This article was nominated for deletion on 12 August 2020. The result of the discussion was keep. |
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This page should not be speedily deleted because the game has a dedicated fanbase, reviews coming from secondary sources, and is going to be presented at a scientific conference. Also, Wikipedia already had several links to it. --Zenorogue (talk) 14:30, 27 April 2017 (UTC)
HyperRogue uses a lot of different geometric constructions. Most of them fall into one of three categories: geometry, model of a geometry (usually the hyperbolic plane), or tiling. Most of these constructions are notable enough to have their own Wikipedia articles.
I am wondering if it would be a good idea to list the notable constructions used by HyperRogue, using "has a Wikipedia article" as the test of notability? If no one is opposed, I'll edit them in.TheKing44 (talk) 05:37, 6 February 2019 (UTC)
It seems like there are a few more recent releases than the 11.1c listed on the main site (source: Steam Forums discussion) with some cool stuff (now only twisted H2 × E is missing from the Thurston eight)! To be precise: Solv is implemented as of 11.1e, Nil as of 11.1i, and the product geometries S2 × E and H2 × E as of 11.1l. Double sharp (talk) 08:17, 24 August 2019 (UTC)
11.2 with all Thurston geometries is now released freely! Double sharp (talk) 03:05, 14 September 2019 (UTC)
Compiling and sorting the additional references that were mentioned in the deletion discussion. I'm not including the lists that have no information.
Substantial:
Substantial, but written by the game dev:
Mentions:
Mentions written by the game dev:
Can't access, so can't determine:
-Apocheir (talk) 01:33, 26 August 2020 (UTC)
The article uses ((infobox software)) and not ((infobox video game)). Why is that? YuvalNehemia (talk) 13:07, 31 May 2022 (UTC)