The Wizard of Oz
Developer(s)Windham Classics
Publisher(s)Windham Classics
Artist(s)Barry Moser[1]
Platform(s)Apple II, Commodore 64, DOS, MSX
Release1985
Genre(s)Interactive fiction
Mode(s)Single-player

The Wizard of Oz is an illustrated interactive fiction game developed by and published by Windham Classics for the Apple II, Commodore 64, MS-DOS and MSX in 1985. It is an adaptation of the books The Wonderful Wizard of Oz and The Marvelous Land of Oz.

Summary

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The game is a traditional text-based adventure where players assume the role of Dorothy, and interact with the characters, world, and objects from the books through text commands.[2]

Reception

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The Wizard of Oz was positively received by press, including II Computing,[3] Ahoy!,[4] and Commodore Power Play.[2][5]

References

  1. ^ "Knight Letter No. 26". LCSNA. February 1987. Retrieved 2015-11-03.
  2. ^ a b "Commodore Power Play Issue 18". December 1985. Retrieved 2015-11-03.
  3. ^ "II Computing Vol 1 No 3 Feb Mar 86". Retrieved 2015-11-03.
  4. ^ "Ahoy! - Issue 27 (1986-03)(Ion International)(US)". March 1986. Retrieved 2015-11-03.
  5. ^ "Commodore Power Play Issue 20". April 1986. Retrieved 2015-11-03.