Below is a list of the most recent file uploads.
See the gallery of new files for a more visual overview.
19:04, 10 January 2008Ulillilliatalkcontribs uploaded File:Zeliard box cover.jpg(((Non-free use rationale |Article=Zeliard |Description=This is the original box cover for the computer game Zeliard. Duke Garland is shown wielding his sword and shield with many of the game's early enemies surrounding the area and the kingdom of Zeliard)
14:01, 10 January 2008Ulillilliatalkcontribs uploaded File:Minot ND On Top Of North Hill.jpg(((Information |Description=This is a view of Minot, ND. Broadway is on the furthest right edge of the photograph. |Source=self-photographed |Date=Jan 7, 2008 at about 2:00 PM |Location=Minot, ND from on top of North Hill at the southeast corner of the In)
20:38, 1 January 2008Ulillilliatalkcontribs uploaded File:Shrek 3 Game Story Mode Screenshot.jpg(((Non-free use rationale |Article=Shrek the Third (video game) |Description=A screenshot showing the general user interface for story mode (PS2 version). This is one of the game's early levels with most of the game's elements shown. |Source=A still frame)
20:26, 1 January 2008Ulillilliatalkcontribs uploaded File:Shrek 3 Game Ships Ahoy Screenshot.jpg (((Non-free use rationale |Article=Shrek the Third (video game) |Description=A screenshot showing what the "ships ahoy" mini game is like (for round 9) and its general user interface. The various pirate ships are shown with one sinking, another having a c)
12:57, 15 December 2007Ulillilliatalkcontribs uploaded File:Ultima Exodus NES World Map.jpg (This is the world map for the Sosaria area near Lord British's castle (NES version of Ultima III Exodus). The game's menu and various figures for enemies are shown. It is a still frame from a self-recorded video.)
12:43, 15 December 2007Ulillilliatalkcontribs uploaded File:Ultima Exodus NES Battle.jpg (This shows a battle in Ultima III Exodus (NES version) and the general user interface. One of the enemies (a pirate) missed one of the characters. It is a still frame from a self-recorded video.)
18:07, 5 June 2007Ulillilliatalkcontribs uploaded File:Shrek3ShipsAhoyScreenshot.jpg (((Non-free media rationale |Description=A screenshot showing one of the minigames in Shrek the Third, Ships Ahoy in this case. A cannonball is being fired at one of the pirate ships, one is sinking, and more are on the way. This is round 9. |Source=A st)
12:35, 5 June 2007Ulillilliatalkcontribs uploaded File:Shrek3GameScreenshot.jpg (((Non-free media rationale |Description=A screenshot of the game's interface (PS2 version) in story mode in one of the early levels showing most of game's common elements |Source=A self-recorded video while playing the game - a still frame is used |Portio)
08:34, 10 May 2007Ulillilliatalkcontribs uploaded File:WagonWheelEffect.gif(This animated GIF, spanning 24 seconds, demonstrates the Wagon-wheel effect. As the "camera" moves toward the right accelerating at the same rate, the objects first speed up sliding to the left and when they reach the halfway point 12 seconds in, they ap)
02:31, 7 April 2007Ulillilliatalkcontribs uploaded File:ExtremeEmailSpam.png (An extreme case of E-mail spam as seen in MSN Hotmail. In only 5 days, 626 spam messages have been received, many of which have attachments. Much of the used mailbox space is due to the extreme amount of spam, even though the file sizes are fairly small)
20:28, 6 April 2007Ulillilliatalkcontribs uploaded File:LooneyTunesBIAScreenshot.jpg (Updated screenshot to a much better-looking one that shows what the game is like in a much better way.)
22:31, 26 March 2007Ulillilliatalkcontribs uploaded File:LooneyTunesBIAScreenshot.jpg (Screenshot of Looney Tunes Back in Action (Gamecube version). Daffy stands on the clouds (due to a software bug) looking back at one of the later areas of the first region.)
21:44, 25 March 2007Ulillilliatalkcontribs uploaded File:Bubsy3DScreenshot.jpg (Screenshot of Bubsy 3D in an unusual area. By climbing around on the mountains, especially in the second level, it is possible to get into unusual areas like this. The bluish area just to the right of Bubsy is about the most detailed the graphics get.)
03:11, 25 March 2007Ulillilliatalkcontribs uploaded File:FelixTheCatGame.jpg (This is a screenshot of an early level in Felix the Cat where the tank is shooting enemies.)
01:56, 25 March 2007Ulillilliatalkcontribs uploaded File:SuperMonkeyBall2maingame.jpg (Using fast-moving objects such as those in "inch worms" allows for extreme speed and height. Reaching and exceeding 999 mph is easily possible once the trick is learned (advanced stage 8 allows it with great ease, but the similar world 2-8 does not). Th)
00:23, 25 March 2007Ulillilliatalkcontribs uploaded File:JumpingFlash003.jpg(This is the first level of Jumping Flash with some of the scenery visible below. It is a still frame from a recorded video using GameBridge and was found at http://www.ulillillia.us/other/vgSS/JF001.shtml.)
00:01, 25 March 2007Ulillilliatalkcontribs uploaded File:FF2012.jpg (This is a screenshot of a random battle in the enhanced remake of Final Fantasy II. Firion, Maria, and Gus have maxed their HP though 50 hours of battling enemies and Josef took a major hit as indicated by the 72 HP of damage. The paralyzed status ailme)
08:51, 16 August 2006Ulillilliatalkcontribs uploaded File:SuperMonkeyBall2maingame.jpg (By using the spinning platforms in world 5-5 in Super Monkey Ball 2, supersonic speeds are easily possible, to up to 4000 mph.)
08:58, 14 August 2006Ulillilliatalkcontribs uploaded File:Consumerfireworks.jpg(Some examples of consumer fireworks grouped up. In order from left to right, top to bottom, the fireworks shown are: Roman candles, rockets, artillery shells, rockets, artillery shell combo shot, a Roman candle-like combo shot, firecrackers, jumping jac)
12:16, 28 November 2005Ulillilliatalkcontribs uploaded File:Gamestudio.png (These three screenshots are of copyrighted software developed by Conitec. The individual screenshots have been shrunk down to 800x600 from 1600x1200 preserving maximum quality and merged into one single image. I added the text in the white spaces withou)
12:13, 28 November 2005Ulillilliatalkcontribs uploaded File:Gamestudio.png (These three screenshots are of copyrighted software developed by Conitec. The individual screenshots have been shrunk down to 800x600 from 1600x1200 preserving maximum quality and merged into one single image. I added the text in the white spaces withou)
16:19, 21 July 2005Ulillilliatalkcontribs uploaded File:Gamestudio.png (Three scaled down screenshots of Gamestudio - WED on top, MED in the middle and SED on the bottom. The screenshots show WED and one particular level with the object properties being shown. MED shows a small model of a beach and SED shows an example of a)