Sega Japan

Production and Engineering Department

Sega started development on games with electro-mechanical games and transitioned to microprocessor video games in the Production and Engineering Department. Some of the most popular games during the early era of Sega were Turbo, Zaxxon and Pengo and the eletro-mechanical game Periscope.

Division

Titles

Production and Engineering Department Arcade

Research and Development (First Party)

In 1984, when Research and Development divisions were formed.

The earliest documented Sega employee in game development is Hisashi Suzuki who worked on many electro-mechanical games and has worked up the corporate ladder since.

Hideki Sato joined Sega in 1971 and is credited for creating the very first Sega home hardware, the SG-1000, and all subsequent Hardware.

For software development, the most senior employees were Yoji Hoshii and Tomio Takami and have led Research and Development departments since.

R&D departments were further expanding, with divisions handling mechanical hardware development. including amusement operations and home hardware creation.

The most celebrated success were the Super Scaler games which include OutRun, Hang-On, After Burner and Space Harrier. All these games were created by Yu Suzuki who joined Sega in 1984.

The UFO Catcher was introduced in 1985 which has become the staple claw crane game in Japan. With the expansion of R&D Departments, the arcade and game console operations became their own divisions, the Consumer Research and Development Division and the Amusement Machine Research and Development Division.

During the 90's, arcade hardware from Sega was considered generations ahead of home hardware. This also saw the games that laid foundation for 3D Fighting and Racing games with Virtua Racing and Virtua Fighter, once again sparheaded by Yu Suzuki.

The large amount of releases and departments in the arcade division, covered many genres, unique custom cabinets, and saw pioneering features not only relevant to arcade gaming, but gaming as a whole. A large success in the domestic market were the Club series of Arcades that introduced the Purikara concept in Japan, which became a staple in Japanese amusement centers to the present day.

Daytona USA saw the first game using the palmtree AM2 logo, signaturing the department for being special among all the R&D Departments among Sega.

In the home hardware market, Sonic the Hedgehog became Sega's biggest success, elevating the creators Yuji Naka who joined Sega in 1984 and Naota Oshima who joined in 1987, into lofty positions within the company being able to name their R&D Dept. into Sonic Team, new IP such as Burning Rangers and Nights Into Dreams... were promoted with the Sonic Team moniker. Sakura Taisen introduced in 1996, became Sega's biggest domestic success on home hardware.

Division Titles
R&D Department #1-8

(1984~)

Arcade

Super Scaler Arcade

Model 1/2/3 Arcade

NAOMI

Amusement Machine R&D

Department #1-6

(Formed from R&D Department. #1-5)

(1990~)

+ Emotion R&D Office

(1992~)

Software R&D Unit #1-9

(Formed from

Amusement Machine R&D

and

Consumer R&D)

(1998~)

R&D Department #1-8

(1984~)

SG-1000

Master System

Mega Drive

Game Gear

Mega CD

32X

Sega Saturn

Dreamcast

PC

Consumer R&D Department #1-4

(Formed from R&D Department #5-8)

(1990~)

+ RPG Project Office

(1993~)

Software R&D Unit #1-9

(Formed from

Amusement Machine R&D and

Consumer R&D)

(1998~)

Subsidiary Era (First Party and Third Party)

During the transitional phase of Sega, all of its R&D departments were separated from the main company and established on 9 semi-autonomous subsidiaries, the largest internal development operation Sega has ever held.

File:969136-wow entertainment logo.png
File:Sega-AM2-Logo.jpg

WOW Entertainment was lead by Rikiya Nakagawa one of the most senior employees at Sega having worked for the company for over 20 years by 2000. Through the establishment of WOW Entertainment, he has helmed many popular games such as Altered Beast, Golden Axe, Shinobi, Dynamite Deka and The House of the Dead.

File:Hitmaker Logo.png

SEGA-AM2 was established as an indepedent studio but has held it's corporate name. The studio was headed by Yu Suzuki responsible for the innovative Super Scaler games and pioneering 3D graphics in games, and also Makoto Osaki who joined the AM2 department in 1993 and Hiroshi Kataoka who joined in 1992. In addition the most senior Arcade employee, Hisashi Suzuki was also part of AM2. Shenmue was in development by the department since 1994, and released in 1999 in Japan. The game was famous for it's highest development budget at the time, and pioneering gameplay for home gaming.

Hitmaker! was established from the department that has created many popular arcade favourites in past, such as Virtual-On, Crazy Taxi and Virtua Tennis. In 1999, Derby Owners Club was launched by the department, a horse simulator game with the first IC cards. This machine has been in planning and development since the early 90's, and became a huge hit in the domestic market, with features of it becoming a staple in japanese game centers. Hisao Oguchi was the head of the studio, who joined Sega in 1984. Also part of the studio were Mie Kumagai who joined Sega in 1993, Kenji Kanno who joined in 1993, and Junichi Tsuchiya who joined in 1987.

File:Smilebit Logo.png
File:Sega Rosso Logo.png

Amusement Vision was established from a small Arcade department that has spun off AM2, which had staff working on popular racing games such as Daytona USA and Scud Race. It was headed by Toshihiro Nagoshi who joined Sega in 1989.

Sega Rosso was formed from the arcade department that spun off AM3. Sega Rally Championship being the most popular game by the department. In 2003 the division was scaled back and merged into Hitmaker!

Smilebit was was formed from CS1, with contained staff from the Panzer Dragoon series, sports games and PC conversion staff. It was headed by Shun Arai and Takayuki Kawagoe, who both joined Sega in the mid 90's.

File:693px-Overworks.svg.png

Overworks was formed from CS2, which was the department responsible for home conversions of titles such as Altered Beast and Shinobi, and since has created popular Mega Drive titles such as the Phantasy Star series, Streets of Rage series and the Super Shinobi series. The studio was headed by Noriyoshi Ohba who joined Sega in 1988, and Yasuhiro Nishiyama who joined in 1997. In 2003 the division was scaled back and merged into WOW Entertainment.

File:Wave Master Logo.png

Sonic Team was established as a subsidary with the same as it had before. Like before, it promoted new IP with the Sonic Team name. The studio was once again headed by Yuji Naka.

United Game Artists was established by Tetsuya Mizuguchi who joined Sega in 1990 and worked on theme park attractions and arcade racing games such as Sega Rally Championship. In addtion he had his own "Emotion Design Reasearch and Development Office" in 1992.

The sound production unit at Sega became it's own label as Wave Master. In addition to producing music, it also has created games. 3 games, and the mobile phone service Sonic Cafe which covers all mobile games from Sega made for japanese phones. Sonic Cafe ran until 2007.

Subsidary Titles

WOW Entertainment Ltd.

(Formed from Software R&D Unit. #1)

(2000~)

Arcade

Dreamcast

PC

PlayStation 2

Game Boy Advance

Xbox

GameCube

  • Gekitou Pro Yakyuu (2003)

SEGA-AM2 Ltd.

(Formed from Software R&D Unit. #2)

(2000~)

Arcade

Dreamcast

PlayStation 2

GameCube

Xbox

Hitmaker Corporation

(Formed from Software R&D Unit. #3)

(2000~)

Arcade

Dreamcast

GameCube

PlayStation 2

Xbox

Amusement Vision Ltd.

(Formed from Software R&D Unit. #4)

(2000~)

Arcade

Dreamcast

GameCube

Sega Rosso Ltd.

(Formed from Software R&D Unit. #5)

(2000~)

Arcade

Dreamcast

Game Boy Advance

PlayStation 2

Smilebit Corporation

(Formed from Software R&D Unit. #6)

(2000~)

Dreamcast
  • The Typing of the Dead (2000)
  • Jet Set Radio (2000)
  • Derby Tsuku: Derby Uma o Tsukurou! (2000)
  • Pro Yakyuu Team de Asobou Net! (2000)
  • Motto Pro Yakyuu Team o Tsukurou! (2000)
  • Soccer Tsuku Tokudaigou: J.League Pro Soccer Club o Tsukurou! (2000)
  • Hundred Swords (2001)
  • Pro Yakyuu Team o Tsukurou! & Asobou! (2001)
  • Derby Tsuku 2 (2001)
  • 90 Minutes: Sega Championship Football (2001)
  • Soccer Tsuku Tokudaigou 2: J.League Pro Soccer Club o Tsukurou! (2001)

PC

Xbox

PlayStation 2

  • Soccer Tsuku 2002: J.League Pro Soccer Club o Tsukurou! (2002)
  • Pro Yakyuu Team o Tsukurou! 2 (2003)
  • Pro Yakyuu Team o Tsukurou! 2003 (2003)
  • J.League Pro Soccer Club o Tsukurou! 3 (2003)
  • Derby Tsuku 3: Derby Uma o Tsukurou! (2003)

Game Boy Advance

GameCube

  • Derby Tsuku 3: Derby Uma o Tsukurou! (2003)

Overworks Ltd.

(Formed from Software R&D Unit. #7)

(2000~)

Arcade

Dreamcast

PC

PlayStation 2

GameCube

Sonic Team Inc.

(Formed from Software R&D Unit. #8)

(2000~)

Arcade

Dreamcast

PC

Neo Geo Pocket Color

Game Boy Advance

PlayStation 2

GameCube

Xbox

United Game Artists Ltd., Co.

(Formed from Software R&D Unit. #9)

(2000~)

Dreamcast

PlayStation 2

Unspecified/Sega Toys Arcade

Dreamcast

Neo Geo Pocket Color

PC

Sega Mechatronics

(Formed from Amusement Machine R&D)

  • Mechanical Games (UFO Catcher, Prize games)
  • Mechatronics and Medal games
Wave Master Ltd.

(Formed from Sega Sound Team)

(2000~)

  • Sound Production
  • Sonic Cafe (Mobile service)

Dreamcast

  • Roommania #203 (2000)

PlayStation 2

  • Roommania #203 (2002)
  • Switch (2002)
  • New Roommania: Porori Seishun (2003)

Research and Development (Third Party)

Since 2003 Sega was slowly restructured and consolidated to uniform Amusement and Consumer R&D Divisions like it was in the 90's. The Process was fully completed in 2005, and the structure was revealed.

File:SonicTeam.png
The Sonic Team was established after the release of the first Sonic The Hedgehog game. The Sonic Team was used to promote non-Sonic IP such as Phantasy Star, NiGHTS, Burning Rangers, Feel the Magic, Billy Hatcher and the Giant Egg. Since about 2009, and the departure of former studio head Yuji Naka, the Sonic Team name was used on Sonic games only.

Overall software management was handled by Hideki Okamura, Yukio Sugino and Takayuki Kawagoe. Hideki Okamura joined Sega in 1987, and was division director of the Sega Saturn and Sega Dreamcast. Yukio Sugino joined Sega in 1993 and has been an executive member and supervisor since. Takayuki Kawagoe was head of the Smilebit software development house.

File:FamilyR&DTeam.jpg
Mushiking: King of Beetles and Oshare Majo: Love and Berry became big brands for Sega, and simillarly to Sonic Team being established, teams for those games were established.

Hideki Sato, the father of Sega hardware has been appointed to the board of directors of the newly formed Sega Sammy Holdings, but has since dissapeared of executive listings by Sega Sammy, it can be assumed he retired Sega after 35 years of serving the company.

The General Entertainment Research and Development Division was formed with the merger of Sonic Team, United Game Artists and Overworks. It was headed by Yuji Naka. Hiroyuki Miyazaki also helmed the division, he joined Sega in 1996 and has held several business and producer related roles since.

Dept.#1 was headed by Akinori Nishiyama who joined in 1987, Takashi Yuda who joined in 1989 and Masahiro Kumono who joined in 1993. Except for Masahiro Kumono who worked at Overworks and WOW Entertainment, the other two worked at Sonic Team.

Dep.#2 was headed by Akira Nishino who joined in 1993, Ryutaro Nonaka who joined in 1994 and Shinji Motoyama. All of them worked at Overworks

Derpt.#3 was headed by Takao Miyoshi who joined in 1991. He worked at Sonic Team.

File:Logo group segaentertainment.gif
Theme park development and facility management was transferred into the Sega Entertainment firm which was established in 2012.

The New Entertainment Research and Development Division was formed with the merger of Amusement Vision and Smilebit. It was headed by Toshihiro Nagoshi who helmed Amusement Vision, Takaya Segawa and Osamu Ohashii who joined in 1995 and worked on sports games since.

File:RGGStudio.jpg
In 2012 the Ryu Ga Gotoku studio was established, partially in order to promote Binary Domain.

The Amusement Machine Research and Development Division was formed with the merger of WOW Entertainment, SEGA-AM2, Hitmaker and Sega Rosso.

The Division was headed by Hiroshi Kataoka who joined AM2 in 1992 and succeeded Yu Suzuki in creating sequels for Virtua Fighter, Virtua Cop and OutRun.

Dept. #1 was headed by Atsushi Seimiya who joined in 1990, Yasuhiro Nishiyama who joined in 1997 and Mizuki Hosoyamada who joined in 1990. They worked at Overworks and WOW Entertainment.

Dept. #2 was headed by Makoto Osaki who joined AM2 in 1993.

Dept. #3 was headed by Mie Kumagai, Kenji Kanno who worked at Hitmaker. Previous head, Hisao Oguchi was promoted to President of the Sega Corporation in 2003, and CCO of Sega Sammy Holdings in 2005.

File:Phanatsystarcrew.jpg
Phantasy Star Online 2 became a huge success, and the development team got their own branding.

Plus Dept. was headed by former AM2 head, Yu Suzuki.

File:SegaR&D1.png
With arcade franchises such as Sangokushi Taisen and World Club Champion Football, and the mobile game Chain Chronicle bringing in Sega a large amount of revenue, R&D1 is a prominent division within Sega with their own Internet presence.

Family Entertainment R&D was formed after the success of Mushiking which opened the market for games at the arcade for young children. It is headed by Hiroshi Uemara who joined Sega in 1990 and worked on theme park development since.

Another restructuring took place and previous department managers Toshihiro Nagoshi, Akira Nishino and Akinori Nishiyama got a promotion to chief producers and oversee all software development.

The Consumer Research and Development Division resulted from the merger of the New Entertainment Research and Development Division and General Entertainment Research and Development Division.

Dept #1 is headed by Masayoshi Kikuchi, Riichiro Yamada, Daisuke Sato, Yojiro Ogawa, Masayoshi Yokoyama and Yasuhito Baba. They have worked at the NE R&D Division. Yojiro Ogawa at the GE R&D Dept.#1/Sonic Team.

Dept.#2 is headed by Takashi Iizuka, Shun Nakamura, Hosoyamada Mizu who worked at GE R&D Dept.#1/Sonic Team.

Dept.#3 is headed by Tsuyoshi Sawada, Shinji Motoyama, Yosuke Okunari and Yochi Shimasato who worked at the GE R&D Dept #2 and Dept. #3

Online R&D Dept. was established for Phantasy Star Online 2 and other digital games and is headed by Takaya Segawa, Satoshi Sakai, Shuntaro Tanaka who worked at the GE R&D Dept #2 and Dept. #3.

The Amusement Research and Development Division was renamed to the Research and Development Division and has 2 large departments.

The General Manager is Yasuhiro Nishiyama who helmed the AM R&D Dept. #1.

Dept. #1 is headed by Naoyuki Sato, Kenji Arai, Ryuchi Taki, Tomohiro Kashiwada and Takashi Oda who worked at AM R&D Dept. #1. and AM R&D Dept. #3

Dept. #2 is headed by Hiroshi Kataoka, Noriyuki Shimoda, Makoto Osaki and Mie Kumagai who worked at the AM R&D Dept. #2 at the AM R&D Dept. #3.

Mobile studios were established at both CS R&D and R&D divisions.

Division Titles
SEGA WOW Division

SEGA-AM2 Division

Hitmaker Division

Digital Rex Division

Amusement Vision Division

Smilebit Divsion

Sonic Team Division

(2004~)

Dreamcast

GameBoy Advance

Xbox

GameCube

PlayStation 2

Nintendo DS

PlayStation Portable

PlayStation 3

Xbox 360

Wii

Nintendo 3DS

PlayStation Vita

Wii U

PlayStation 4

Xbox One

PC

Consumer Division

General Entertainment Division

General Entertainment R&D

Department #1-3

Mobile R&D Department

SEGA Studio USA

Sega Shanghai R&D

(Formed from Sonic Team Division

and SEGA WOW Division)

(2005~)

New Entertainment Division

New Entertainment R&D Department

Sports Design R&D Department

(2005~)

Visual Entertainment R&D

(2006~)

R&D Division #3

Consumer R&D Department #1-4

(Formed from General Entertainment R&D Division

New Entertainment R&D Division and

Sports Design R&D Department)

Marza Animation Planet Inc. (2009~)

(Formed from Visual Entertainment R&D)

+ Online R&D Dept. (2010~)

+ Mobile New Media (2011~)

SEGA WOW Div.

SEGA-AM2 Div.

Hitmaker Div.

Digital Rex Div.

Amusement Vision Div.

Smilebit Div.

Sonic Team Div.

(2004~)

ALL.Net Arcade

Arcade

Kids Arcade games

(2005~)

Amusement Machine R&D Division

Amusement Machine R&D

Department #1-3

Amusement Machine Plus R&D Department

Family Entertainment R&D Department

(Formed from SEGA WOW Division, SEGA AM2 Division, and Hitmaker Division)

R&D# Division 1-2,

(Amusement Machine R&D Division)

(2009~)

+ MOBILE WORKS (2010~)

+ N. Pro. R&D (2013~)

Sega Networks Co. Ltd.

File:SEGAnetwork.jpg
Logo of the Sega Networks originization
Division Titles
SEGA R&D
Domestic Partners
  • Border Break Mobile: Gun Front Hurricane (2013)
  • Ange Vierge (2014)
  • Girls Holic (2014)
  • Time Labyrinth (2014)
  • Treachery of Ciel Ark (2014)
  • Time Labyrinth (2014)
  • Phantom Tower Senki Griffon (2014)
  • Chaos Dragon (2015)
  • Dragon Parade (2015)
  • Poitto-Hero (2015)
  • Hortensia Saga (2015)
  • Xuccess Heaven (2015)
Overseas Partners

http://www13.atwiki.jp/game_staff/pages/603.html

Group companies

Studio Region Function & Collaborations Studio Function & Collaborations
Index (Atlus) Domestic
  • Co-development of Print Club Arcade machine in 1995
  • Distrubution of games in 2012
  • Wholly owned subsidiary in 2013
The Creative Assembly

Overseas

  • Acquired in 2005
  • Publishing of games
Sega Toys
  • Prior name, Yonezawa, merged with Sega in 1994, became Sega Toys in 1998
  • Mostly development of toys, independent from Sega
  • Develops toys of Sega's kids franchises Mushiking, Oshare Majo: Love and Berry, Dinosaur King and Hero Bank
Three Rings Design
  • Acquired in 2011
  • Publishing of games
Marza Animation Planet Inc.
  • Began as VE R&D Department internally at Sega
  • CGI Animation for Sega titles
  • Spun off as indepedent animation studio in 2009
  • CGI Animation for feature-length Sonic The Hedgehog movie
Sports Interactive
  • Acquired in 2006
  • Publishing of games
TMS Entertainment
  • Business alliance with Sega in 1992
  • Wholly owned subsidiary in 2005
  • 4 Anime series based on Sega IP Sonic X, Mushiking: The King of Beetles, Hero Bank, Sega Hard Girls
Relic Entertainment
  • Acquired in 2013
  • Publishing of games
Sammy Networks
  • Development of companion games of Pachinko and Pachislot games

Affiliated studios

Studo

Relationship & Titles

Coreland Arcade

Master System

Game Gear

Compile Arcade

SG-1000

Master System

Mega Drive

Mega CD

  • Warau Salesman (1993)

Game Gear

Saturn

Dreamcast

SIMS Arcade
  • Appooh (1984)
  • Robowres 2001 (1986)

SG-1000

Master System

Mega Drive

Game Gear

Saturn

Dreamcast

PlayStation 2

Wii

Westone Bit Entertainment Arcade

SG-1000

Master System

Game Gear

Mega Drive

Dreamcast

Camelot Mega Drive

Mega CD

Game Gear

Saturn

MegaSoft Arcade
  • Dakkochan House (1987)
  • Sukeban Janshi Ryuuko (1988)

Mega Drive

Ancient Game Gear

Mega Drive

Saturn

GameCube

Aspect

Master System

Game Gear

Dreamcast

Xbox

SunSoft Arcade

Mega Drive

PlayStation 2

VIC Tokai Arcade
  • Calorie-kun vs. Moguranian (1986)
  • Block Gal (1987)
  • UFO Senshi Youko-chan (1988)
  • Witch (1992)

Master System

Mega Drive

Saturn

Aicom

Arcade

Biox Game Gear
Climax Entertainment Mega Drive

Saturn

Dreamcast

Game Boy Advance

PlayStation Portable

  • Ore no Dungeon (2006)
  • Mite Kiite Nou de Kanjite Crossword Tengoku (2007)

Wii

  • Miburii & Teburii (2008)

Nintendo DS

Game Freak

Mega Drive

PlayStation 4

  • Tembo the Badass Elephant (2015)

Xbox One

  • Tembo the Badass Elephant (2015)

PC

  • Tembo the Badass Elephant (2015)
TOSE Mega Drive
  • Sangokushi Retsuden: Ransei no Eiyuutachi (1991)

Saturn

PlayStation 2

GameCube

PlayStation Portable

Nintendo DS

  • Sega Casino (2005)
Givro Mega Drive

Sega 32X

CRI Game Gear
  • Puzzle & Action: Tant-R (1994)

Saturn

Dreamcast

Arcade

Nex Entertainment Mega Drive

Saturn

  • Cyber Speedway (1995)
  • Linkle Liver Story (1996)
  • Advanced World War: Sennen Teikoku no Koubou (1997)

Dreamcast

  • Dreamstudio (2000)

Game Boy Advance

PlayStation 2

PlayStation 3

Treasure

Mega Drive

Saturn

Game Boy Advance

Wii

Nintendo DS

G.Sat Mega Drive

Mega CD

  • Ishii Hisaichi no Daisekai (1994)
Kogado Studio

Mega CD

  • Mega Schwarzschild (1993)
Micronet Saturn
  • WanChai Connection (1994)
Minato Ginken Arcade
  • Zunzunkyou no Yabou (1994)

Master System

Mega Drive

Game Gear

Japan Media Programming

Mega Drive

  • Surging Aura (1995)

Saturn

  • Gakkou no Kaidan (1995)
  • Omakase! Taimawaza (1996)
  • Jinzou Ningen Hakaider: Last Judgement (1996)
Rutobo Games Sega 32X

Saturn

Dreamcast

System Sacom Mega CD

Saturn

Genki Saturn

Dreamcast

Nintendo DS

M2 Game Gear

Windows

Dreamcast

PlayStation 2

Xbox 360

PlayStation 3

Nintendo 3DS

MicroCabin Saturn Red Entertainment 32X

Saturn

Dreamcast

PC

PlayStation 2

J-Force

Sega Saturn

Scarab Sega Saturn

Sega Dreamcast

Anchor Arcade
  • Toy Fighter (1999)
Data East Arcade
  • Stamp Club (1996)

Saturn

  • Winter Heat (1998)

Dreamcast

Hudson Soft Dreamcast Queintet Dreamcast
Vivarium Dreamcast

PlayStation 2

Ecole Software Sega Saturn

PlayStation 3

PlayStatiion Vita

ALL.Net Arcade

Chime Saturn
  • Terra Phantastica (1996)

Dreamcast

SystemSoft Dreamcast

PC

PlayStation 2

Forty Five

Dreamcast

Zoom Dreamcast
D3 Publisher PlayStation 2 ChunSoft Dreamcast

PlayStation 2

PlayStation Portable

Nintendo DS

Wii

PlayStation 3

Art Co.

Game Boy Advance

Altron

Game Boy Advance

From Software Xbox

Xbox 360

NOW Productions GameCube

PlayStation 2

Xbox

PC

Wii

Neverland PlayStation 2

Nintendo DS

Shade Inc.

PlayStation 2

Nintendo DS

Dimps Neo Geo Pocket Color

Game Boy Advance

PlayStation 2

Xbox

Nintendo DS

Wii

PlayStation 3

Xbox 360

Nintendo 3DS

DreamFactory

PlayStation 2

Polygon Magic Wii

Dingo Inc.

PlayStation Portable

Sega Networks China Co. PC Sega Shangai Software PlayStation 2

Arcade

  • Dynamite Deka EX (2007)
  • The Loving Deads: The House of the Dead EX (2008)
  • Sega Golden Gun (201)
  • Transformers Human Alliance (2013)

PlayStation 2

Xbox 360

PlayStation 3

PC

Marvelous AQL PlayStation 3

Wii

Nintendo DS

PlayStation Vita

Alfa System

PlayStation Portable

Racjin Wii

Platinum Games

Wii

Nintendo DS

Xbox 360

PlayStation 3

Media.Vision PlayStation 3

Xbox 360

PlayStation Portable

Flight-Plan

Nintendo DS

imageepoch

Nintendo DS

PlayStation Portable

Nintendo 3DS

  • Stella Glow (2015)

Inti Creates

Nintendo DS

Skonec Nintendo DS
  • PictoImage (2010)
Studio Saizensen PlayStation Portable

ALL.Net Arcade

  • Blade Arcus from Shining (2015)
syn.sophia

PlayStation Portable

Tabot Inc.

Wii

Tri-Ace PlayStation 3

Xbox 360

PlayStation Vita

Xeen

Nintendo 3DS

Studio

Titles

Gremlin Industries Arcade Sega Technical Institute Mega Drive

Saturn

Nexa Corporation

Master System

Mega Drive

BlueSky Software

Master System

Mega Drive

Game Gear

32X

PC

Artech Master System

Mega Drive

32X

Appaloosa Interactive Master System

Mega Drive

Mega CD

Game Gear

32X

Saturn

Dreamcast

PlayStation 2

PC

  • Three Dirty Dwarves (1996)
Extented Play Mega Drive

Game Gear

Malibu Interactive

Mega Drive

Mega CD

Saturn

Sega Interactive Master System

Mega Drive

Mega CD

Sega 32X

Game Gear

SegaSoft PC

Saturn

Probe Entertainment Master System

Mega Drive

Game Gear

Realtime Associates

Mega Drive

Saturn

Infogrames Mega Drive Rage Software Master System

Mega Drive

Game Gear

ToeJam & Earl Productions Mega Drive

Xbox

Acme Interactive Mega Drive
TechnoPop Mega Drive Code Monkeys

Mega CD

Sega 32X

PC

Western Technologies Mega Drive Westwood Studios Mega Drive
Flashpoint Productions 32X Gray Matter

Game Gear

Saturn

Graftgold Mega Drive

Game Gear

Waterman Design Mega Drive
Core Design Master System

Mega Drive

Game Gear

Cryo Interactive Mega Drive

Master System

Game Gear

Sega Saturn

PC

Headgames Mega Drive Zono Incorporated Saturn
Tantalus Interactive Saturn Clockwork Toise Mega Drive

Mega CD

Travellers Tales Mega Drive

Saturn

Windows

GameCube

PlayStation 2

Amuze Dreamcast

PlayStation 2

Xbox

Real 3D Arcade
  • Behind Enemy Lines (1998)
Silicon Studio

Saturn

Dreamcast

Visual Concepts Saturn
  • NBA Action 98 (1997)
  • NHL 97 (1997)

Dreamcast

PlayStation 2

Xbox

GameCube

No Cliche Dreamcast
Backbone Entertainment GameBoy Advance

PlayStation Portable

PlayStation 2

PlayStation 3

Xbox 360

Black Box Games

PlayStation 2

GameCube

Xbox

Realism GameBoy Advance Bits Studios

Game Boy Advance

3d6 games

GameBoy Advance

Vicarious Visions GameBoy Advance
Monolith Productions PC

PlayStation 3

Xbox 360

Amaze Entertainment

PlayStation 2

Gamecube

Nintendo DS

Sumo Digital Xbox

PlayStation 2

PlayStation Portable

PC

Xbox 360

PlayStation 3

Nintendo DS

Wii

Nintendo 3DS

PlayStation Vita

Wii U

Pseudo Interactive PlayStation 3

Xbox 360

Sega Racing Studio PC

Xbox 360

PlayStation 3

Secret Level PlayStation 3

Xbox 360

Bizarre Creations Dreamcast

PlayStation 3

Xbox 360

PC

Shiny Entertainment PC

PlayStation 2

Wii

Xbox 360

PlayStation 3

Nintendo DS

PlayStation Portable

Blade Interactive PlayStation 2

PlayStation Portable

Xbox 360

Sniper Studios PlayStation Portable
Totally Games Wii

PlayStation Portable

Planet Moon Studios PlayStation Portable
Gas Powered games PC Edge of Reality PlayStation 3

Xbox 360

Wii

Petroglyph Xbox 360

PC

Kuju Entertainment PlayStation Portable

Wii

Nintendo 3DS

PlayStation 3

Eurocom Xbox 360

PlayStation 3

PC

GearBox Software Wii

PC

Xbox 360

PlayStation 3

Bioware Nintendo DS Full Fat Wii

DS

Pyro Studios PlayStation 3

Xbox 360

Wii

DS

PC

High Voltage Software Wii

PlayStation Portable

Nintendo 3DS

Obsidian Entertainment PlayStation 3

Xbox 360

PC

Rebellion

PlayStation 3

Xbox 360

PC

Next Level Games PlayStation 3

Xbox 360

Liquid Entertainment PlayStation 3

Xbox 360

Wii

Griptonite Games Nintendo DS

Nintendo 3DS

Red Fly Studios Wii

3DS

WayForward Nintendo DS Arkedo Studio PlayStation 3

Xbox 360

PC

Blit Studios PlayStation 3

Xbox 360

PC

iOS/Android

Sega Studios Australia

Nintendo DS

PC

PlayStation 3

Xbox 360

Devil Detail/Heart Stone PC Gamewax Arcade
  • Dream Riders (2012)
Double Fine Productions PlayStation 3

Xbox 360

Wii U

PC

Big Red Button Wii U
Modern Dream PC Sanzaru Games

3DS

Sega West

Sega of America Inc. was established as subsidary to Sega Enterprises in 1986, but wasn't the first time Sega had presence overseas. During early arcade days Sega partnered with the american company Gremlin Industries for Arcade development.

The first internal development studio was opened in 1990, when R&D was expanding in Japan.

The studio was called the Sega Technical Institue which was helmed by Mark Cerny.

Sega of America played an instrumental part of Sega's overseas success and brand recognition with Sonic the Hedgehog and the Genesis. A numer of Sonic the Hedgehog titles were developed in America.

References