Jack Frost awakens from a frozen pond with amnesia and realizes that no one can see or hear him. 300 years later, the Man in the Moon warns Nicholas St. North that Pitch Black is threatening children with his nightmares. North calls E. Aster Bunnymund, the Sandman, and the Tooth Fairy to arms, and they are told that Jack Frost has been chosen to join them as a new Guardian. Bunny brings him to the North Pole and North explains to Jack that every Guardian has a center which they are the Guardian of.
Visiting Tooth's palace, Jack learns that every baby tooth contains the childhood memories of the children who lost it, Jack's teeth included. Jack wishes to find his lost tooth to recover his memories; however, Pitch raids Tooth's home, kidnapping her subordinate tooth fairies except Baby Tooth and stealing all the teeth. This prevents Tooth from sharing Jack's memories and weakens children's belief in her. To thwart Pitch's plan, the group decides to collect children's teeth themselves in place of the fairies. One of the children they visit includes Jamie, who wakes up. Since he still believes, he can see everybody except for Jack. Pitch's Nightmares attack and Pitch overwhelms Sandy, destroying him.
As Easter approaches, the Guardians travel to Bunny's home next and paint eggs, determined not to let Pitch ruin Easter. Jack is lured to Pitch's lair. He finds his teeth there but is distracted long enough for the Nightmares to destroy Bunny's eggs, ruining Easter and causing children to stop believing in Bunny. With the Guardians' trust in him lost, Jack flees to Antarctica and battles Pitch, who breaks Jack's magic staff and throws him down a chasm. Unlocking the memories inside his teeth, Jack learns that he was a human teenager who drowned trying to save his younger sister. Inspired, he repairs his staff and rescues the kidnapped fairies.
Due to Pitch, every child in the world except Jamie disbelieves, drastically weakening the Guardians. Finding Jamie's belief wavering, Jack makes it snow in his room, renewing Jamie's belief and making him the first person to believe in Jack. Jack realizes that his center is fun and uses it to gather Jamie's friends and play, leading to renewed belief that bolsters their fight against Pitch and resurrects Sandy. The children's dreams prove stronger than the Nightmares, who turn on Pitch and drag him to the underworld. Jack finally accepts his place as the Guardian of Fun.
Cast and characters
Chris Pine as Jack Frost, the Spirit of Winter.[9] Jack is a teenage hellion who enjoys creating mischief and has no interest in being bound by rules or obligations; he just wants to use his staff to spread his winter magic for the sake of fun, but also wants to be believed in. Via his staff, he possesses potent cryokinesis. At the end of the film, Jack became the Guardian of Fun.
Jude Law as Pitch Black/The Boogeyman, the essence of fear and the Nightmare King. He has dark hair and wears a black robe/cloak. Despite being the literal embodiment of terror, ironically, at the resolution, he's scared of his own nightmares after being forgotten.[9]
Isla Fisher as Toothiana/ The Tooth Fairy, called Tooth for short, the Guardian of Memories.[9] Tooth is part human and part hummingbird, loosely resembling a Kinnari. Assisted by mini fairies that are split-off extensions of herself, she collects the children's teeth, which hold their most precious memories. Tooth stores them in her palace and returns memories when they are needed the most.[11]
Sandy/ The Sandman is the Guardian of Dreams and the oldest of the Guardians,[12] being the first Guardian chosen by the Man in the Moon.[13] He doesn't/can't speak, but communicates through sand images that he conjures above his head.[14]
Dakota Goyo as Jamie Bennett, a child who has not given up on believing in the Guardians.[15]
Georgie Grieve as Sophie Bennett, Jamie's little sister
Peter Ramsey and April Lawrence as Burgess Pedestrians
Production
In 2005, William Joyce and Reel FX launched a joint venture, Aimesworth Amusements,[16] to produce CG-animated feature films,[17] one of which was set to be The Guardians of Childhood, based on Joyce's idea.[18] The film was not realized, but they did create a short animated film, The Man in the Moon, directed by Joyce, which introduced the Guardians idea,[18] and served as an inspiration for the film.[3]
Early in 2008, Joyce sold the film rights to DreamWorks Animation,[19] after the studio assured him it would respect his vision for the characters and that he would be involved with the creative process.[20] In November 2009, it was revealed that DreamWorks had hired Peter Ramsey to make his feature debut as director of what was then titled The Guardians, and playwrightDavid Lindsay-Abaire to write the script, Lindsay-Abaire had previously worked with Joyce by co-writing the screenplay for Robots.[21] Joyce acted as a co-director for the first few years, but left this position after the death of his daughter Mary Katherine,[19] who died from complications relating to her brain cancer positive diagnosis in May 2010.[20] Joyce continued to work on the film only as an executive producer, while Ramsey took the helm solo as a full time director, making him the first African American to direct a big-budget CG animated film as well as making it one of the first Dreamworks films to have only one director instead of two and not have a co-director.[22] As with some previous DreamWorks films, Guillermo del Toro came on board to join Joyce as an executive producer. Present almost from the beginning,[23] he was able to help shape the story, character design, theme and structure of the film.[24] He said he was proud that the filmmakers were making parts of the film "dark and moody and poetic," and expressed hope this might "set a different tone for family movies, for entertainment movies."[23] The final title, Rise of the Guardians was announced in early 2011, along with the first cast.[9]
Roger Deakins, the cinematographer who had already worked on the previous DreamWorks' film, How to Train Your Dragon, advised on the lighting to achieve its real look. He selected photographic references for color keys, and during the production gave notes on contrast, saturation, depth of field and light intensity.[25] The film contains a lot of special effects, particularly the volumetric particles for depicting Sandman and Pitch.[26] For this, DreamWorks Animation developed OpenVDB, a more efficient tool and format for manipulating and storing volume data, like smoke and other amorphous materials. OpenVDB had been already used on Puss in Boots and Madagascar 3: Europe's Most Wanted, and was released in August 2012 for free as an open-source project with a hope to become an industry standard.[27]
Although the film is based on Joyce's book series, it contains differences from the books. The book series, begun in 2011, explains the origins of the characters, while the film takes place about 300 years after the books, and shows how the characters function in present time. Joyce explained, "Because I don't want people to read the book and then go see the movie and go, 'Oh, I like the book better,' and I also didn't want them to know what happens in the movie. And I also knew that during the progress of film production, a lot of things can change. So I wanted to have a sort of distance, so we were able to invoke the books and use them to help us figure out the world of the movie, but I didn't want them to be openly competitive to each other."[19] The idea for the Guardians came from Joyce's daughter, who asked him "if he thought Santa Claus had ever met the Easter Bunny." The film includes a dedication to her,[20] as well a song, "Still Dream," sung over the end credits.[28]
Originally, the film was set to be released on November 2, 2012, but DreamWorks Animation pushed the film to November 21, 2012 to avoid competition with Pixar's upcoming film Monsters University, which in turn had been pushed to November 2, 2012 to avoid competition with The Twilight Saga: Breaking Dawn – Part 2.[29]Monsters University was then pushed to June 21, 2013, with Disney's Wreck-It Ralph taking its place.[30]
Rise of the Guardians had its premiere on October 10, 2012, at The Mill Valley Film Festival in Mill Valley, California,[2] followed by the international premiere at The International Rome Film Festival on November 13, 2012.[32][33] Under distribution by Paramount Pictures, the film was released on November 21, 2012, in American theaters.[29] Digitally re-mastered into IMAX 3D, it was shown in limited international and domestic IMAX theaters.[34] It was the second film released in the firm Barco's Auro 11.1 3D audio format, after Red Tails.[35] The film was also shown in Dolby Atmos, a surround sound technology introduced in 2012.[36]Rise of the Guardians was the last DreamWorks Animation film distributed by Paramount, as DreamWorks has signed a five-year distribution deal with 20th Century Fox, which started in 2013 with The Croods.[37]
Home media
Rise of the Guardians was released on Blu-ray Disc (2D and 3D) and DVD on March 12, 2013.[38]
That was the last DreamWorks Animation home media release to be distributed by Paramount Home Entertainment, since 20th Century Fox announced its distribution agreement with DreamWorks Animation a few months before the theatrical release.[37] The film was more successful at home media sales than at the box office, having at the end of the second quarter of 2013 "the highest box office to DVD conversion ratio among major releases."[39] In the first quarter of 2013, it sold 3.2 million home entertainment units worldwide,[40] and in the second quarter 0.9 million units, for a total of 4.1 million units.[41]
It was re-released on DVD on November 5, 2013, and comes with a wind-up marching elf toy.[42] As of October 2014, 5.8 million home entertainment units were sold worldwide.[43] In July 2014, the film's distribution rights were purchased by DreamWorks Animation from Paramount Pictures and transferred to 20th Century Fox.[44] The rights were moved to Universal Pictures in 2018 after the buyout of DreamWorks Animation by Comcast/NBCUniversal. It was re-released on DVD and Blu-ray on June 5, 2018, by Universal Pictures Home Entertainment.
Reception
Critical response
On the review aggregator website Rotten Tomatoes, the film has an approval rating of 74% based on 160 reviews, with an average rating of 6.60/10. The website's critical consensus reads: "A sort of Avengers for the elementary school set, Rise of the Guardians is wonderfully animated and briskly paced, but it's only so-so in the storytelling department."[45]Metacritic, which assigns a rating out of 100 top reviews from mainstream critics, calculated a score of 58 based on 37 reviews, which indicates "mixed or average reviews".[46] Audiences polled by CinemaScore gave the film an average grade of "A" on an A+ to F scale.[47]
Carrie Rickey of The Philadelphia Inquirer gave the film three and a half stars out of four and found that the film's characters have "a primal familiarity, as though they were developed by a tag team of Maurice Sendak and Walt Disney."[48] Olly Richards of Empire wrote, "It's gorgeously designed, deftly written and frequently laugh-out-loud funny. For child or adult, this is a fantasy to get lost in."[49]The Washington Post's Michael O'Sullivan also gave the film a positive review and said, "Thoughts become things. That's the message of Rise of the Guardians, a charming if slightly dark and cobwebbed animated feature about how believing in something makes it real, or real enough."[50]Roger Ebert of the Chicago Sun-Times gave the film three stars out of four and wrote in his review, "There's an audience for this film. It's not me. I gather younger children will like the breakneck action, the magical ability to fly and the young hero who has tired of only being a name." Though he did say, "Their parents and older siblings may find the 89-minute running time quite long enough."[51]
Todd McCarthy of The Hollywood Reporter called the film "a lively but derivative 3D storybook spree for some unlikely action heroes."[3] Conversely, Justin Chang in Variety said, "Even tots may emerge feeling slightly browbeaten by this colorful, strenuous and hyperactive fantasy, which has moments of charm and beauty but often resembles an exploding toy factory rather than a work of honest enchantment."[52]Joe Morgenstern of The Wall Street Journal found that the film "lacks a resonant center," and that the script, "seems to have been written by committee, with members lobbying for each major character, and the action, set in vast environments all over the map, spreads itself so thin that a surfeit of motion vitiates emotion."[53]
Box office
Rise of the Guardians grossed $103.4 million in the United States and Canada, and $203.5 million in other countries, for a worldwide total of $306.9 million.[5]
In North America, the film opened to $32.3 million over its extended five-day weekend, and with $23.8 million over the three-day weekend, it reached fourth place behind The Twilight Saga: Breaking Dawn – Part 2, Skyfall, and Lincoln. The film's opening was the lowest debut for a DreamWorks Animation film since Flushed Away.[47] While the film did gross more than double of its $145 million budget, it still did not turn a profit for DreamWorks Animation due to its high production and marketing costs, forcing the studio to take an $87 million write-down.[6] This marked the first time that the studio had lost money on an animated film since Sinbad: Legend of the Seven Seas.[6][7] As a result of this combined with other factors, in February 2013, the studio announced it was laying off 350 employees as part of a company-wide restructuring.[7]
Additionally, the studio was heavily dependent on the success of Rise of the Guardians to fund other studio projects, most notably, the ill-fated Me and My Shadow project. But due to the failure to gain a stable box office response, it heavily affected the studio's ability to release original movies.[citation needed]
A video game based on the film was released by D3 Publisher on November 20, 2012 in North America,[91] and released on November 23, 2012 in Europe.[92] It allows gamers to lead the Guardians in their battle against Pitch. The game is a 3D beat-em-up, where the player travels through each of the worlds: Burgess, North Pole, Bunnymund Valley, Tooth Palace, and Sandman's Ship, to fight Pitch's army of Nightmares. The player can switch between all five guardians at any time, and freely customize their powers, and they learn new special abilities as they level up. All the game versions support up to 4-player gameplay.[93] It is available on the Wii, Wii U, Xbox 360, PlayStation 3, Nintendo DS, and Nintendo 3DS.[94]
Possible sequel
After the release of the film, the creators of Rise of the Guardians expressed hope that the strong average grade of "A" given to the film by audiences surveyed by CinemaScore and an enthusiastic word-of-mouth would gather support for the "chance to make a sequel or two."[95] Author and co-producer of the series, William Joyce, also mentioned in March 2013 that he was still in talks about a sequel with DreamWorks Animation: "There is something that we are proposing that we hope they will want to do."[96] As of July 2023, no future films have been produced or developed.[citation needed]
^ abcShaw, Lucas (February 27, 2013). "DreamWorks Animation to Lay Off 350 Employees". The Wrap. Archived from the original on February 28, 2013. Retrieved February 26, 2013. The Glendale, Calif.-based company posted a loss of $83 million in the fourth quarter of fiscal year 2012 due to development costs and the poor performance of its latest film, Rise of the Guardians.
^"Rise of the Guardians – Yetis". DreamWorks Animation Rise of the Guardians official Facebook page. October 17, 2012. Archived from the original on February 21, 2023. Retrieved October 18, 2012. Natives of the North Pole, Yetis are the blue-collar workers in North's toy factory. Not only did they build the Ice Castle and workshop for North, the Yetis would also do anything for him and serve him loyally.
^Tooth (June 13, 2012). "You remembered to floss, right?". DreamWorks Animation Rise of the Guardians official Facebook page. Archived from the original on February 21, 2023. Retrieved October 29, 2012.
^Marchiafava, Jeff (June 7, 2012). "Rise of the Guardians". Game Informer. Archived from the original on September 17, 2012. Retrieved November 8, 2012.
^"E3 2012 : Rise of the Guardians annoncé". JeuxVideo.com. June 6, 2012. Archived from the original on June 9, 2012. Retrieved June 9, 2012. 'Les versions PS3, Xbox 360, Wii, DS et 3DS sont attendues pour cet automne, et la déclinaison Wii U est déjà confirmée. / The PS3, Xbox 360, Wii, DS and 3DS are expected this autumn and the ... Wii U is already confirmed.