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They weren’t even sorted in random order! They were sorted in the order of the platforms release/announcement. Why the hell would you be bothered by that!? MPedits (talk) 16:20, 4 April 2019 (UTC)
So here it is: http://archive.fo/XqsDJ#selection-1321.0-1363.1 SNAAAAKE!! (talk) 13:58, 20 April 2019 (UTC)
Notable enough for all instances of DOOM to be correctly written on Wikipedia, because this is how avery game in the DOOM series was titled. However, Wikipedia is weird and considers it a "stylization". while at the same the stylized name "id Software" with full anti-caps is being enthusiastically stylized so much that often Wikipedia users even write the minor "i" when beginning a sentence in prose and thus breaking the rules of English language. SNAAAAKE!! (talk) 15:53, 20 April 2019 (UTC)
I personally think that even the "stylization" should be at least different from the title E.G. "DOOM ETERNAL" Instead of "DOOM Eternal" Not herobrine (talk) 13:43, 30 April 2019 (UTC)
There is no evidence that the game has standard multiplayer modes. As of right now they have only announced an asymmetrical mode. The source used only asks the question if players would prefer traditional deathmatch style modes. -8/16/19
Stadia is a gaming console. Nobody cares if the game's actual software runs locally or on the cloud. As such, I'd say it should be listed. Note that it wasn't me who added it, but this anon. --uKER (talk) 20:40, 26 October 2019 (UTC)
(emphasis mine)
|platforms=
-- The unabbreviated console or operating system family for which the game was specifically developed. This includes dedicated ports, but not games in emulation or services.
|platforms=
field". The removal here was mostly inspired by @Masem's similar actions on Red Dead Redemption 2. Regards, Lordtobi (✉) 21:17, 26 October 2019 (UTC)
|services=
field) can be decided on there. Lordtobi (✉) 10:22, 27 October 2019 (UTC)By the way, should we list Xbox One as a platform for X360 games available as part of backwards compatibility? Or would it be the same as listing PS3 for PS1 and PS2 games, 3DS for DS game, etc? Coolak (talk) 01:04, 27 October 2019 (UTC)
20:06, 14 January 2020 edit by user 2605:a000:1417:483c:e6ce:8fff:fe77:9c95 added "Two years after the events of 2016's Doom" and said: Revealed to be set in 2151 in the new trailer. The game being set in 2151 is true but there's some confirmation, it's effectively set two years after Doom 2016? I can't find any in the text of source number 9. Lone Internaut (talk) 05:16, 19 February 2020 (UTC)
Is this worth noting? Given the games have the same release date, there's a fair bit of "news" out there of the "unusual" pairing of these games. The official Doom account has even tweeted about it, and subsequently quoted on it by some pop culture sites out there. Tytrox (talk) 23:01, 17 March 2020 (UTC)
It seems that some editors believe that the segments revealing the Doom Slayer's identity as Doomguy shouldn't be included in the Plot summary. Leaving aside the character was obviously meant to be the original Doomguy (cf. https://www.gameinformer.com/index.php/2019/06/09/doom-eternal-will-answer-the-question-of-who-the-doom-slayer-is ), it is intended to be a major reveal and his history as a human in Argent D'Nur does give story context to the Slayer's motivations and relationship with Earth and the Priests/Maykr. -- DiplomatCreate (talk) 23:41, 6 April 2020 (UTC)
I respectfully just want to say that though I agree with the importance of the cutscenes. The way it is currently worded is overly detailed to the point where it literally describes what’s happening step by step. I think there’s no harm in rewording the description so that it’s shorter and gets to the point as a plot summary should. Conmon1015 (talk) 12:08, 8 April 2020 (UTC)
That’s my bad. Thanks for taking out that edit. Conmon1015 (talk) 02:11, 9 April 2020 (UTC)
Not sure if thats correct but I put it in. Gonna research whats what, but anyone who knows is welcome to correct me. -- Conmon1015 (talk) 20:11, 11 April 2020 (UTC)
Confirmed that Urdak is a technological version of Heaven from an article on Gamespot. Since it's technically an alternative version of Heaven I'm going to keep it linked. -- Conmon1015 23:05, 13 April 2020 (UTC)
I’m noticing a lot of edits that change the starting city from New York and Los Angeles. Until there’s a definitive, sourced answer I’m going to simply call it city. Conmon1015 (talk) 02:01, 14 April 2020 (UTC)
Some editor seems set on creating a separate article for the DLC, which can be seen here, and reverting me when I try to put the DLC's plot here. As much as you want it to be an article of its own, it is destined to be just the plot, as there is nearly nothing to be said about the DLC besides that. I have nominated that article for deletion, and the plot will likely end up in this article, so it'd save us all time if you stopped reverting me when I try to integrate the plot here. --uKER (talk) 21:14, 22 October 2020 (UTC)
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Change Music section from:
Mick Gordon returned as the composer. In January 2019, he put out a call for "metal screamers" to participate in a recording session to contribute to the soundtrack.[30] The "heavy metal choir" included James Rivera of Helstar, Tony Campos of Static-X, Sven de Caluwé of Aborted, James Dorton of Black Crown Initiate, and Nature Ganganbaigal of Tengger Cavalry.[31] Ganganbaigal died between the recording and the game's release.[32] Oktavist Eric Hollaway also added vocals.[33][34]
to
Mick Gordon returned as the composer. In January 2019, he put out a call for "metal screamers" to participate in a recording session to contribute to the soundtrack.[30] The "heavy metal choir" included James Rivera of Helstar, Tony Campos of Static-X, Sven de Caluwé of Aborted, Lindsay O. of Coma Cluster Void and Eyes of Perdition, James Dorton of Black Crown Initiate, and Nature Ganganbaigal of Tengger Cavalry.[31] Ganganbaigal died between the recording and the game's release.[32] Oktavist Eric Hollaway also added vocals.[33][34]
Citations for change:
citation: https://www.metal-archives.com/artists/Lindsay_O%E2%80%99Connor/822031 citation: https://music.mxdwn.com/2020/03/08/news/creators-of-doom-eternal-recruit-members-of-static-x-ministry-aborted-and-tenngger-cavalry-to-form-a-metal-choir-for-the-soundtrack/ citation: https://www.amazon.com/Metal-Shops-Backstage-Pass-Interviews/dp/B08KMGY43F Lvovox (talk) 23:01, 31 March 2021 (UTC)
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PS5/XBOX Series X & S release is June 29. The game will receive its next-gen update. Link for proof: https://slayersclub.bethesda.net/en/article/5Xsb8h4iDQobu3ggZwHtQq/upgrading-doom-eternal-to-next-gen ToDieFor91 (talk) 09:13, 19 June 2021 (UTC)
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In the "Music" section, add Lindsay O'Connor to the list of contributing vocalists:
"Mick Gordon returned as the composer. In January 2019, he put out a call for "metal screamers" to participate in a recording session to contribute to the soundtrack.[30] The "heavy metal choir" included James Rivera of Helstar, Tony Campos of Static-X, Lindsay O'Connor of Coma Cluster Void, Sven de Caluwé of Aborted, James Dorton of Black Crown Initiate, and Nature Ganganbaigal of Tengger Cavalry.[31] Ganganbaigal died between the recording and the game's release.[32] Oktavist Eric Hollaway also added vocals.[33][34]"
Here are references for this addition:
https://www.metal-archives.com/artists/Lindsay_O%E2%80%99Connor/822031 https://www.iheart.com/podcast/256-metal-shops-backstage-pass-31012957/episode/metal-shops-backstage-pass-episode-61208303/ https://thegoldenspoon.com.vn/wp-content/uploads/vanilla-beans-ndjuk/viewtopic.php?a86609=doom-eternal-soundtrack Lvovox (talk) 22:07, 15 August 2021 (UTC)