Ermac
Mortal Kombat character
Ermac in Mortal Kombat X (2015)
First appearanceUltimate Mortal Kombat 3 (1995)[1]
Created byEd Boon
John Tobias
Designed byJohn Tobias (UMK3)[2]
Steve Beran (MKD)[3]
Cy Mandua (MK2011)[4]
Justin Murray (MKX)[5]
Portrayed byJohn Medlen (film)
Kim Do Nguyen (web series)
Voiced byJim Gentile (MK:D)
Michael McConnohie (MK2011)[4]
Jamieson Price (2015-present)[6]
Motion captureJohn Turk (UMK3)[2]
In-universe information
SpeciesFusion of souls
OriginOutworld

Ermac is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Debuting as an unlockable character in Ultimate Mortal Kombat 3 (1995), he is an amalgam of the souls of deceased warriors and possesses telekinetic abilities.

The character originated from rumors alleging he appeared in the original 1992 game as a glitch, which were perpetuated by video game magazine Electronic Gaming Monthly (EGM). His name was derived from a diagnostics menu in the first game that displayed the text "error macro" as ERMACS. Although the rumors were false, growing interest led to him becoming an official playable character.

Ermac has appeared in other Mortal Kombat media, including the animated series Mortal Kombat: Defenders of the Realm and the web series Mortal Kombat: Legacy. He has received positive reception for his special abilities, character development, and Fatality finishing moves, while his origins are considered among the most memorable legends of video gaming.

History and conception

In the diagnostics menu of the 1992 original Mortal Kombat game, an audits screen[note 1] displayed a macro that had been created by Mortal Kombat co-creator and programmer Ed Boon in order to catch coding errors.[7] This practice had been employed by series developer Midway Games since their 1990 arcade release Smash TV.[8] It was spelled as ERMACS—a pluralized contraction of error macro—as in the number of times the program would execute.[7] In early revisions of the game, it appeared on the audits screen beneath a counter titled "Shang Tsung Beaten" (in reference to the game's final boss fight). However, when Boon added the hidden character Reptile to the game's third revision,[9] ERMACS was listed on the menu below the counters "Reptile Appearances" and "Reptile Battles",[10] which provoked players into searching for a second secret character called Ermac.[11]

Midway removed the ERMACS listing from the game's fifth and final update in March 1993, but speculation about the character intensified after Electronic Gaming Monthly (EGM) published a submitted screenshot from the game and a letter from "Tony Casey" that claimed he had played against a red ninja named Ermac and taken a Polaroid of the screen as evidence.[12] Unbeknownst to the magazine, the photo was a doctored image of yellow ninja character Scorpion in a victory pose on the "Warrior Shrine" stage from the Super Nintendo version of the game, tinted red and with a superimposed center-screen phrase that read "Ermac Wins".[12] Reader responses printed two issues later contained varying complex instructions for accessing the character.[13][14] With the still-nonexistent Ermac now visualized as a red ninja, players claimed sightings of a random glitch that would cause the game's ninja characters' graphics to flash red, with "Error Macro" or "Ermac" replacing their name in their energy bar,[15] but such an occurrence was not possible as the macro counter could not increase in the event of a genuine glitch while no red palette for the character existed.[15]

A scrambled message was included in the 1993 sequel Mortal Kombat II that read "Ermac does not exist",[16] but neither Boon nor Midway marketing director Roger Sharpe denied outright the character's presence in the game.[17] In October 1995, two years after the EGM incident, Ermac was added to the selectable roster of Ultimate Mortal Kombat 3 (1995; an upgrade of Mortal Kombat 3), as the developers felt that he had transformed from myth to urban legend and therefore warranted his inclusion in the series.[7] Boon clarified the rumors on Twitter in 2011,[10][18] and said he had kept the meaning of the ERMACS listing secret in hopes of stirring up fan speculation about the character.[15]

Midway inserted allusions to the rumors and EGM hoax in subsequent Mortal Kombat games and related media. Ermac appeared on one panel in a Mortal Kombat II comic book prequel that was written and illustrated by series co-creator John Tobias and published by the company in 1994.[19][20] Mortal Kombat: Deception's training mode contained a message that read, "It is a little-known fact that 'Ermac' is short for 'Error Macro'",[21] an homage to his origins that was revived in Mortal Kombat X for a pre-match introduction sequence between Ermac and series newcomer Takeda.[22] He was an Easter egg boss hidden at the Warrior Shrine level in Mortal Kombat: Shaolin Monks, a 2005 beat 'em up spinoff title that spans the events of Mortal Kombat II.[23] Skarlet, a nonexistent female ninja character from MKII with a similar background, was included by NetherRealm Studios (formerly Midway Games) as a playable character in the 2011 reboot game in what the company considered a second instance of turning fan rumors into reality.[24]

Design and portrayal

Debuting in Ultimate Mortal Kombat 3 as a palette swap of Scorpion, Ermac received his own unique redesign for Mortal Kombat: Deception following an eight-year absence from the series

Ermac was played by actor John Turk in the digitized games Ultimate Mortal Kombat 3 and the 1996 compilation title Mortal Kombat Trilogy.[2] As a palette-swapped character, he was physically identical to the Mortal Kombat games' other male ninjas, save for his red coloring and darker skin tone.[2] For Mortal Kombat: Deception, which marked Ermac's return to the series as a playable character after an eight-year absence, he was given a distinct redesign by Steve Beran, the series' lead character designer and art director.[3] Beran explained that his objective of remaking old characters was to greatly differentiate them from their previous incarnations.[3] His Deception design was maintained for the 2011 reboot game, but with an increased black palette.[25]

For Mortal Kombat X, Ermac was designed with a slimmer figure and his mask exposing more of his face, revealing decaying skin.[26] According to NetherRealm Studios, his emaciated appearance was the result of his losing control of the souls inside his body, with a metal talisman modeled after his chest design from Deception affixed to his chest in order to keep his physical form intact.[5][note 2] The talisman initially covered his face, "securely nailed deep into the skull", in concept artwork by character artist Justin Murray.[5] Early designs by Murray had Ermac unmasked with a stockier figure and a solid black palette.[27] Ermac's "Inner Workings" Fatality (a finishing move that executes defeated opponents) in the game has him levitate his opponent, break their spine in midair, and then telekinetically pull their gastrointestinal tract out from their mouth.[28] The finisher was conceived by lead game designer John Edwards: "I remember sitting in the pitch meeting for it. People were like, 'That's hilarious and disgusting.' I'm pretty proud of it."[28] Sound effects used in depicting the graphic violence of his finishers were created with slime and a plunger.[29]

Ermac was included in Mortal Kombat 1 as part of a "Kombat Pack" of six downloadable characters for the game that was announced by NetherRealm Studios in July 2023, with the character set for release to players in spring 2024.[30] His new design retains his black-and-red palette and ashen skin complexion from MKX, but he is unmasked while sporting minimal armor.[31]

Gameplay

Ermac was the lone player character in Ultimate Mortal Kombat 3 who had not appeared in any previous Mortal Kombat games, and he was one of three hidden characters who were selectable after they were unlocked by players.[32] As a palette swap, Ermac had a standard projectile attack, while sharing Scorpion's teleport-punch move and Smoke's uppercut-decapitation Fatality.[32] His signature special move is the "Telekinetic Slam", which has him levitate his opponents and then slam them onto the ground.[33] Ed Boon considered Ermac one of the strongest characters in UMK3 based on the maneuver,[34] and GamePro opined that it was best used on downed opponents.[35] The staff of BradyGames considered Ermac a "great choice for the advanced player" in MK Trilogy, but felt his offense was ineffective in close range and easily nullified with the block button.[36]

His main fighting style in Deception and Mortal Kombat: Armageddon is Choy Lay Fut, a martial art that specializes, as depicted in his Deception ending,[37] in warding off multiple attackers.[38] GameSpy considered his combo (a timed succession of attacks) abilities "strong" in Deception, but felt his special moves were less effective when used individually.[39] In Mortal Kombat: Shaolin Monks, Ermac is a boss hidden inside a statue at the Warrior Shrine level.[23] GameFront's Mitchell Saltzman described Ermac in the 2011 Mortal Kombat reboot game as a novice-friendly character that experts could use to inflict heavy-damage combos.[40] In Mortal Kombat X, Ermac floats across the playfield instead of walking,[41] and his play style is split into three fighting variations like those of the game's other playable characters.[42] Bryan Dawson of Prima Games wrote that the character was ideal for distance fighting and pressuring downed opponents.[42]

Appearances

In video games

Ermac is an amalgam of the souls of deceased warriors, crafted to serve as an enforcer for Shao Kahn, the evil emperor of the otherworldly dimension of Outworld.[43] The concentration of souls results in his possessing telekinetic powers and referring to himself in plural form.[44] In Ultimate Mortal Kombat 3 (UMK3), which expanded on the plot of Mortal Kombat 3 to accommodate the upgrade's new characters,[1] Ermac emerges from hiding to prove his existence by participating in Kahn's invasion of Earthrealm and in the third tournament.[1]

He disappears from the series continuity until Mortal Kombat: Deadly Alliance (2002), in which Shao Kahn is killed along with series protagonist Liu Kang by the evil sorcerers Shang Tsung and Quan Chi,[45] but Ermac remains under his control and wanders Outworld without instructions until an encounter with blind swordsman Kenshi, who breaks him free of Kahn's spell out of pity. As a token of gratitude, Ermac teaches Kenshi the Telekinetic Slam.[46]

In Mortal Kombat: Deception (2004), Ermac becomes a force for good to atone for his crimes committed in Kahn's name. He allies himself with the spirit of Liu Kang and helps free the imprisoned souls of his friends—Johnny Cage, Jax, Sonya Blade, Kitana, and Kung Lao—who had been killed by the Deadly Alliance and then resurrected and controlled by the game's main boss character, the Dragon King Onaga.[44] In a subplot that was not explored further in the series, he then senses that Onaga is being controlled by an unseen, more powerful influence.[37] In the game's training mode that is set before the main storyline, Ermac is dispatched to the Netherrealm by Shao Kahn to defeat the demon Ashrah, but since he is bound by magic, the dark realm drains his powers.[47] He encounters the game's protagonist Shujinko, who locates the monolithic "Soul Stone" that restores his strength, and Ermac trains Shujinko as compensation.[47] When Ermac confronts Ashrah, she wrongly believes he also is a demon and seeks to kill him, but he defeats her.[48]

Ermac fights alongside the Earthrealm heroes in the opening cinematic sequence of the 2006 compilation game Mortal Kombat: Armageddon, in which a battle royal commences among the combatants at the Pyramid of Argus in the fictional realm of Edenia. He and Nightwolf are overpowered by Sheeva until Kenshi intervenes, and after Quan Chi attacks Kenshi, Ermac hurls Quan Chi off the pyramid but stomps on Kenshi before revealing himself as Shang Tsung in disguise.[49] Midway included an animated concept video in the game showing Ermac performing a kata routine over the soundtrack of a voiceover of his Deception biography, but he was not among the seventeen characters who received an official biography for Armageddon and he played no part in the storyline.

He returns to his original role of Shao Kahn's enforcer in Mortal Kombat, the 2011 reboot of the continuity of the first three titles,[50] and is present at the Shaolin Tournament from the first game, where he is beaten by Liu Kang.[51] In the game's revised storyline, he uses his telekinetic powers to obliterate Jax's arms, causing Jax to receive bionic arm implants.[52] In his ending, one of the souls trapped inside his being is that of King Jerrod, Kitana's father and former ruler of Edenia alongside Queen Sindel;[53] he asserts control over the warring souls therein after Kahn is killed.[54]

Ermac plays a supporting role in the plot of Mortal Kombat X (2015), in which he remains loyal to Shao Kahn's successors to the Outworld throne, first Mileena and then Kotal Kahn as they fight for the realm's rule in the midst of a civil war.[55] He ultimately sides with Kotal Kahn upon the revelation that Mileena is not the true heir to the throne, as she is a genetic creation and not Shao Kahn's biological daughter.[56] Ermac joins forces with Kotal Kahn, Reptile, Erron Black, and Ferra/Torr, and during a battle between the Outworlders and Cassie Cage's Special Forces unit, he is immune to Kenshi's son Takeda's telepathy due to the cacophony of souls inside his body, but he is then beaten by Takeda.[57] Near the conclusion, Jax's daughter Jacqui Briggs exacts revenge on Ermac for destroying her father's arms when she defeats him in combat.[58] In his ending, Ermac returns to Shao Kahn's abandoned fortress in search of a voice summoning him when his souls are suddenly consumed by a resurrected Shang Tsung, leaving him in a weakened state.[59] Ermac was omitted from Mortal Kombat 11 (2019), in which his MKX ending was referenced with Shang Tsung utilizing his moves and abilities.[60]

In the rebooted storyline of Mortal Kombat 1 (2023), Ermac is again an assimilation of souls, now created by Quan Chi from spirits of the dead stolen from their resting place inside the Living Forest.[61] He easily overpowers a group of Earthrealm defenders on Quan Chi's command after his completion, but the magic binding the souls within is destabilized after Kenshi siphons several of them into his sword to unleash its power and Ashrah then beats Ermac in battle.[61] His later defeat by Mileena enables the soul of Jerrod to break the spell and assume control of Ermac's body, after which he reunites with Sindel and his family before joining Liu Kang's alliance in protecting Earth and Outworld against Quan Chi and Shang Tsung. When Sindel is slain by her evil counterpart spawned from the timeline of Titan Shang Tsung,[note 3] Jerrod absorbs her soul and appoints Mileena her successor as empress of Outworld.[62]

Other appearances

Kim Do Nguyen as Ermac in the promotional trailer for the 2013 second season of Mortal Kombat: Legacy, which made changes to the character's design and his backstory from Mortal Kombat: Deadly Alliance

Ermac appeared in two episodes of the 1996 animated series Mortal Kombat: Defenders of the Realm.[63]

He has a minor role as one of Shao Kahn’s henchmen in the 1997 feature film Mortal Kombat Annihilation, in which he was played by assistant stunt coordinator John Medlen and identified by name only in the closing credits.[64] Though the script and print media publications such as Sci-Fi Entertainment and Black Belt mentioned his telekinetic powers,[65][66][67] they were not seen in the film.[64]

His association with Kenshi in Mortal Kombat: Deadly Alliance was loosely adapted for two episodes in the 2013 second season of director Kevin Tancharoen's Mortal Kombat: Legacy web series. Under Shao Kahn's orders, he guards the "sword of Sento" that is hidden inside a cave, and strikes Kenshi blind when he attempts to take the sword. The following episode shows Ermac battling Kenshi in the Mortal Kombat tournament in attempt to repossess the sword before Kenshi fatally impales him with it.[68] Ermac was played by stuntman and martial artist Kim Do Nguyen,[69] and he was depicted as a decaying, hooded demon outfitted in a tattered black robe, with his makeup designed by Christien Tinsley.[68]

Ermac briefly appears in the novelization of Mortal Kombat Annihilation,[70] and he plays a supporting role in several issues of DC Comics' 2015 Mortal Kombat X comic miniseries that is set before the events of the game.[71] The character was licensed in 2011 as part of a set of action figures by toy manufacturer Jazwares,[72] and a life-sized standee by Advanced Graphics.[73] Syco Collectibles released a limited-edition (250 units) eighteen-inch polystone Ermac statue in 2012.[74]

Reception

Ermac's origins as a glitch and rumored character are considered among the most memorable urban legends in video games.[75][76][77] GamesRadar+ executive editor Eric Bratcher, in a 2009 Electronic Gaming Monthly retrospective, credited the magazine hoax with Ermac's addition into the Mortal Kombat series,[78] while Mental Floss and Kotaku considered it the result of fans' enthusiasm for the character.[79][80] Mass Appeal singled out the "crazy-ass glitch" in including the original Mortal Kombat in its 2006 selection of the top arcade fighting games.[81] Steve Watts of 1Up.com wrote in 2011 that supposed video game glitches like Ermac "go on to live as legends until the creators have no choice but to make it a reality."[82] The staff of GameTrailers unsuccessfully attempted to access Ermac in the first game, per the reader instructions published in EGM, in an episode of their PopFiction web series that premiered at PAX Prime 2012.[15] In his 2019 study Immersion and Worldbuilding in Videogames, Edin Omeragiċ of the University of Osijek stated that Ermac's inclusion was "especially immersive for the way it includes end users into the process, with developers seemingly relinquishing control over their world for a moment and making their fans feel as if they also had a hand in its creation."[83]

Reception to his designs and gameplay have varied over the course of his series appearances. Though he and Mortal Kombat's other male ninjas ranked third on GamePro's 2009 list of the seventeen best palette-swapped video game characters,[84] Dan Ryckert of Game Informer wrote in 2010 that he did not want these characters, aside from Scorpion and Sub-Zero, in future series installments,[85] while Jeff Gerstmann of GameSpot felt the unlocking of Ermac in Ultimate Mortal Kombat 3 was "a hassle".[86] In his 2022 book Mortal Kombat: Games of Death, David Church remarked that when Ermac and other hidden characters became playable in "completist" titles like UMK3 and Mortal Kombat Trilogy, "their gameplay abilities were often poorly balanced and their backstories seem[ed] tacked onto the increasingly sprawling story world."[87] Following his redesigns and roles in Deception and thereafter, Ermac received positive reception for his development,[note 4] and was rated by gaming media outlets among the top series characters.[note 5] GamesRadar+ commented in 2014: "This red-clad ninja might not be as iconic as Sub-Zero or Scorpion, but it's hard not to love Ermac for his ... supernatural, Sith-like powers of telekinesis."[97] Den of Geek, in 2015, wrote of his growth in Deception, "where he broke the bonds of [Shao] Kahn ... They [Midway] also made him powerful enough to take on Kung Lao, Kitana, Jax, Sonya, and Johnny Cage all by himself."[94] In 2019, sociology professor Ricardo Cortez Lopes published a study that analyzed the modifications of the Deception version of Ermac in player-created Mugen game adaptations, and theorized that they influenced NetherRealm Studios' future iterations of the character.[98] His Mortal Kombat 1 design received heavy fan criticism due to the omission of his mask.[99][100]

Ermac's finishing moves have met with critical praise,[101][102][103] particularly his "Pest Control" Fatality from the 2011 Mortal Kombat reboot, in which he shrinks his opponent and crushes them underfoot.[104][105][106][107] When NetherRealm Studios posted a trailer of the "Inner Workings" Fatality from Mortal Kombat X on YouTube in March 2015, it accumulated over 850,000 views in less than a month,[28] and has garnered attention for its graphic content.[note 6] Chicago Reader spotlighted the finisher in an April 2015 article titled "Has Mortal Kombat Finally Gone Too Far?", describing it as "an act of medieval torture as imagined by Tolkien."[28] Justin Clark of GameSpot wrote in 2022 that the Fatality "might actually be the most shocking, gory, and disgusting act of surreal horror to ever happen in a video game, let alone the Mortal Kombat series".[112]

Response to his alternate-media incarnations has been negative.[113][114] Nathan Birch of Uproxx described him in Mortal Kombat Annihilation as a "forgettable red Scorpion clone" and his fight scene with Sonya in the film as "nondescript".[115] Carl Lyon of Fearnet censured the character's design in Mortal Kombat: Legacy and his role therein as having "little development outside of an opponent ... that gets quickly dispatched",[116] and while Gavin Jasper of Den of Geek noted Ermac's "pretty sweet fight scene" with Kenshi, he was also critical of his role in the storyline.[11]

See also

Notes

  1. ^ A screen that displays game statistics and is used to assess a machine's performance.
  2. ^ "Shao Kahn's living prison, Ermac, represents what remains of his master's legacy in MKX. The construct's form is not holding up well under the current of time. We wanted to show signs of rot, of a loosening grip on the contained souls. ... [His] costume was designed to showcase an imperial authority, while hearkening back to his appearance in Mortal Kombat: Deception, showcasing their chest design from that game now bolted into the chest, holding the construct together."[5]
  3. ^ The Titans are a race of primordial beings first seen in Mortal Kombat 11 alongside main antagonist Kronika. In MK1, this version of Shang Tsung is from an alternate timeline in which he successfully gained control of Kronika's Hourglass.[62]
  4. ^ See: [11][88][89][90][91]
  5. ^ See: [92][93][94][95][96]
  6. ^ See: [89][108][109][110][111]

References

  1. ^ a b c Jeff Greeson; Cliff O'Neill (October 21, 2007). "The History of Mortal Kombat: The Beginning of the End". GameSpot. Archived from the original on February 20, 2002. Retrieved December 3, 2013.
  2. ^ a b c d Midway Games (1995). Ultimate Mortal Kombat 3. Midway Games. Level/area: Closing credits.
  3. ^ a b c Beran, Steve; Veljanovski, Christopher (March 28, 2006). "Steve Beran Interview". Kamidogu. Archived from the original on August 10, 2014. Retrieved June 4, 2015.
  4. ^ a b NetherRealm Studios (2011). Mortal Kombat. Warner Bros. Games. Level/area: Closing credits.
  5. ^ a b c d NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: The Krypt: Ermac concept art.
  6. ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Closing credits.
  7. ^ a b c Riddell, Roger (October 15, 2012). "Ed Boon, Mortal Kombat co-creator". The Gameological Society. Archived from the original on July 6, 2015. Retrieved November 25, 2013.
  8. ^ "Ultimate Mortal Kombat 3 - Videogame by Midway Games". The International Arcade Museum. Archived from the original on September 23, 2015. Retrieved May 30, 2015.
  9. ^ Greeson, Jeff; O'Neill, Cliff. "The History of Mortal Kombat - Mortal Kombat (1992)". GameSpot. Archived from the original on 2007-10-21. Retrieved December 25, 2008.
  10. ^ a b Ed Boon (@noobde) (February 22, 2011). "The TRUE origin of Ermac". Twitter. Archived from the original on February 22, 2014. Retrieved December 15, 2013.
  11. ^ a b c Jasper, Gavin (April 6, 2015). "Mortal Kombat X: A Look at Ermac". Den of Geek. DoG Tech LLC. Archived from the original on January 14, 2017. Retrieved April 6, 2015.
  12. ^ a b "Tricks of the Trade: Most Wanted Trick". Electronic Gaming Monthly. No. 51. EGM Media, LLC. October 1993. p. 98. Archived from the original on January 26, 2014. Retrieved November 22, 2013.
  13. ^ "EGM Cheat Sheet: Most Wanted Trick Answers (part 1)". Electronic Gaming Monthly. No. 53. EGM Media, LLC. December 1993. p. 138. Archived from the original on January 26, 2014. Retrieved November 22, 2013.
  14. ^ "EGM Cheat Sheet: Most Wanted Trick Answers (pt. 2)". Electronic Gaming Monthly. No. 53. EGM Media, LLC. December 1993. p. 142. Archived from the original on January 26, 2014. Retrieved November 22, 2013.
  15. ^ a b c d "PopFiction Episode 26: I AM ERMAC". GameTrailers. IGN. September 1, 2012. Archived from the original on November 10, 2013. Retrieved October 31, 2022 – via YouTube.
  16. ^ Midway Games (1993). Mortal Kombat II. Midway Games. Level/area: Game ending.
  17. ^ LaMancha, Manny (January 1994). "Hot at the Arcades: Mortal Kombat II". GamePro. Vol. 4, no. 54. IDG. p. 34.
  18. ^ Ed Boon (@noobde) (January 10, 2011). "Cuz he wasn't a character he was a macro I wrote for catching code errors/traps". Twitter. Archived from the original on March 4, 2014. Retrieved November 26, 2013.
  19. ^ Tobias, John (1994). Mortal Kombat II Kollector's Edition Comic Book. Midway Games. p. 21.
  20. ^ John Tobias (@therealsaibot) (October 17, 2011). "The red LinKuei in the MK2comic is Ermac b4 he existed in game". Twitter. Archived from the original on March 4, 2014. Retrieved December 18, 2013.
  21. ^ Midway Games (2004). Mortal Kombat: Deception. Midway Games. Level/area: Training mode.
  22. ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Ermac/Takeda match introductions. (Takeda: "Error Macro." / Ermac: "We are Ermac." / Takeda: "We're not impressed.")
  23. ^ a b Bell, Joseph Grant; Van Stone, Matt (2005). Mortal Kombat: Shaolin Monks - Prima Games Official Game Guide. Random House. p. 102. ISBN 0761552197.
  24. ^ Shulman, Sid (July 22, 2011). "Ed Boon Talks Freddy Krueger in Mortal Kombat, Secret Origins of DLC Characters". PlayStation.Blog. Archived from the original on March 31, 2014. Retrieved February 9, 2014.
  25. ^ NetherRealm Studios (2011). Mortal Kombat. Warner Bros. Games.
  26. ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Ermac biography.
  27. ^ Co, Franz (May 13, 2015). "Mortal Kombat X Artist Shares Early Ermac Concepts". Shoryuken. Archived from the original on March 15, 2016. Retrieved October 16, 2017.
  28. ^ a b c d Smith, Ryan (April 9, 2015). "Has Mortal Kombat finally gone too far?". Chicago Reader. Archived from the original on April 9, 2015. Retrieved April 9, 2015.
  29. ^ Morris, Tatiana (April 1, 2015). "Here's how they get the gross Mortal Kombat X Fatality sounds". GameZone. Archived from the original on July 23, 2021. Retrieved October 15, 2017.
  30. ^ Sheehan, Gavin (October 14, 2023). "Mortal Kombat 1 Reveals First Good Look At Invincible's Omni-Man". Bleeding Cool. Avatar Press. Archived from the original on October 17, 2023. Retrieved October 17, 2023.
  31. ^ McWhertor, Michael (July 21, 2023). "Here's a first look at Homelander and Peacemaker in Mortal Kombat 1". Polygon. Vox Media. Archived from the original on August 5, 2023. Retrieved July 21, 2023.
  32. ^ a b Midway Games (1995). Ultimate Mortal Kombat 3. Midway Games.
  33. ^ Hillier, Brenna (January 29, 2015). "Ermac joins Mortal Kombat X cast". VG247. Videogaming247 Ltd. Archived from the original on October 12, 2022. Retrieved October 13, 2017.
  34. ^ Midway Games (2006). Mortal Kombat: Armageddon. Midway Games. Level/area: Ermac's Kombat Card.
  35. ^ Major Mike (July 1996). "Ultimate Mortal Kombat 3 Saturn Review". GamePro. Vol. 8, no. 94. IDG. p. 67.
  36. ^ Staff (1996). Official Mortal Kombat Trilogy Fighter's Kompanion. BradyGames. pp. 29–31. ISBN 1566866278.
  37. ^ a b Midway Games (2004). Mortal Kombat: Deception. Midway Games. Level/area: Ermac ending. In an outer chamber of the Dragon King's throne room, Ermac did battle with Liu Kang's enslaved comrades. Ermac was more than a match for the five warriors, but their defeat was not his objective. Liu Kang materialized and, one by one, freed their souls while Ermac occupied the rest. Eventually, all five were awakened from their enchantment and freed from Onaga's control. Ermac was pleased that his warrior skills could for once bring about a noble outcome. He sensed, however, that an ominous force still shaped the destiny of the realms. ... He could feel its influence on Onaga, though the Dragon King was oblivious to its manipulation. ... Ermac feared the celebration of this latest victory would be short-lived.
  38. ^ Wong Kiew-kit (1996). The Art of Shaolin Kung Fu: The Secrets of Kung Fu for Self-Defense, Health, and Enlightenment. Element Books. p. 40. ISBN 1852307897.
  39. ^ Sallee, Mark Ryan (January 8, 2004). "Mortal Kombat: Deception Walkthrough and Strategy Guide (p. 12)". GameSpy. IGN. Archived from the original on February 5, 2015. Retrieved December 11, 2013.
  40. ^ Saltzman, Mitchell (June 19, 2011). "Mortal Kombat Walkthrough - Kombatant Strategy Guide - Ermac". GameFront. DBolical Pty Ltd. Archived from the original on June 30, 2014. Retrieved February 11, 2014.
  41. ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games.
  42. ^ a b Dawson, Bryan (April 29, 2015). "Mortal Kombat X—How to Play Ermac: Combos and Strategies". Prima Games. Gamurs. Archived from the original on May 20, 2015. Retrieved May 19, 2015.
  43. ^ Midway Games (1995). Ultimate Mortal Kombat 3. Midway Games. Level/area: Ermac biography.
  44. ^ a b Midway Games (2004). Mortal Kombat: Deception. Midway Games. Level/area: Ermac biography.
  45. ^ Midway Games (2002). Mortal Kombat: Deadly Alliance. Level/area: Opening cinematic sequence.
  46. ^ Midway Games (2002). Mortal Kombat: Deadly Alliance. Level/area: Training mode sequence. ("Kenshi sympathized with the plight of the enigmatic kombatant, Ermac. The Outworld warrior spirits that had manifested themselves in the form of a ninja had been violated by Shao Kahn in much the same way that Kenshi's ancestors had been enslaved by Shang Tsung. Kenshi was taught the Telekinetic Slam by Ermac in return for freeing him from the control of the emperor.")
  47. ^ a b Midway Games (2004). Mortal Kombat: Deception. Midway Games. Level/area: Training mode sequence (Netherealm).
  48. ^ Midway Games (2004). Mortal Kombat: Deception. Level/area: Training mode.
  49. ^ Midway Games (2006). Mortal Kombat: Armageddon. Level/area: Opening cinematic sequence.
  50. ^ NetherRealm Studios (2011). Mortal Kombat. Warner Bros. Games. Level/area: Ermac biography.
  51. ^ NetherRealm Studios (2011). Mortal Kombat. Warner Bros. Games. Level/area: Chapter 5: Liu Kang.
  52. ^ NetherRealm Studios (2011). Mortal Kombat. Warner Bros. Games. Level/area: Chapter 8: Sub-Zero.
  53. ^ Midway Games (1995). Mortal Kombat 3. Midway Games. Level/area: Sindel ending.
  54. ^ NetherRealm Studios (2011). Mortal Kombat. Warner Bros. Games. Level/area: Ermac ending.
  55. ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Ermac biography.
  56. ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Chapter 6: D'Vorah.
  57. ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Chapter 7: Takahashi Takeda.
  58. ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Chapter 11: Jacqui Briggs.
  59. ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Ermac ending.
  60. ^ Sheehan, Gavin (June 18, 2019). "We Tried Shang Tsung At The "Mortal Kombat 11" Booth at E3 2019". Bleeding Cool. Avatar Press. Archived from the original on November 24, 2020. Retrieved October 17, 2023.
  61. ^ a b NetherRealm Studios (2023). Mortal Kombat 1. Warner Bros. Games. Level/area: Chapter 6: Upward Climb (Ashrah).
  62. ^ a b NetherRealm Studios (2023). Mortal Kombat 1. Warner Bros. Games. Level/area: Chapter 12: Queen’s Gambit (Mileena).
  63. ^ Mortal Kombat: Defenders of the Realm (Animated series). Threshold Entertainment and Film Roman. 1996.
  64. ^ a b John R. Leonetti (director) (1997). Mortal Kombat Annihilation (Motion picture). New Line Cinema and Threshold Entertainment.
  65. ^ Brent V. Friedman and Bryce Zabel, Mortal Kombat Annihilation, first draft (May 22, 1996), p. 1.
  66. ^ Reid, Dr. Craig R. (January 1998). "Mortal Kombat Annihilation: Behind the Scenes at the New Hollywood Blockbuster". Black Belt. Vol. 36, no. 1. p. 83.
  67. ^ Doctorow, Cory (December 1997). "Immortal Kombat". Craphound. Sci Fi magazine. Archived from the original on July 22, 2015. Retrieved December 14, 2013.
  68. ^ a b Kevin Tancharoen (director) (2013). Mortal Kombat Legacy II (Web series). Warner Bros. Interactive Entertainment.
  69. ^ Webb, Charles (September 26, 2013). "Interview: Director Kevin Tancharoen Gives Us Something New with Mortal Kombat: Legacy Season 2". MTV Multiplayer. Paramount Global. Archived from the original on April 7, 2015. Retrieved June 6, 2015.
  70. ^ Preisler, Jerome (1997). Mortal Kombat; Annihilation. Tor Books. ISBN 0812539338.
  71. ^ Shawn Kittelsen (w). Mortal Kombat X: Blood Ties, vol. 1, no. 1 (April 14, 2015). DC Comics, ISBN 1401257089.
  72. ^ Chester, Nick (2011). "Cyborgs, ninjas dominate Jazware's new Mortal Kombat toys". Destructoid. Gamurs. Archived from the original on October 25, 2022. Retrieved October 25, 2022.
  73. ^ "Ermac 70" cardboard cutout". Advanced Graphics. 2011. Archived from the original on February 22, 2014. Retrieved December 18, 2013.
  74. ^ McCutcheon, David (December 6, 2011). "Mortal Kombat's Deadly Statues". IGN. Ziff Davis. Archived from the original on March 20, 2014. Retrieved February 25, 2014.
  75. ^ Bloodworth, William (April 18, 2011). "Digital Serendipity". The Escapist. Defy Media. Archived from the original on May 18, 2015. Retrieved May 7, 2015.
  76. ^ Ali, Reyan (April 4, 2013). "Kofi Kingston Talks His 10 Favorite Video Games (Plus His Pick for a Movie Version of Master Chief)". Uproxx. Warner Music Group. Archived from the original on April 12, 2021. Retrieved November 7, 2023.
  77. ^ Loveridge, Sam (October 26, 2016). "10 biggest game myths BUSTED, from Bigfoot to brainwashing". Digital Spy. Hearst Communications. Archived from the original on April 28, 2023. Retrieved November 7, 2023.
  78. ^ Bratcher, Eric (June 23, 2012). "EGM: Gone but not forgotten". GamesRadar+. Future plc. Archived from the original on March 6, 2014. Retrieved December 18, 2013.
  79. ^ Obias, Rudie (November 13, 2013). "8 Video Game Hoaxes, Debunked". Mental Floss. Dennis Publishing. Archived from the original on September 6, 2014. Retrieved September 4, 2014.
  80. ^ LeJacq, Yannick (November 10, 2014). "Five Gaming Rumors That Were Too Good to Stay Fake". Kotaku. G/O Media. Archived from the original on January 24, 2022. Retrieved October 31, 2022.
  81. ^ Donnegan, Annmarie (2006). "Best Arcade Fighting Games". Mass Appeal Magazine. No. 40. Mass Appeal. p. 19.
  82. ^ Watts, Steve (June 6, 2011). "The Top 10 Iconic Glitches". 1UP.com. IGN. Archived from the original on February 5, 2014. Retrieved December 13, 2013.
  83. ^ Omeragiċ, Edin (2019). Immersion and Worldbuilding in Videogames (Master's thesis). University of Osijek. p. 45. Archived from the original on 2023-09-22. Retrieved 2023-08-02.
  84. ^ Koehn, Aaron (January 13, 2009). "Palette Swapping: 17 Games that Did it Right". GamePro. IDG. Archived from the original on December 8, 2009. Retrieved January 28, 2014.
  85. ^ Ryckert, Dan (June 21, 2010). "Who We Want (And Don't Want) In The New Mortal Kombat". Game Informer. GameStop. Archived from the original on November 7, 2013. Retrieved February 4, 2014.
  86. ^ Gerstmann, Jeff (October 23, 2006). "Ultimate Mortal Kombat 3 Review". GameSpot. CBS Interactive. Archived from the original on June 16, 2013. Retrieved July 6, 2014.
  87. ^ Church, David (2022). Mortal Kombat: Games of Death. University of Michigan Press. p. 31. ISBN 9780472902620.
  88. ^ Carter, Chris (April 14, 2015). "Review: Mortal Kombat X: Still not ready for a series Fatality". Destructoid. Enthusiast Gaming. Archived from the original on March 30, 2016. Retrieved October 8, 2017.
  89. ^ a b Miller, Leon (October 6, 2017). "Mortal Kombat: Every Ninja Ranked From Worst To Best". Screen Rant. Valnet Inc. Archived from the original on October 22, 2022. Retrieved October 22, 2022.
  90. ^ Brooks, Nicholas (April 12, 2021). "Mortal Kombat: Ermac's Journey From Villain To Anti-Hero". Comic Book Resources. Valnet, Inc. Archived from the original on September 20, 2022. Retrieved September 20, 2022.
  91. ^ Stewart, Marcus (April 23, 2021). "The Ultimate Scientific Ranking Of Every Playable Mortal Kombat Character". Game Informer. GameStop. Archived from the original on October 31, 2022.
  92. ^ Severino, Anthony (February 3, 2011). "Top 10 Old School Mortal Kombat Characters". Game Revolution. Mandatory. Archived from the original on February 11, 2015. Retrieved December 19, 2013.
  93. ^ "#11: Ermac - Top 50 Mortal Kombat Characters". UGO Networks. IGN. February 28, 2012. Archived from the original on September 29, 2012.
  94. ^ a b Jasper, Gavin (July 30, 2019). "Mortal Kombat: Ranking All the Characters". Den of Geek. DoG Tech LLC. Archived from the original on January 18, 2022. Retrieved February 4, 2015.
  95. ^ Martin, Liam (January 2, 2017). "The 20 best Mortal Kombat characters ranked – but who scores a flawless victory?". Digital Spy. Hearst Communications. Archived from the original on September 23, 2017. Retrieved October 7, 2017.
  96. ^ Grygorcewicz, Michael (November 17, 2021). "Mortal Kombat Characters Ranked - Finish Him with Style!". Gamepressure. Archived from the original on November 18, 2021. Retrieved April 26, 2023.
  97. ^ "Mortal Kombat X roster". GamesRadar+. Future plc. July 14, 2014. Archived from the original on October 4, 2014. Retrieved September 7, 2014.
  98. ^ Cortez Lopes, Ricardo (2019). "Resignificações do Videogame Mortal Kombat no Software Mugen" [Resignifications of the Mortal Kombat Video Game in Mugen Software] (in Portuguese). Universidade Federal do Rio Grande do Sul. Archived from the original on November 8, 2023. Retrieved October 3, 2023.(subscription required)
  99. ^ Fischer, Tyler (July 24, 2023). "Mortal Kombat 1 Fans Slam Ermac's New Design: 'What Have They Done?'". ComicBook.com. Paramount Global. Archived from the original on July 25, 2023. Retrieved August 1, 2023.
  100. ^ Foster, George (July 22, 2023). "Mortal Kombat Fans Hate Ermac's Design In MK1". TheGamer. Valnet, Inc. Archived from the original on July 23, 2023. Retrieved August 1, 2023.
  101. ^ "Os 50 melhores Fatalities de "Mortal Kombat"" [Mortal Kombat's top 50 Fatalities]. UGO Jogos (in Portuguese). Universo Online. March 26, 2013. Archived from the original on May 18, 2015. Retrieved May 15, 2015.((cite web)): CS1 maint: bot: original URL status unknown (link) ("#31: In 'MK Deception', Ermac applies a curious Hara-Kiri: he violently beats his own head against the ground until it explodes.")
  102. ^ Workman, Robert (April 30, 2014). "The Top 50 Mortal Kombat Fatalities of All Time: 10-1". Prima Games. Gamurs. Archived from the original on October 22, 2022. Retrieved October 22, 2022.
  103. ^ Meija, Ozzie (April 13, 2015). "Finish Him! A Mortal Kombat Fatality retrospective (part 1)". Shacknews. Gamerhub. Archived from the original on October 22, 2022. Retrieved October 22, 2022.
  104. ^ Wong, Kevin (October 1, 2013). "The Best Mortal Kombat Finishing Moves in Video Game History". Complex. BuzzFeed. Archived from the original on October 7, 2013. Retrieved December 19, 2013.
  105. ^ Spicer, Nathan (April 23, 2011). "The 17 Best Fatalities from Mortal Kombat 1 & 9". Paste. Wolfgang's Vault. Archived from the original on December 20, 2013. Retrieved December 19, 2013.
  106. ^ Workman, Robert (April 2014). "The Top 50 Mortal Kombat Fatalities of All Time: 50-41". Prima Games. Gamurs. Archived from the original on May 31, 2014. Retrieved May 30, 2014.
  107. ^ Philip, Rohan (October 26, 2014). "The Most Brutal Mortal Kombat Fatalities of All Time". GamingBolt. Archived from the original on August 2, 2017. Retrieved April 8, 2023.
  108. ^ Hansen, Steven (March 16, 2015). "Uh, ew: Ermac's Mortal Kombat X Fatality is disgusting and visceral". Destructoid. Enthusiast Gaming. Archived from the original on April 16, 2015. Retrieved April 9, 2015.
  109. ^ McWhertor, Michael (March 15, 2015). "Watch Ermac's new super gross fatality in Mortal Kombat X". Polygon. Vox Media. Archived from the original on April 7, 2015. Retrieved April 9, 2015.
  110. ^ "Finish Him: Mortal Kombat X Guide". Play. No. 257. Imagine Publishing. June 2015. p. 23. Retrieved April 8, 2023.
  111. ^ Francis, Laura (April 24, 2021). "The most gruesome fatalities in Mortal Kombat history". TechRadar. Future plc. Archived from the original on October 22, 2022. Retrieved October 22, 2022.
  112. ^ Clark, Justin (October 11, 2022). "30 Years Of Mortal Kombat's Best And Worst Fatalities". GameSpot. Fandom, Inc. Archived from the original on October 24, 2022. Retrieved October 24, 2022.
  113. ^ Stewart, Marcus (April 24, 2021). "Ranking Mortal Kombat's On-Screen Adaptations". Game Informer. GameStop. Archived from the original on January 27, 2022. Retrieved April 11, 2023.
  114. ^ Robison, Seth (May 27, 2010). "The All-Time Best and Worst VIDEO GAME Movies". Newsarama. Future US. Archived from the original on February 21, 2014. Retrieved December 20, 2013.
  115. ^ Birch, Nathan (August 20, 2015). "The Definitive Ranking Of Every Fight Scene From The '90s 'Mortal Kombat' Movies". Uproxx. Warner Music Group. Archived from the original on August 22, 2015. Retrieved August 25, 2015.
  116. ^ Lyon, Carl (October 9, 2013). "Series Review: 'Mortal Kombat Legacy Season 2'". Fearnet. NBCUniversal. Archived from the original on December 21, 2013. Retrieved December 20, 2013.