Top Gear: Dare Devil | |
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Developer(s) | Papaya Studio |
Publisher(s) | Kemco |
Series | Top Gear |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Top Gear: Dare Devil is a racing video game for the PlayStation 2. It was developed by Papaya Studio and published by Kemco in 2000.
This game consists of single-player and multiplayer. In single-player, the player drives around one of four cities, Rome, London, Tokyo and San Francisco - collecting Dare Devil Coins. If all Coins in a level are collected, the player unlocks a secret car. What also can be collected are keys and wrenches that open up bonus missions. After winning a bonus mission, the player can unlock a paint job for the car used.
The player can also free roam around cities.
There are twelve cars players can drive; names in brackets are those they resemble:
Aggregator | Score |
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Metacritic | 62/100[2] |
Publication | Score |
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Electronic Gaming Monthly | 6.33/10[3][a] |
EP Daily | 8/10[4] |
Famitsu | 24/40[5] |
Game Informer | 2/10[6] |
GamesMaster | 6/10[7] |
GameSpot | 4.3/10[8] |
IGN | 6/10[1] |
Next Generation | [9] |
Official U.S. PlayStation Magazine | [10] |
PlayStation: The Official Magazine | 6/10[11] |
Top Gear: Dare Devil received "mixed or average" reviews according to the review aggregation website Metacritic.[2] Ryan Davis of GameSpot was critical to game's physics engine, lack of gameplay variations, and frame rate issues.[8] IGN also gave low marks and considered more as a rental game,[1] a sentiment in which NextGen's David Chen also agreed.[9] In Japan, Famitsu gave it a score of 24 out of 40.[5] Four-Eyed Dragon of GamePro said that the game with its problematic physics and gameplay will provide the players an "unforgiving" headache.[12][b]