The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.
I have to disagree on a few points. First of all, a first-person shooter has the player take the role of the shooter to kill enemies, etc. In tower defense games, the player typically takes the role of God akin to the role of players in SimCity (with different gameplay elements, obviously; the player is attempting to defend something as opposed to build a city). They fall under the very broad category of casual games. As for it being on game strategy, I do not see any strategy included in the article, but rather an attempt to depict common characteristics of tower defense games. Paiev (talk) 20:23, 10 December 2007 (UTC)[reply]
Keep. - Still a young article, I am trying to get most of my resources as I type. This is my first wikipedia page being made from scratch, I have edited some in the past. I think it would be better to stay not only because it is in a way, a genre of games, and that it is my fault it is looking the way it is, and outside help would be appreciated to help me fix it. Ledgo (talk) 16:04, 12 December 2007 (UTC)[reply]
Reply:I am working off of "Bloons Tower Defense" and multiple TD games from Warcraft III Reign of Choas. (There are literally hundreds of them) I am also looking into try another TD game like Tabletop TD to research it more. I AM researching this myself, it is quite hard to find any writing about TD games. —Preceding unsigned comment added by Ledgo (talk • contribs) 15:29, 13 December 2007 (UTC)[reply]
The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.