 June 2008 (UTC)
I don't know how many people visit this talk page anymore, but I just wanted to inform everyone that Brawl has passed its FAC! The entire series is now at WP:FTC, so if you want to give your support...(or oppose)... --haha169 (talk) 16:27, 16 July 2008 (UTC)
Some fighting game players don't consider it a fighting game. —Preceding unsigned comment added by 201.43.151.244 (talk) 23:04, 31 July 2008 (UTC)
Some fighting game players don't consider it a fighting game, because they're from SRK, and never liked the smash community in the first place. —Preceding unsigned comment added by 209.247.21.125 (talk) 20:34, 8 August 2008 (UTC)
What's SRK? —Preceding unsigned comment added by InuYoshi (talk • contribs) 17:38, 10 August 2008 (UTC)
I'm surprised this wasn't bought up here before.. [1] « ₣M₣ » 11:38, 10 August 2008 (UTC)
Just so you know, I've stopped recording this article. I haven’t been able to find time, and the computer with all of my progress on it recently crashed. Sorry to all of those who may have been anticipating it. You're dreaming eh? 03:51, 25 August 2008 (UTC)
It says Melee's release date is the third, but multiple searches on google list it as the 2nd of December, 2001. http://www.mobygames.com/game/gamecube/super-smash-bros-melee/release-info
Though there are also sites that list the 4th as the release date... —Preceding unsigned comment added by 69.140.108.239 (talk) 00:18, 12 September 2008 (UTC)
I think there's an error in some titles, like the Great Medley. The Yoshi's Island bit is actually the Super Mario World theme, and the Mushroom Kingdom II sounds more like Mario World's ending theme. Also, "Fountain of Dreams" is actually the tune from "The Gourmet Race" in Kirby Super Star. The Original Medley's opening bit isn't from Smash Bros. at all, it's a melody heard, again, in "Kirby Super Star", in special areas to save games in the mini game "The Great Cave Offensive" and other bonus levels.
I haven't changed it, because I may be wrong. Please correct if wrong. --Surten (talk) 01:49, 4 March 2009 (UTC)Surten
Hey guys, could we add ((wikia|super-smash-bros|SmashWiki|Super Smash Bros. Melee))
(link) to the External links section?--Richard (Talk - Contribs) 17:23, 11 May 2009 (UTC)
Why doesn't the article mention the advanced techniques, or criticism of high level play? These are two things that Melee brought with it, that separated it from it's sequel. The invention of wave dashing, up canceling, L-canceling, chain grabbing, and short hopping put a huge gap between the game play of Melee, and Smash 64/Brawl. It caused an outcry by many fans that Nintendo cater to their casual play, and remove all these "glitches" from the game. Often these players would attend a tournament, expecting four player, with items, only to find 1v1 play, no items, and a plethora of new moves and techniques they didn't know of. A common claim was "If it's not in the instruction manual, it should be banned from play." This resulted in many casual players quitting the game, and making YouTube videos dissing the high level players. [Tourney Tards] became a common slur. Casual players were particularly annoyed at the "tier list" that claimed Fox as the best character in the game. A majority of friendly matches between high level players would be played on Final Destination, hence the topic of the first Tourney Tards video...these casual players sent a massive amount of emails to Nintendo during Brawl's development, begging for the removal of anything that created high level play. It's one of the main reasons Brawl's game play is so shallow, and Melee's is so deep/is outlasting Brawl.
Anyway, I think this stuff should find a small niche in the article, since it's a major part of the games legacy.--SexyKick (talk) 07:11, 17 February 2010 (UTC)
Dunno if anyone is still maintaining this article, but here's an interesting source for you from a Sakurai interview [3]. It talks about the hectic development schedule and his opinions on each Smash game. Axem Titanium (talk) 01:25, 14 January 2011 (UTC)
Should we mention Master Hand is a playable character in Melee, through a glitch? — Preceding unsigned comment added by 75.177.141.78 (talk) 18:28, 26 June 2011 (UTC)
No, it isn't worth mentioning. Giga Bowser is also playable, but only through hacking. The same goes for Master Hand. MarioFyreFlower (talk) 13:30, 18 February 2021 (UTC)
The article mentions various tournaments through 2007. Is it also worth mentioning more recent tournaments, such as the Apex series? — Preceding unsigned comment added by 69.171.160.181 (talk) 19:13, 8 December 2012 (UTC)
The album cover needs a bit better a rationale, or removal. Being that it's not the subject of the article, fitting an infobox doesn't suffice. It could be argued that it shows off all of the characters, but the game's cover art shows more than half of the included characters (if we strategically chose a different screenshot, we could display a total of 18 characters out of 26). Also, it cites its source as IGN.com, but doesn't show specific usage. - New Age Retro Hippie (talk) (contributions) 22:38, 1 August 2013 (UTC)
So, there seems to be a lot of edit warring about an image, without a ton of discussion. Please, each party, state your case here. I'll try to help mediate. Lets come to a consensus here which we can refer back to in the future. @HappyLogolover2011:? @The Stick Man:? @Wani:? Sergecross73 msg me 15:28, 10 January 2014 (UTC)
As someone who follows the Smash Bros. community, there is a lot of dispute among fans of the game as to which games are more "competitive" than others, and it is by no means a discussion which has reached a consensus. This sentence insinuates that Melee is the definitive competitive game:
"Following the popularity of its multiplayer gameplay, Melee has been featured in several multiplayer gaming tournaments and is still considered to be the Smash title most suited to competitive play." [emphasis mine] Considered by whom? — Preceding unsigned comment added by 23.120.120.249 (talk • contribs)
20xx is a megaman clone so it needs its own article. it is available on steam.84.213.45.196 (talk) 21:56, 29 September 2015 (UTC)
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Super Smash Bros. games, including Super Smash Bros. Melee, are considered fighting games because you fight each other. There are some examples I can provide here: Digital Spy, GameZone and The Financial Express. However, @Darunia02 disagreed and said it is not a fighting game. He changed the genre as an action game, and then a party game in his edits: [4][5][6][7][8][9]. Recently, he reverted my edit and provided a source showing that SSBM is a party game, but I don't think that doesn't resolve this issue. I told Darunia02 to discuss his edits here, but he failed to do so and kept on changing genres. To date, he didn't participate in any talk page discussions concerning his edits to other articles, so I have to bring his attention here so he may seek consensus before he can make anymore edits to this article or any article related to Super Smash Bros. – Hounder4 15:31, 31 January 2017 (UTC)
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Seeing as this article has a section dedicated to competitive Melee, I feel like it only makes sense that there should be some mention of Hungrybox, considering that he is Melee’s top player. YeetZmeN (talk) 00:09, 27 June 2020 (UTC)
Page 32 of the booklet doesn't mention neither the stock mode nor the time mode. Redjedi23 (talk) 20:30, 17 October 2023 (UTC)