The Khronos Group, Inc.
Company typeConsortium
IndustryOpen standards
Founded2000; 24 years ago (2000)
HeadquartersBeaverton, Oregon, US
Key people
Neil Trevett (President)
ServicesOpen standards for 3D graphics, extended reality, parallel computing, machine learning, and computer vision Edit this at Wikidata

The Khronos Group, Inc. is an open, non-profit, member-driven consortium of 170 organizations developing, publishing and maintaining royalty-free interoperability standards for 3D graphics, virtual reality, augmented reality, parallel computation, vision acceleration and machine learning.[1][2] The open standards and associated conformance tests enable software applications and middleware to effectively harness authoring and accelerated playback of dynamic media across a wide variety of platforms and devices. The group is based in Beaverton, Oregon.[3]


The Khronos Group was founded in 2000 by companies including 3Dlabs, ATI, Discreet, Evans & Sutherland, Intel, SGI, and Sun Microsystems.[2][4] Promoter members include AMD, Apple, Arm, Epic Games, Google, Huawei, Nokia, Imagination, Intel, NVIDIA, Qualcomm, Samsung, Sony, Valve and Verisilcon.[5] Its president is Neil Trevett.[6]

Exploratory groups

Typically, Khronos first creates an exploratory group to gauge industry interest before creating a working group, which companies can join as members to assist in the development of the standard.[7]

Specifications and working groups

Each specification / standard is managed by a working group which is established to define the requirements, solicit input, discuss, and create a specification.[1] There are currently 16 working groups.[8]

Standards and other activities

Active standards

A timeline of API Specification ratification and releases can be found on the Khronos Group website.[22]

Exploratory Groups

Other activities

Inactive standards


Membership and contributions

Khronos members may contribute to the development of Khronos API specifications, vote at various stages before public deployment, and accelerate delivery of their platforms and applications through early access to specification drafts and conformance tests.[1] To ensure that the standards are consistently implemented and to create a reliable platform for developers, any product that implements a Khronos API standard must pass conformance tests. An API Adopter Program enables companies to test their products for conformance.[27] Membership in Khronos Group provides access to an IP framework designed to protect participant IP. Khronos members agree not to assert IP rights against adopters implementing Khronos specifications. The IP framework protects Khronos members from exposure to patent lawsuits and reduces the amount of IP that needs to be licensed from other group members.[28]

Membership levels


  1. ^ a b c "OGC seeking participants in the Second Interoperable Simulation and Gaming Sprint". Retrieved August 19, 2021.
  2. ^ a b "Khronos Outlook and Web3D Consortium Town Hall". Archived from the original on November 28, 2020. Retrieved August 19, 2021.
  3. ^ "Khronos and EMVA collaborate on embedded camera standards". February 24, 2021. Retrieved August 19, 2021.
  4. ^ "Khronos Group Conformant members". April 13, 2023.
  5. ^ Blackert, Axel (2016). "Evaluation of Multi-Threading in Vulkan". S2CID 16990966. ((cite web)): Missing or empty |url= (help)
  6. ^ Yoshida, Junko. "Looking for APIs that Sit Between Sensors and Vehicle Apps?". Retrieved August 19, 2021.
  7. ^ "Khronos Group exploring industry interest for new open standard for high performance embedded computing (HPEC) applications". Retrieved August 19, 2021.
  8. ^ "The Khronos Group". The Khronos Group. June 29, 2022. Retrieved June 29, 2022.
  9. ^ "3D Commerce - Render Everything Everywhere". The Khronos Group. July 28, 2019. Retrieved October 3, 2023.
  10. ^ "The future of pervasive 3D". December 8, 2020. Retrieved August 19, 2021.
  11. ^ "Camera". The Khronos Group. January 19, 2022. Retrieved June 29, 2022.
  12. ^ "EGL Overview". Khronos website. October 15, 2009.
  13. ^ "glTF". Khronos website. September 2, 2016.
  14. ^ "Khronos Ratifies KTX 2.0". Retrieved August 19, 2021.
  15. ^ Neural Network Exchange Format (NNEF)
  16. ^ "Khronos launches heterogeneous computing initiative". Khronos press release. June 16, 2008. Archived from the original on June 20, 2008. Retrieved September 29, 2014.
  17. ^ "Khronos Announces OpenCL 3.0". Retrieved August 19, 2021.
  18. ^ "WebGL 2.0—Why It's the Path to Stable Open Standards-based 3D Web Graphics". February 12, 2019. Retrieved August 19, 2021.
  19. ^ "Khronos Group announces multiple OpenXR conformant devices". July 29, 2020. Retrieved August 19, 2021.
  20. ^ "Khronos Releases SYCL 2020 Specification". February 9, 2021. Retrieved August 19, 2021.
  21. ^ "Khronos releases Vulkan 1.0 specification for GPU use". February 16, 2016. Retrieved August 19, 2021.
  22. ^ "Khronos Timeline". Retrieved August 19, 2021.
  23. ^ "Exploratory Group - Heterogeneous Communication". The Khronos Group. August 1, 2018. Retrieved June 29, 2022.
  24. ^ "Khronos Machine Learning". The Khronos Group. April 20, 2022. Retrieved June 29, 2022.
  25. ^ "SYCL SC". The Khronos Group. March 23, 2022. Retrieved June 29, 2022.
  26. ^ jriordon. "The Metaverse Standards Forum". Metaverse Standards Forum. Retrieved June 29, 2022.
  27. ^ "API Adopter Program". Retrieved August 19, 2021.
  28. ^ "Khronos Background". Retrieved August 19, 2021.