In mathematics, a multiplication table (sometimes, less formally, a times table) is a mathematical table used to define a multiplication operation for an algebraic system.
The decimal multiplication table was traditionally taught as an essential part of elementary arithmetic around the world, as it lays the foundation for arithmetic operations with baseten numbers. Many educators believe it is necessary to memorize the table up to 9 × 9.^{[1]}
The oldest known multiplication tables were used by the Babylonians about 4000 years ago.^{[2]} However, they used a base of 60.^{[2]} The oldest known tables using a base of 10 are the Chinese decimal multiplication table on bamboo strips dating to about 305 BC, during China's Warring States period.^{[2]}
The multiplication table is sometimes attributed to the ancient Greek mathematician Pythagoras (570–495 BC). It is also called the Table of Pythagoras in many languages (for example French, Italian and Russian), sometimes in English.^{[4]} The GrecoRoman mathematician Nichomachus (60–120 AD), a follower of Neopythagoreanism, included a multiplication table in his Introduction to Arithmetic, whereas the oldest surviving Greek multiplication table is on a wax tablet dated to the 1st century AD and currently housed in the British Museum.^{[5]}
In 493 AD, Victorius of Aquitaine wrote a 98column multiplication table which gave (in Roman numerals) the product of every number from 2 to 50 times and the rows were "a list of numbers starting with one thousand, descending by hundreds to one hundred, then descending by tens to ten, then by ones to one, and then the fractions down to 1/144."^{[6]}
In his 1820 book The Philosophy of Arithmetic,^{[7]} mathematician John Leslie published a multiplication table up to 99 × 99, which allows numbers to be multiplied in pairs of digits at a time. Leslie also recommended that young pupils memorize the multiplication table up to 50 × 50.
The illustration below shows a table up to 12 × 12, which is a size commonly used nowadays in Englishworld schools.
×  0  1  2  3  4  5  6  7  8  9  10  11  12 

0  0  0  0  0  0  0  0  0  0  0  0  0  0 
1  0  1  2  3  4  5  6  7  8  9  10  11  12 
2  0  2  4  6  8  10  12  14  16  18  20  22  24 
3  0  3  6  9  12  15  18  21  24  27  30  33  36 
4  0  4  8  12  16  20  24  28  32  36  40  44  48 
5  0  5  10  15  20  25  30  35  40  45  50  55  60 
6  0  6  12  18  24  30  36  42  48  54  60  66  72 
7  0  7  14  21  28  35  42  49  56  63  70  77  84 
8  0  8  16  24  32  40  48  56  64  72  80  88  96 
9  0  9  18  27  36  45  54  63  72  81  90  99  108 
10  0  10  20  30  40  50  60  70  80  90  100  110  120 
11  0  11  22  33  44  55  66  77  88  99  110  121  132 
12  0  12  24  36  48  60  72  84  96  108  120  132  144 
Because multiplication of integers is commutative, many schools use a smaller table as below. Some schools even remove the first column since 1 is the multiplicative identity.
1  1  
2  2  4  
3  3  6  9  
4  4  8  12  16  
5  5  10  15  20  25  
6  6  12  18  24  30  36  
7  7  14  21  28  35  42  49  
8  8  16  24  32  40  48  56  64  
9  9  18  27  36  45  54  63  72  81 
×  1  2  3  4  5  6  7  8  9 
The traditional rote learning of multiplication was based on memorization of columns in the table, in a form like
1 × 10 = 10
2 × 10 = 20
3 × 10 = 30
4 × 10 = 40
5 × 10 = 50
6 × 10 = 60
7 × 10 = 70
8 × 10 = 80
9 × 10 = 90
This form of writing the multiplication table in columns with complete number sentences is still used in some countries, such as Bosnia and Herzegovina,^{[citation needed]} instead of the modern grids above.
There is a pattern in the multiplication table that can help people to memorize the table more easily. It uses the figures below:
→  →  
↑  1  2  3  ↓  ↑  2  4  ↓  

4  5  6  
7  8  9  6  8  
←  ←  
0  5  0  
Figure 1: Odd  Figure 2: Even 
Figure 1 is used for multiples of 1, 3, 7, and 9. Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5. As you would start on the number you are multiplying, when you multiply by 0, you stay on 0 (0 is external and so the arrows have no effect on 0, otherwise 0 is used as a link to create a perpetual cycle). The pattern also works with multiples of 10, by starting at 1 and simply adding 0, giving you 10, then just apply every number in the pattern to the "tens" unit as you would normally do as usual to the "ones" unit.
For example, to recall all the multiples of 7:
Tables can also define binary operations on groups, fields, rings, and other algebraic systems. In such contexts they are called Cayley tables. Here are the addition and multiplication tables for the finite field Z_{5}:


Main article: Chinese multiplication table 
Mokkan discovered at Heijō Palace suggest that the multiplication table may have been introduced to Japan through Chinese mathematical treatises such as the Sunzi Suanjing, because their expression of the multiplication table share the character 如 in products less than ten.^{[8]} Chinese and Japanese share a similar system of eightyone short, easily memorable sentences taught to students to help them learn the multiplication table up to 9 × 9. In current usage, the sentences that express products less than ten include an additional particle in both languages. In the case of modern Chinese, this is 得 (dé); and in Japanese, this is が (ga). This is useful for those who practice calculation with a suanpan or a soroban, because the sentences remind them to shift one column to the right when inputting a product that does not begin with a tens digit. In particular, the Japanese multiplication table uses nonstandard pronunciations for numbers in some specific instances (such as the replacement of san roku with saburoku).
×  1 ichi  2 ni  3 san  4 shi  5 go  6 roku  7 shichi  8 ha  9 ku 

1 in  in'ichi ga ichi  inni ga ni  insan ga san  inshi ga shi  ingo ga go  inroku ga roku  inshichi ga shichi  inhachi ga hachi  inku ga ku 
2 ni  ni ichi ga ni  ni nin ga shi  ni san ga roku  ni shi ga hachi  ni go jū  ni roku jūni  ni shichi jūshi  ni hachi jūroku  ni ku jūhachi 
3 san  san ichi ga san  san ni ga roku  sazan ga ku  san shi jūni  san go jūgo  saburoku jūhachi  san shichi nijūichi  sanpa nijūshi  san ku nijūshichi 
4 shi  shi ichi ga shi  shi ni ga hachi  shi san jūni  shi shi jūroku  shi go nijū  shi roku nijūshi  shi shichi nijūhachi  shi ha sanjūni  shi ku sanjūroku 
5 go  go ichi ga go  go ni jū  go san jūgo  go shi nijū  go go nijūgo  go roku sanjū  go shichi sanjūgo  go ha shijū  gokku shijūgo 
6 roku  roku ichi ga roku  roku ni nijū  roku san jūhachi  roku shi nijūshi  roku go sanjū  roku roku sanjūroku  roku shichi shijūni  roku ha shijūhachi  rokku gojūshi 
7 shichi  shichi ichi ga shichi  shichi ni jūshi  shichi san nijūichi  shichi shi nijūhachi  shichi go sanjūgo  shichi roku shijūni  shichi shichi shijūku  shichi ha gojūroku  shichi ku rokujūsan 
8 hachi  hachi ichi ga hachi  hachi ni jūroku  hachi san nijūshi  hachi shi sanjūni  hachi go shijū  hachi roku shijūhachi  hachi shichi gojūroku  happa rokujūshi  hakku shichijūni 
9 ku  ku ichi ga ku  ku ni jūhachi  ku san nijūshichi  ku shi sanjūroku  ku go shijūgo  ku roku gojūshi  ku shichi rokujūsan  ku ha shichijūni  ku ku hachijūichi 
A bundle of 21 bamboo slips dated 305 BC in the Warring States period in the Tsinghua Bamboo Slips (清華簡) collection is the world's earliest known example of a decimal multiplication table.^{[9]}
In 1989, the National Council of Teachers of Mathematics (NCTM) developed new standards which were based on the belief that all students should learn higherorder thinking skills, which recommended reduced emphasis on the teaching of traditional methods that relied on rote memorization, such as multiplication tables. Widely adopted texts such as Investigations in Numbers, Data, and Space (widely known as TERC after its producer, Technical Education Research Centers) omitted aids such as multiplication tables in early editions. NCTM made it clear in their 2006 Focal Points that basic mathematics facts must be learned, though there is no consensus on whether rote memorization is the best method. In recent years, a number of nontraditional methods have been devised to help children learn multiplication facts, including videogame style apps and books that aim to teach times tables through characterbased stories.