Tony Chung Lau
Alex De Meo
|Composer(s)||Mark Van Hecke|
|Platform(s)||Nintendo Entertainment System|
Ghostbusters II is a 1990 action video game for the NES, developed by Imagineering and published by Activision. It is based on the 1989 film of the same name, and was released in the United States in April 1990, followed by a United Kingdom release in March 1991.
In Europe and Japan, HAL Laboratory released its own Ghostbusters II game called New Ghostbusters II.
See also: Ghostbusters II § Plot
Ghostbusters II is a side-scrolling action game. It features various levels, including one in which the player, as a Ghostbuster, must avoid giant spiders and ghosts in a sewer. The game also allows the player to drive the Ectomobile, which must avoid obstacles and can shoot at oncoming ghosts. The player can also control the Statue of Liberty. In the final level, the player faces off against Vigo the Carpathian.
Computer and Video Games wrote that the game "has awful graphics, average sound and isn't exactly a steal at the price. Avoid." Reviewers for Electronic Gaming Monthly criticized the gameplay, believing it to be inadequate.
Mean Machines praised the variety and considered the game to be adequately difficult, but criticism was directed at the graphics, sound, and lack of originality. In a later review, Skyler Miller of AllGame criticized the graphics and called the game's difficulty "grueling to the point of frustration", although she stated that the Ghostbusters theme music was well done.