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Teenage Mutant Ninja Turtles Adventures
Teenage Mutant Ninja Turtles Adventures No. 1 (August 1988)
Publication information
PublisherArchie Comics
FormatOngoing series
Publication dateAugust 1988 – October 1995
No. of issues72
Creative team
Created byRyan Brown
Steve Murphy
Kevin Eastman
Peter Laird

Teenage Mutant Ninja Turtles Adventures is an American comic book series that was published from August 1988 to October 1995 by Archie Comics. The series, which was aimed at a younger audience than other Teenage Mutant Ninja Turtles comics at the time, ran for 72 issues. In addition, there were numerous annuals, specials, and miniseries.

Publication History

Teenage Mutant Ninja Turtles Adventures debuted in August 1988 as a three-part miniseries and was aimed at a younger audience than Mirage Studios' Teenage Mutant Ninja Turtles comic book series.[1][2] It initially adapted episodes from the 1987 animated television series, but by issue #5, Kevin Eastman and Peter Laird handed the comic over to Mirage artists Ryan Brown and Stephen Murphy.[3] Under their guidance, the series moved to original storylines, often incorporating social and environmentalist themes, and introduced several new characters.[2][4] The main series ran for 72 issues, ending in October 1995;[5] in addition, there were numerous annuals, specials and, miniseries. An ongoing spinoff series, Mighty Mutanimals, features a team of supporting characters.[6]

Major story arcs

Heroes in a Half Shell: Mini-series #1–3

This mini-series adapts the first five episodes of the 1987 TV series: "Turtle Tracks", "Enter the Shredder", "A Thing About Rats", "Hot Rodding Teenagers from Dimension X", and "Shredder & Splintered". The Turtles team up with April O'Neil and confront Shredder, Krang, Bebop and Rocksteady for the first time.

Issues #1–4

Adapts the second season episodes of the animated series: "Return of the Shredder" and "The Incredible Shrinking Turtles". The Eye of Sarnath plot thread is developed in future issues, taking a different path than the animated cartoon.
TMNT Adventures #7

Issues #5–11

Introduces fellow mutants, Man-Ray, Leatherhead, Wingnut and Screwloose (who later form the Mighty Mutanimals). Also introduces concepts such as Cudley the Cowlick, Stump Asteroid and its intergalactic wrestling, the Turtles' wrestling costumes, and the polluted Earth in the future. After returning from Stump Asteroid, the Turtles meet Wingnut and Screwloose who seek revenge on Krang for destroying their home planet Huanu, and later confront the Rat King for the first time. The Turtles battle the mutant villains, Wyrm and Scumbug, as well as the spy-turned-mutant, Chameleon. These issues offer decidedly different character origins and interpretations than the animated cartoon series.

Issues #12–13

The Turtles are recruited by Cherubae to the planet of Hirobyl to battle the Malignoids, an alien, bug-like army sent out by Maligna. The battle is exploited by Stump Asteroid television. The Turtles are joined by Leatherhead, Wingnut and Screwloose, and other intergalactic wrestlers. Shredder, Krang, Bebop, and Rocksteady are connected with the alien threat, and Cherubae banishes them across the universe as punishment (Shredder to an Earth prison, Krang to the landfill planet Morbus, and Bebop and Rocksteady to an Eden World planet). Cherubae is revealed to be the sorceress who mutated Leatherhead as Mary Bones (her Earth disguise, Cherubae is her true form) and Leatherhead renounces his former life as helping Shredder for a while to become a wrestling idol on the Stump Asteroid, as he was seen as a monster on the Earth.

Issues #14–18

The Turtles return to Earth just in time to rescue April O'Neil from poachers in the rain forest of Amazonas, Brazil. They are aided in their tropical adventures by Jagwar, Dreadmon, and Man-Ray. Upon their return to New York City, Mondo Gecko is introduced and joins the Turtles after he decides to break up with his girlfriend, Candy Fine, believing his mutation from human to human-lizard would make their relationship impossible to pursue.

Issues #19–20

Evil businessman, Null, sends his alien lackeys, Scul and Bean, to attack the Turtles. The Turtles, Splinter, April, and Mondo Gecko are rescued by rats which Splinter summons to chew through their ropes. Having beaten Scul and Bean to a standstill, the aliens escape (but not before Raphael and Mondo can sneak aboard their spacecraft). Together with Man-Ray, Jagwar, Dreadmon, Leatherhead, Wingnut and Screwloose (the newly formed Mighty Mutanimals), Raph and Mondo defeat the alien warlord, Maligna (this arc overlaps with the events of Mighty Mutanimals mini-series #1–3). While Raphael is away fighting with the Mighty Mutanimals, the remaining Turtles meet Chu Hsi, a firefighter in Chinatown, New York City who is empowered with an ancient Warrior Dragon (popularly known as "Hothead") spirit after an old man tries to help him by throwing some mystic East Asian substance into a burning house where the firefighter tries to help a child. Together with their new ally they defeat a giant Foot robot, which is later revealed to have been a ruse by Shredder to get the Turtles to show themselves. The Warrior Dragon defeats the giant Foot robot by throwing it on the Statue of Liberty.

Issues #21–25

April O'Neil is revealed to have obtained competence with the katana sword under Splinter's instruction, and together they aid the Turtles in their battles against Vid Vicious and Shredder. Raphael returns to help defeat Shredder and aid his friends in the final fight with Krang, who has allied with Bellybomb to take possession of Shredder's body. The alien turtle Slash battles the Turtles for the first time. The Turtles remove Krang from Shredder's body and remind Shredder he owes them.

Issues #26–27

This storyline explores environmental political issues. In The Keeper, an extraterrestrial spacecraft lands in Tibet, and out comes Boss Salvage who abducts rare animals from the Earth, among them the Yeti T'Pau who searches help by Splinter. Boss Salvage also abducts the Loch Ness Monster, Bigfoot and a merman. The reason is that he sees no future for them on the Earth because of pollution, but the Yeti persuades Boss Salvage that there still is hope, referring to all who are engaged in environmental politics. In In the Dark, animals are mutated after illegal industrial pollution in Innsmouth, Massachusetts and April makes a report about illegal pollution. She calls the turtles, and they also get help from the local teenage girl Beth Ann. The mutants want revenge on humanity, and poison the food with substances that put humans in a zombie-like state.

Mightnight Sun: Issues #28–30

Continued from the April O'Neil backup stories in issues #24–27, the Turtles, Splinter, and April travel to Japan (by stowing away aboard an airplane) to rescue Fu Sheng and Chu Hsi (Chu Hsi is the human alter ego of The Warrior Dragon from issue #20) since Chu Hsi is kidnapped by ninjas in Chinatown, New York City and sent to Hiroshima, Japan. They battle the samurai-masked villain Chien Khan (a fusion of the French word for 'dog' and the Turkish/Mongol term for 'great leader;' essentially "Dog King", since he is really an anthropomorphic dog) and his humanoid vixen warrior, Ninjara. Chien Khan forces Fu Sheng to summon the Warrior Dragon (if not he will use a knife to kill a young teenage girl, the street child Oyuki Mamisha who later becomes friend to April O' Neil) whom Chien Khan uses to brainwash with a witchcraft and destroy a nuclear power plant and set free an interdimensional demon. Chien Khan's recklessness regarding the nuclear plant enrages Ninjara, who decides to help the Turtles defeat him. Through meditation, Splinter is able to summon the ancient deities, Izanagi and Izanami, who defeat the demon and free the Warrior Dragon from Chien Khan's witchcraft. The Turtles and Ninjara defeat Chien Khan and his men before he escapes in the confusion. Ninjara has a change of heart. She decides to accompany the Turtles and leave her criminal life behind.

Issues #31–36

The heroes have further adventures in Japan, the Japanese culture and religion is studied, and gangsters who illegally make money on sumo wrestling are stopped. Raphael and Ninjara become close and April and Chu Hsi share a kiss. The Turtles, Splinter and Ninjara begin a long quest on land and sea heading west while the human characters fly back to New York City. In Tibet the heroes fight, with the help of a four armed anthropomorphic tiger named Katmandu, to protect the incarnation of a lama (who happens to be Charlie Llama, an anthropomorphic llama) from the evil Chinese wizard Mang-Thrasha who kidnapped Charlie Llama from his Crystal Palace. The Whirling Dervishes and skeleton versions of them are fought. When the group finally arrive, Charlie Llama dies while a young woman gives birth to a child. Journeying through the deserts in the Middle East, the group is attacked by Al'Falqa who believes they have stolen the Black Stone of Mecca. The sacred stone has actually been stolen by Shredder and a cat mutant, Verminator-X, from the future. The black stone is saved by the heroes before the villains disappear in a mysterious vortex-window. They also plan to kidnap Splinter, but give him back since Shredder owes the Turtles after they helped him escape from Krang.

Issue #37

Cudley the Cowlick appears in the Middle East desert before the gang and proposes to take them to Stump Asteroid for another wrestling competition. If the Turtles participate Cudley will then drop everyone back on Earth at any location they desire, including New York. The Turtles agree, compete against each other, and Donatello emerges victorious and also defeats Cryin' Houn', here known as "El Mysterio".

Issues #38–39

In a three issue crossover with the Mighty Mutanimals (one of the issues was a Mighty Mutanimals comic), the Turtles fight the Four Horsemen of the Apocalypse and Null in Brazil.

Issues #40–41

In issue #40, as he and his brothers sail home, Donatello is taken by a spirit to 1492 where he and his brothers encounter Christopher Columbus (who reached the Americas that year). The Turtles must defend the natives from Columbus' raids, but it all turns out to be in vain as the natives are either captured as slaves or die of disease. In #41, Raphael, while on a date with Ninjara to show her around New York City, is reminded of the Turtles battle against a mammoth mutant. The parts of the story in the present are drawn by Chris Allan, while the flashbacks are drawn by Ken Mitchroney, who drew the earlier issues of the comic in the era the flashbacks take place in.

The Future Shark Trilogy: Issues #42–44

The Turtles, Splinter and Ninjara are taken to the future by the future versions of Raph and Don. Don explains how in the future, some time after Splinter's death because of old age, global warming has melted the polar ice caps and left most of New York City under water. The present-day Turtles have already seen this earlier, after a mistake by Cudley the Cowlick after their first visit to the Stump Asteroid, and said it was a possible future. This created a rat problem but Don invented robot traps to eliminate the rats, much to the Rat King's chagrin. His robots won Don fame and wealth, which he used to fund his company Turtleco, along with a talented young cat mutant named Manx. Manx began to enhance himself as a cyborg named Verminator-X, obsessed with becoming immortal. Soon he and Don were archenemies.
Verminator-X, the shark mutant Armaggon, and a time displaced version of the Shredder (from issue #36) broke into Turtleco, kidnapped the future Mike and Leo and stole Don's experimental time slip generator. When Raph attempted to stop them, his eye was blown out by one of Armaggon's missiles. Don built another machine in order to get reinforcements in the past. Armaggon works on powering the machine with Adolf Hitler's brain, the Roswell Alien's bones and the white stone of mecca so he and his cohorts can rule all of space and time. Splinter, Ninjara and the six Turtles ambush the bad guys with a time slip, but Armaggon escapes, taking Leo as a hostage, into his machine with both Raphs and the present-day version of Don in pursuit. While the remaining Turtles battle Shredder and Verminator-X, the Rat King shows up to get his revenge on Future Don, using his powers to control Splinter. Luckily, the Turtles have a surprise ally in Merdude, tricking Verminator-X to fire his blaster, destroying the wall and letting sea water come in to free Future Leo and Mike which turns the tide in favor of the Turtles. Don and the two Raphs pursue Armaggon in a mystical swamp land some local fairies call Thantia. The two Raphs use their shared training to kick Armmagon over a waterfall. They recover Leo and escape through a time hole created by Future Don, but leave Armaggon stranded in Thantia.
All eight Turtles, Past and Future, say their goodbyes. They send Shredder back to his own time with his memories of this erased but Verminator-X escapes their custody. Before the Turtles are sent home, Future Raph bid a tearful farewell to Ninjara and gives his younger self an ominous warning about the fragility of relationships. In the final panel, we see Armaggon next to a destroyed Turtleco building, revealing Thantia is an even farther future version of Earth.

Mutations: Issue #45

Splinter reminisces back to when he was human, how Oroku Saki became the Shredder, and the events that lead him to New York and the origin of the Teenage Mutant Ninja Turtles. Splinter also reflects on their adventures with old enemies and meeting new friends (Mighty Mutanimals). Splinter catches the Turtles and Ninjara working on his surprise birthday party.

Issue #46

Ninjara's brother Naga comes to the Turtles location to tell them that the elder (Ninjara's grandmother) of their clan was captured by a hunter for sport. Raph goes with Ninjara and Naga to their homeland to confront the hunter. The hunter captures the three of them, but the elder who was captured herself frees them all. The hunter follows them, so the elder uses a Torii to open a gateway as a means of escape, but the hunter goes into the Torii after them. The gateway leads them to the underworld and they are approached by a female demon. The only way back is to go through the Torii (portal) at the edge of a cliff, but only those who are "pure of heart" can walk through the Torii and return home. The hunter walks through, but falls to his death. Then the Elder goes through the portal back to Earth; Naga, Ninjara, and Raphael follow.

Issue #47

The Turtles (minus Raphael) and Splinter race off to an emergency they saw on the news. A creature named Sarnath, who is a Triast created by the Mergia, and his pet Qark (a "dino-dog" creature with a spiked tail) were causing the disturbance. Qark was captured and the news reporter (McIntyre) who was covering the disturbance was about to reveal Qark live on TV. The Turtles and Splinter quickly help Qark escape, but for a moment Qark, the Turtles, and Splinter were caught on camera and then vanished within seconds to escape. From there the Turtles minus Splinter go with Sarnath in his spacecraft to pick up Raphael and Ninjara as they head on to Dimension X.

Black Hole Trilogy: Issues #48–50

The Turtles with Ninjara, Sarnath, and Qark begin to travel in space when they are suddenly under attack near an unstable black hole. The ship gets partially destroyed and Sarnath gets sucked into the black hole, while the Turtles are saved by the Nova Posse, who are working with the Armada to stop a greater evil. Donatello is abducted by the Sons of Silence while all that remains is his suit, which Leonardo discovers.
MEGADEATH: Mini Series (Part I of VII)
A picture of the Mighty Mutanimals is shown. A group of villains known as the Gang of Four: Waster, Fist, Dead-Eye, and Lynch, start shooting at the picture as they prepare to kill the Mutanimals.

The Sons of Silence abduct Donatello and communicate with him telepathically. Sarnath is found in the same limbo that they are in, technically located within the black hole. The Turnstone is present, which was thought to have been put out of existence (a reference back to issue #13). Donatello begins to communicate with the Turnstone. The Armada, which includes the Nova Posse, Cudley, and some more old friends, prepare to battle against Emperor Mazool, who wants to rule the rest of Dimension X. The Armada moves in and attacks as the black hole begins to double in size with no sign of stopping.

MEGADEATH: Mini Series (Part II of VII)
Future Donatello and Raphael come through a time portal to warn the Mighty Mutanimals what is going to take place. Donatello brings his equipment to help build their headquarters and make preparations to defend them from the Gang of Four. Just then the Gang of Four arrive, fully loaded, ready to take everyone out.

Terracide: Issues #55–57

The present-day Turtles are returning home in an airplane with the recently blinded Michaelangelo when they are attacked by Dead-Eye. Future Don and Raph come to the present to find the Mutanimals dead and Slash attacks them. Candy stops Slash and tells of how the Mutanimals really died. After burying the Mutanimals, Future Don, Raph, Candy, and Slash head out to find the present-day Turtles. They find out that the plane carrying the Turtles crashed and the Coast Guard picked up the pilot and Mike. They land on a nearby island to come up with a plan when they are attacked by Null and his minions. The Turtles take care of the minions, while Candy is kidnapped by Null. The Turtles go after Null while present-day Leo and Don goes after Mike. The group chase Null to Maligna's Hive World hidden on the dark side of the moon. Their ship was used as a distraction while they "time slipped" their way onto the hive world. Present-day Raph leads the way and Slash attacks the hive heart, alerting Maligna of their presence. The hive attacks and they save Candy as the hive slowly plunges into the sun. Slash tells them to leave while he prevents "the insects" from repairing the ship. Slash and the hive world burn up in the sun as the Turtles escape.

Early Years: Issue #58

While in lock-up, Mike recounts how the Turtles got their colors: Three thugs stole a chip and used the sewers to escape, interrupting the Turtle's training. The thugs shot at the Turtles and the Turtles fought back. After dispatching the thugs, Master Splinter mistakenly scolded Don because they were all wearing red masks, so he couldn't tell them apart. After Mike accidentally broke a vase but wouldn't take the blame, they were all punished. They came up with a plan to take the tests that they each excelled at. Master Splinter realized their deception and came up with a plan to trick them. In the next test he only gave Mike the perfect score so that the brothers would fight amongst themselves. The thugs came back looking for the lost chip. The Turtles defeated them and turned them in to the cops. The Turtles came up with colored caps to identify themselves, but later changed to their colored masks and initialed belts.

Blind Sight: Issues #59–60

Issue #61

Cyber Samurai Mutant Ninja Turtles: Issues #62–66

Moon Eyes Saga: Issues #67–70

The Early Years: Issues #71–72


Archie Comics also released several spin-offs of the main Teenage Mutant Ninja Turtles Adventures title. Mighty Mutanimals featured a team made up of the Turtles' mutated animal allies.[7] Other spin-offs included miniseries such as April O'Neil, which gave the Turtles' ally the lead role, and comics starring characters like Merdude and Leatherhead.[8] One one-shot depicted the Turtles meeting Archie Andrews.[7]


Main characters

Supporting characters

Collected editions

Archie reprinted the ongoing series in a digest format series titled Teenage Mutant Ninja Turtles Classics Digest which they published quarterly from 1993-1994, lasting 7 issues, with every digest reprinting three issues each, collecting Teenage Mutant Ninja Turtles Adventures (Vol. 2) issues #5-#25. In celebration of the Teenage Mutant Ninja Turtles' 25th Anniversary, Archie Comics released a 104-page, full-color trade paperback collection of the three issue mini-series (Vol. 1) #1–3 in 2009, which was the adaptation of the original animated show's miniseries "Heroes in a Half Shell". Mirage Studios also printed a trade for the 25th anniversary, titled Future Tense reprinting Mighty Mutanimals #7 and TMNT Adventures #42–44 and #62–66 in July 2009 in black and white. Future Tense was released to coincide with a planned release of the storyline from Mirage entitled Forever War, but this eventually was canceled. In 2012 IDW Publishing started releasing the paperback collection of the TMNT Adventures (Vol. 2) series in 16 volumes collection. Despite including most of the run, IDW decided not to include issues #32-37 for the paperback collection due to being culturally offensive.

Title Material collected Pages Publication date ISBN
Teenage Mutant Ninja Turtles: Collected Series: Volume One Teenage Mutant Ninja Turtles Adventures (Vol 2) #5–7 88 1991 1-879450-03-8
Teenage Mutant Ninja Turtles: Collected Series: Volume Two Teenage Mutant Ninja Turtles Adventures (Vol 2) #8–10 88 1991 1-879450-04-6
Teenage Mutant Ninja Turtles: Collected Series: Volume Three Teenage Mutant Ninja Turtles Adventures (Vol 2) #11–13 88 1991 1-879450-05-4
Teenage Mutant Ninja Turtles: Collected Series: Volume Four Teenage Mutant Ninja Turtles Adventures (Vol 2) #14–16 88 1991
Teenage Mutant Ninja Turtles: Volume One Teenage Mutant Ninja Turtles Adventures (Vol 2) #5–9 120 1991
Teenage Mutant Ninja Turtles: Heroes in a Half-Shell Teenage Mutant Ninja Turtles Adventures (Vol 1) #1–3 104 May 27, 2009 978-1879794429
Teenage Mutant Ninja Turtles: Future Tense Teenage Mutant Ninja Turtles Adventures (Vol 2) #42–44, 62–66, Mighty Mutanimals #7 228 July 2009 978-0981949710
Teenage Mutant Ninja Turtles Adventures: Volume 1 Teenage Mutant Ninja Turtles Adventures (Vol 2) #1–4 120 August 23, 2012 978-1613772898
Teenage Mutant Ninja Turtles Adventures: Volume 2 Teenage Mutant Ninja Turtles Adventures (Vol 2) #5–8 124 November 22, 2012 978-1613774953
Teenage Mutant Ninja Turtles Adventures: Volume 3 Teenage Mutant Ninja Turtles Adventures (Vol 2) #9–12 124 January 24, 2013 978-1613775547
Teenage Mutant Ninja Turtles Adventures: Volume 4 Teenage Mutant Ninja Turtles Adventures (Vol 2) #13–16 124 April 4, 2013 978-1613775912
Teenage Mutant Ninja Turtles Adventures: Volume 5 Teenage Mutant Ninja Turtles Adventures (Vol 2) #17–20 124 August 1, 2013 978-1613776902
Teenage Mutant Ninja Turtles Adventures: Volume 6 Teenage Mutant Ninja Turtles Adventures (Vol 2) #21–22, Mighty Mutanimals #1–3 116 January 2, 2014 978-1613778340
Teenage Mutant Ninja Turtles Adventures: Volume 7 Teenage Mutant Ninja Turtles Adventures (Vol 2) #23–27 140 May 8, 2014 978-1613779408
Teenage Mutant Ninja Turtles Adventures: Volume 8 Teenage Mutant Ninja Turtles Adventures (Vol 2) #28–31 124 September 4, 2014 978-1631400827
Teenage Mutant Ninja Turtles Adventures: Volume 9 Teenage Mutant Ninja Turtles Adventures (Vol 2) #38–40, Mighty Mutanimals #6 124 January 29, 2015 978-1631402081
Teenage Mutant Ninja Turtles Adventures: Volume 10 Teenage Mutant Ninja Turtles Adventures (Vol 2) #41–44, Mighty Mutanimals #7 144 October 8, 2015 978-1631403842
Teenage Mutant Ninja Turtles Adventures: Volume 11 Teenage Mutant Ninja Turtles Adventures (Vol 2) #45–50 164 March 22, 2016 978-1631405624
Teenage Mutant Ninja Turtles Adventures: Volume 12 Teenage Mutant Ninja Turtles Adventures (Vol 2) #51–54 128 September 27, 2016 978-1631407130
Teenage Mutant Ninja Turtles Adventures: Volume 13 Teenage Mutant Ninja Turtles Adventures (Vol 2) #55–57, Mighty Mutanimals #8–9 144 May 9, 2017 978-1631408854
Teenage Mutant Ninja Turtles Adventures: Volume 14 Teenage Mutant Ninja Turtles Adventures (Vol 2) #58–61 120 November 21, 2017 978-1684050734
Teenage Mutant Ninja Turtles Adventures: Volume 15 Teenage Mutant Ninja Turtles Adventures (Vol 2) #62-66 136 July 3, 2018 978-1684051724
Teenage Mutant Ninja Turtles Adventures: Volume 16 Teenage Mutant Ninja Turtles Adventures (Vol 2) #67-72 152 December 18, 2018 978-1684053711


  1. ^ "The Complete History of Teenage Mutant Ninja Turtles". Mental Floss. 2015-06-27. Retrieved 2023-03-01.
  2. ^ a b CBCCPodcast (2022-12-05). "Teenage Mutant Ninja Turtles: The Archie Comics Era". Mysite. Retrieved 2023-03-01.
  3. ^ "30 Years of TMNT: Looking Back on "TMNT Adventures" with Dean Clarrain and Chris Allan [Interview]". Multiversity Comics. 2014-05-27. Retrieved 2023-03-01.
  4. ^ Amanda Dyar. "Teenage Mutant Ninja Turtles Adventures Volume #1-5 (Comic Series Review)". BioGamer Girl. Retrieved 2023-03-01.
  5. ^ Teenage Mutant Ninja Turtles Adventures. 1988.
  6. ^ "The Mighty Mutanimals". Archived from the original on 10 July 2007. Retrieved 2023-03-01.
  7. ^ a b Duncan, Randy; Smith, Matthew J. (2013). Icons of the American Comic Book: From Captain America to Wonder Woman. ABC-CLIO. p. 755. ISBN 978-0313399244. Retrieved May 5, 2015.
  8. ^ Booker, M. Keith (2014). Comics through Time: A History of Icons, Idols, and Ideas. ABC-CLIO. p. 953. ISBN 978-0313397516. Retrieved May 5, 2015.