|Garfield: Big Fat Hairy Deal|
|Composer(s)||David Whittaker (Amiga/Atari ST)|
Neil Baldwin (C64)
|Platform(s)||Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum|
Garfield: Big Fat Hairy Deal is a 1987 computer game for the Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC and the Amiga based on the comic strip Garfield. It is the first video game based on Jim Davis' Garfield comics to be released.
Garfield must rescue his girlfriend Arlene from the cat pound and then return to Jon Arbuckle's map. He starts his quest in Jon's house, venturing through streets, dark alleys, convalescent homes, and sanitary sewers to find Arlene. Various objects are littered along the way, and Garfield meets characters such as Odie, Nermal and giant rats, whom can help or hinder his quest.
In some versions of this game, the background graphics are only in black and white, while the sprites show a little color. In other versions (i.e. the Commodore 64 version), the graphics are all full color.
|Atari ST User||N/A||8/10||N/A||N/A|
Zzap!64 reviewing the C64 version complemented the graphics, practically the characters, calling them "Large, beautifully animated", but criticised the repetitive level design and lack of replay value.
Nic Outterside writing in Atari ST User found that the game had "you in stitches of laughter", employed "suburb graphics and animation", was "a delight to play" and thought it was one of the most enjoyable games he had played in 1988.