YJK[1][2][3] is a proprietary color space implemented by the Yamaha V9958[4][5][6] graphic chip on MSX2+ computers.[7][8] It has the advantage of encoding images by implementing less resolution for color information than for brightness, taking advantage of the human visual systems' lower acuity for color differences.[9] This saves memory, transmission and computing power.
YJK is composed of three components: , and . is similar to luminance (but computed differently), and are the chrominance components (representing the red and green color differences). The component is a 5-bit value (0 to 31), specified for each individual pixel.
The and components are stored together in 6 bits (-32 to 31) and shared between 4 nearby pixels (4:2:0 chroma sub-sampling).[10][11][12]
This arrangement allows for the encoding of 19,268 different colors.[10][11][12]
While conceptually similar to YUV, chroma sampling, numerical relationship between the components, and transformation to and from RGB are different in YJK.
The three component signals are created from an original RGB (red, green and blue) source. The weighted values of , and are added together to produce a single signal, representing the overall brightness of that pixel. The signal is then created by subtracting the from the red signal of the original RGB, and then scaling; and by subtracting the from the green, and then scaling by a different factor.
These formulae approximate the conversion between the RGB color space and YJK:[7]
From RGB to YJK:
From YJK to RGB:
You may note that the component of YJK is not true luminance, since the green component has less weight than the blue component.[13] Also, contrary to YUV where chrominance is based on Red-Blue differences, on YJK its calculated based on Red-Green differences.[10]
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CAM | |
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CIE | |
RGB | |
Y′UV | |
Other | |
Color systems and standards | |
For the vision capacities of organisms or machines, see Color vision. |