A train simulator (also railroad simulator or railway simulator) is a computer based simulation of rail transport operations. They are generally large complicated software packages modeling a 3Dvirtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world. Because of the near view modeling, often at speed, train simulator software is generally far more complicated software to write and implement than flight simulator programs.
PS Technology, an American company based in Boulder, CO.[14]
Zusi 3 Professional, a German Professional Software to train and educate train drivers. (There is even a Hobby Version for the Community.) The possible routes in the Simulator can go mainly threw Germany, but also Austria, little Italy and some French.
Signaller training simulators have been developed by Funkwerk in Germany,[15][16] The Railway Engineering Company (TRE) in the UK,[17][18] OpenTrack Railway Technology in Switzerland,[19][20] and PS Technology in the US.[21]
There are various types of train driving simulators that are adapted to varying training needs and can be combined to meet operators' training needs in the most efficient way.
Similarly to flight simulators, train simulators can be a replica of a full driving cabin, on a one-to-one scale. This type of simulator is opted for when a train operator needs an immersive training tool for particularly effective training sessions.[22]
Certain simulators can uphold a certain level of immersion while optimising the space of a training room. When a certain balance between immersion and scalability is needed, this type of simulator is chosen by instructors.[23]
When a train operator has various training centres, it is sometimes easier and more logical to invest in smaller simulators that can be transported from one centre to another.[24] The company Transurb Simulation was the first to propose such a tool, which has now been adopted by many operators around the world and is becoming of a growing interest for smaller operators.
Train driving simulation games usually allow a user to have a "driver's view" from the locomotive's cab and operate realistic cab controls such as throttle, brake valve, sand, horn and whistle, lights etc.
Train driving simulation software includes:
BVE Trainsim (originally Boso View Express[25][26][27]) is a Japanese three-dimensional computer-based train simulator.[27] It is notable for focusing on providing an accurate driving experience[27][28][29] as viewed from inside the cab, rather than creating a network of other trains—There are no outside views, drivers can only look directly ahead, and other trains passed along the route are only displayed as stationary objects.[27][30][31]
Densha de Go!, a Japanese train simulation game series focused on driving, developed by Taito.
Diesel Railcar Simulator, a train simulator focusing on British diesel-mechanical railcars.
Rail Simulator, a spiritual successor to MSTS also developed by Kuju Entertainment.
Train Simulator (originally RailWorks), a successor to Rail Simulator created when a new company, Rail Simulator Developments Ltd, purchased the rights. In 2013 RSDL rebranded themselves as Dovetail Games, and renamed Railworks to simply Train Simulator.
Zusi 3 Hobby, an offshoot of the professional version with the identical programme versions, with real tracks recreated by the community. Actual existing Train Network on this map in light green, but is regularly updated to bigger networks. [1]
Mechanik EN57[32] and MaSzyna,[33] freeware train simulators mainly focusing on Polish mainline rolling stock.
Train Sim, a mobile phone Train Simulator developed by 3583 Bytes using the Unity Engine.
The PC game 3D Ultra Lionel Traintown, amongst some others, give a different experience to driving, by being in a 3rd person omniscient perspective, controlling the trains from a bird's eye view.
Peripherals specifically designed for use with driving simulations include RailDriver by US manufacturer P.I. Engineering. RailDriver is a programmable desktop cab controller with throttle, brake lever and switches designed to work with Trainz, TrainMaster, Microsoft Train Simulator and Rail Simulator.[34]
Railroad-themed strategy simulation video games are focused mostly on the economic part of the railroad industry rather than on technical detail. The A-Train series (1985 to present) is an early example. Chris Sawyer's Transport Tycoon (1994) was an influential game in this genre,[35] spawning remakes such as Simutrans (1999 to present), OpenTTD (2004 to present) and Sawyer's own Locomotion (2004). Sid Meier designed two railroad simulations: Railroad Tycoon (1990) and Railroads! (2006). The Railroad Tycoon series itself inspired other rail games such as Rails Across America (2001).[36]
Train simulators are particularly popular in Japan, where rail transport is the primary form of travel for most citizens.[39] Train video games have been developed in Japan since the early 1980s, with Sega's arcade action gameSuper Locomotive (1982) being an early example, before more realistic train simulators emerged, such as Ongakukan's Train Simulator series (1995 debut) and Taito's Densha de Go series (1996 debut),[39] as well as train business simulations such as the A-Train series (1985 debut).[40] Non-commercial Japanese sims include the freeware BVE, first released in 1996, which was later remade as the free and open-sourceOpenBVE.
One of the first commercially available train simulators in the West was Southern Belle, released in 1985. The game simulated a journey of the Southern Belle steam passenger train from London Victoria to Brighton, while at the same time the player must comply with speed limits, not to go too fast on curves and keep to the schedule. It was followed with Evening Star in 1987. The first two train simulators to achieve large sales in the West, Microsoft Train Simulator and Trainz, arrived within a few months of one another in 2001. These featured differing design philosophies - Microsoft Train Simulator focused on providing a realistic driving experience, whereas Trainz focused more on the ability of the user to create their own content such as trains and routes.
The developers behind Microsoft Train Simulator, Kuju Entertainment, later released a spiritual successor called Rail Simulator, which was later purchased by a separate company and rereleased as Railworks.
^Ryland, H. (2005). "Operations - the value of training simulators [railway signaller training]". IEE Seminar on Safety Assurance. Vol. 2005. p. 17. doi:10.1049/ic:20050418. ISBN0-86341-574-1. Since the Cullen Report into the accident at Ladbroke Grove, there has been increased pressure to improve the training of railway signallers. The Railway Engineering Company has responded to this situation by providing comprehensive signaller training systems. These have been installed for all workstations at all the IECC installations on Network Rail.
^Hürlimann, Daniel (20 September 2007). "OpenTrack presentation"(PDF). The 12th Conference of the railML Initiative (in German). RailML.org. Archived from the original(PDF) on 27 July 2011. Retrieved 2009-03-14.
^ abcd"Announcing Boso View Express (BVE)". Train Simmer. 2001-02-26. Archived from the original on 2008-10-07. Retrieved 2009-08-14. Boso View Express (BVE) is a freeware 3D train simulator ... under development since 1996. ... nor does it offer dynamic scenery (moving trains). It does feature ... trains that react accurately
^"Microsoft Train Simulator". CBS Interactive. 2005-01-03. Retrieved 2009-08-14. BVE ... physics are comparable with the real trains. ... Plenty of routes and trains are available free too!
^Baum, Peter. "Mechanik/ BVE". Archived from the original on May 23, 2007. Retrieved 2009-08-14. the trains actually rock back and forth and lean into turns ... has still remained popular due to its superior sound, train handling characteristics, and its easily modifiable components.
^Barten, Alfred (2005). "Virtual Railroading/Train Simulation FAQs". Archived from the original on 6 February 2005. Retrieved 14 August 2009. BVE is built linearly. There is no opportunity to branch, unless the branched version is treated as a second route. ... BVE routes can also be built using Notepad
^Hanstater, David. "Editorial: BVE Train Simulator". Atomic Systems IP. Retrieved 2009-08-14. BVE is much smaller ... the only view is straight forward through the cab window. There are no outside views
^Scott Osborne (October 12, 2001). "Rails Across America Review". GameSpot. Archived from the original on January 24, 2013. Retrieved 2009-11-09. While admittedly inspired by the hit Railroad Tycoon series, Rails Across America takes a broader approach to rail empire building and offers some novel, entertaining features.