.mw-parser-output .hidden-begin{box-sizing:border-box;width:100%;padding:5px;border:none;font-size:95%}.mw-parser-output .hidden-title{font-weight:bold;line-height:1.6;text-align:left}.mw-parser-output .hidden-content{text-align:left}@media all and (max-width:500px){.mw-parser-output .hidden-begin{width:auto!important;clear:none!important;float:none!important))You can help expand this article with text translated from the corresponding article in Italian. (September 2023) Click [show] for important translation instructions. Machine translation, like DeepL or Google Translate, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Wikipedia. Consider adding a topic to this template: there are already 3,023 articles in the main category, and specifying|topic= will aid in categorization. Do not translate text that appears unreliable or low-quality. If possible, verify the text with references provided in the foreign-language article. You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation. A model attribution edit summary is Content in this edit is translated from the existing Italian Wikipedia article at [[:it:Close Combat: First to Fight]]; see its history for attribution. You may also add the template ((Translated|it|Close Combat: First to Fight)) to the talk page. For more guidance, see Wikipedia:Translation.
Close Combat: First to Fight
Developer(s)Destineer
Publisher(s)2K
MacSoft (Macintosh)
Destineer (Wii NA)
OG International(Wii PAL)
Composer(s)Tim Temple
SeriesClose Combat
Platform(s)Windows
Xbox
Macintosh
Wii
ReleaseXbox, Windows
  • NA: April 6, 2005 (Xbox)
  • NA: April 18, 2005 (PC)
  • EU: April 29, 2005
Macintosh
2005
Wii
  • NA: January 26, 2010
  • PAL: September 10, 2010
Genre(s)First-person shooter

Close Combat: First to Fight is a squad-based military first person tactical shooter video game created by Destineer Studios for Microsoft Windows, Macintosh and Xbox. It was released in April 2005. The player commands a fireteam of three U.S. Marines in a realistic fictional, scenario where the United Nations sends Marines into Lebanon when their Prime Minister falls ill and Syria and Iran send forces to bolster certain factions.

The game features a psychological model for every AI character, including enemies, civilians, and team members. No two games should play the same due to the variability of the simulated human reaction to stress.

It was designed with input from active-duty and retired Marines from 3rd Battalion 1st Marines, who recently participated in combat around Fallujah, Iraq during Operation Phantom Fury that became known as the Second Battle of Fallujah.

The game was later ported to the Wii as Marines: Modern Urban Combat.[1]

Plot

In 2006, the Lebanese Prime Minister becomes ill, and goes overseas to receive treatment. Seeing a prime chance to control Lebanon, Syria and Iran begin supplying local militant groups. As things escalate, Marines are inserted into Beirut for the third time. The United States and NATO, acting under United Nations endorsement, sends in military forces into Lebanon. Among them is a U.S. Marine Corps lance corporal with the callsign Gladiator 2 who leads his fireteam called Charlie Team into Beirut to battle terrorists and rescue civilians and assist other Marines in battling terrorists and the invading Syrian Army, restoring order to Lebanon.

Enemy factions

Development

The developers worked with more than 40 U.S. Marines to help make the game.[2] Composer Tim Temple composed the game's soundtrack.[3][4]

Reception

The PC and Xbox versions received "average" reviews according to the review aggregation website Metacritic.[5][6] Macworld gave the Mac version universal acclaim over a month before its release worldwide.[19]

References

  1. ^ McCullough, Amy (October 21, 2009). "Wii combat game features Marines". Marine Corps Times. Army Times Publishing Company. Archived from the original on October 26, 2009.
  2. ^ "Close Combat: First to Fight Q&A - GameSpot". Archived from the original on July 7, 2023.
  3. ^ "Close Combat: First to Fight credits (Windows, 2005)".
  4. ^ "Tim Temple".
  5. ^ a b "Close Combat: First to Fight for PC Reviews". Metacritic. Red Ventures. Archived from the original on October 4, 2022. Retrieved October 4, 2022.
  6. ^ a b "Close Combat: First to Fight for Xbox Reviews". Metacritic. Red Ventures. Archived from the original on October 4, 2022. Retrieved October 4, 2022.
  7. ^ "Review: Close Combat: First to Fight". Computer Games Magazine. No. 176. theGlobe.com. July 2005. p. 49.
  8. ^ Chick, Tom (July–August 2005). "Close Combat: First to Fight" (PDF). Computer Gaming World. No. 253. Ziff Davis. pp. 76–77. Retrieved October 4, 2022.
  9. ^ Edge staff (May 2005). "Close Combat: First to Fight (Xbox)". Edge. No. 149. Future Publishing. p. 86.
  10. ^ EGM staff (June 2005). "Close Combat: First to Fight". Electronic Gaming Monthly. No. 192. Ziff Davis. p. 106.
  11. ^ Biessener, Adam (May 2005). "Close Combat: First to Fight (Xbox)". Game Informer. No. 145. GameStop. p. 121. Archived from the original on January 8, 2006. Retrieved October 4, 2022.
  12. ^ Four-Eyed Dragon (April 21, 2005). "Close Combat: First to Fight Review for Xbox on GamePro.com". GamePro. IDG Entertainment. Archived from the original on April 22, 2005. Retrieved October 4, 2022.
  13. ^ Colayco, Bob (April 25, 2005). "Close Combat: First to Fight Review (PC)". GameSpot. Red Ventures. Archived from the original on October 4, 2022. Retrieved October 4, 2022.
  14. ^ Colayco, Bob (April 14, 2005). "Close Combat: First to Fight Review (Xbox)". GameSpot. Red Ventures. Archived from the original on October 4, 2022. Retrieved October 4, 2022.
  15. ^ Mahood, Andy (May 27, 2005). "GameSpy: Close Combat: First to Fight (PC)". GameSpy. IGN Entertainment. Archived from the original on October 4, 2022. Retrieved October 4, 2022.
  16. ^ Aceinet (May 11, 2005). "Close Combat: First to Fight - PC - Review". GameZone. Archived from the original on October 2, 2008. Retrieved October 4, 2022.
  17. ^ Valentino, Nick (April 19, 2005). "Close Combat: First to Fight - XB - Review". GameZone. Archived from the original on January 25, 2009. Retrieved October 4, 2022.
  18. ^ Perry, Douglass C. (April 7, 2005). "Close Combat: First to Fight (Xbox)". IGN. Ziff Davis. Archived from the original on October 4, 2022. Retrieved October 4, 2022.
  19. ^ a b Cohen, Peter (March 9, 2005). "Close Combat: First to Fight". Macworld. IDG Communications, Inc. Archived from the original on October 4, 2022. Retrieved October 4, 2022.
  20. ^ "Close Combat: First to Fight". Official Xbox Magazine. Future US. May 2005. p. 88.
  21. ^ "Close Combat: First to Fight". PC Gamer. Vol. 12, no. 7. Future US. July 2005. p. 58.
  22. ^ a b Wilcox, Mike (May 14, 2005). "Urban warfare [erroneously claims First to Fight is available for "PS2"]". The Sydney Morning Herald. Fairfax Media. Archived from the original on July 30, 2016. Retrieved October 4, 2022.