Flux was a software suite released by Media Machines which consisted of Flux Player and Flux Studio.

Flux Player was a VRML/X3D viewer that worked both as plugin in Internet Explorer, and as standalone program in Windows. Flux Studio was a VRML/X3D editor that worked in Windows. Both programs supported Windows Me/2000 and higher.

Flux Player and Flux Studio were freely downloadable for any usage under a proprietary Flux Player and Flux Studio license.[1]

Flux software was developed by Tony Parisi, who coworked with Mark Pesce on the development of the experimental VRML prototype called Labyrinth. Flux Studio could successfully import and export *.WRL, *.X3DV and *.X3D files.

Initial distribution version of Flux Player 2.0 and Flux Studio 2.0 was released on February 21, 2007; while final distribution version of Flux Player 2.1 and Flux Studio 2.1 was released on May 28, 2007.[2]


In May 2008, MediaMachines became Vivaty,[3] and the Flux software was rebranded as Vivaty.[4] However, on April 16, 2010, Vivaty shut down[5][6] and was subsequently acquired by Microsoft.[7]


  1. ^ "License Agreement". Archived from the original on 2017-07-10.
  2. ^ "Flux Player and Flux Studio". Archived from the original on 2019-02-16. Retrieved 2019-02-16.
  3. ^ "Stocks". Bloomberg.com. 15 December 2023.
  4. ^ "eXhibition:editor3D". Archived from the original on 2015-11-17. Retrieved 2010-06-15.
  5. ^ "Vivaty shuts down site for user-generated virtual scenes". March 31, 2010.
  6. ^ Koster, Raph (March 31, 2010). "Vivaty is closing down". Raph's Website.
  7. ^ "Microsoft Buys Vivaty For New Project, May Be Looking For More".