This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages) A major contributor to this article appears to have a close connection with its subject. It may require cleanup to comply with Wikipedia's content policies, particularly neutral point of view. Please discuss further on the talk page. (July 2015) (Learn how and when to remove this message) The topic of this article may not meet Wikipedia's notability guidelines for companies and organizations. Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention. If notability cannot be shown, the article is likely to be merged, redirected, or deleted.Find sources: "MokkoStudio" – news · newspapers · books · scholar · JSTOR (July 2015) (Learn how and when to remove this message) (Learn how and when to remove this message)
Mokko Studio
IndustryAnimation and Special effects

Mokko Studio was a Canadian visual effects and animation firm. The company operated in three main markets, film, television and also commercials. The company employed over 70 artists, and was located in Montreal, Quebec, Canada. The company was co-founded by Danny Bergeron and Alain Lachance.


Mokko Studio first began its operations in 2003, when the company was co-founded by Danny Bergeron and Alain Lachance. Since the company's inception, Bergeron has been responsible for leading the studio, while Lachance manages the creative side of the firm.[1] Mokko has been responsible for working on various film projects such as Riddick and Underworld: Awakening.[2]


Since the company's foundation in 2003, they have worked on various projects. One of their early breaks came within the first year, when they worked on the visual effects for the video game The Lord of the Rings: War of the Ring.[3] Over the next three years the company worked on a number of TV series, including Mars Rising[4] and the CGI for Clash of the Dinosaurs.[5]

Following the company's success in video games and TV series, they moved into film special effects and animation. Within the first few years, Mokko had developed effects and animation for the horror fil Silent Hill.[6] and X-Men Origins: Wolverine. In 2012, the company received investment of $200,000 in order to expand their operations.[7] In September 2013, they featured on after they designed a number of special effect creatures for the film Riddick. It was the third film of the trilogy, that was released in 2013. Mokko was responsible for designing lifelike jackals and mud demons for the film.[8][9]


  1. ^ ""About the Management Team"". Mokko Studio. Retrieved 4 February 2014.
  2. ^ ""Alain Lachance - Mokko Studio"". IMDB. Retrieved 4 February 2014.
  3. ^ ""Full Cast & Crew: The Lord of the Rings - Visual Effects"". IMDB. Retrieved 4 February 2014.
  4. ^ ""Credits"". Race to Mars. Archived from the original on 30 January 2014. Retrieved 4 February 2014.
  5. ^ ""Clash of the Dinosaurs"". Tim Goodchild. Retrieved 4 February 2014.
  6. ^ ""Living a Nightmare"". CGW. Retrieved 4 February 2014.
  7. ^ ""Government of Canada lends financial support to Mokko Studio"". Canada Economic Development. Retrieved 4 February 2014.
  8. ^ ""Mokko Studio VFX Producer Marc A. Rousseau on Riddick"". StudioDaily. 25 September 2013. Retrieved 4 February 2014.
  9. ^ ""Mokko creates 300+ VFX for 'Riddick'"". Post Magazine. Retrieved 4 February 2014.