Tooth and Tail is a
real-time strategy video game developed and published by the
indie development team Pocketwatch Games, loosely based on a design by founder
Andy Schatz. It was released in September 2017 for
Windows,
MacOS,
Linux, and
PlayStation 4. The game is set in a society of
anthropomorphic animals during a time of severe food shortage. The player assumes the role of a commander of an army of animals, and begins by choosing six units out of a pool of twenty to use during the game. The goal is to build structures and create units with which to destroy the enemy's resources. This screenshot of the game illustrates its
heads-up display, along with various structures and units in a desert landscape.
Video game design credit: Pocketwatch Games