Oniţiu, Petrović, Dawson & Fox
1st Pr. Kniest TT. 1930
FIDE Album 1914-1944/III
a8 black upside-down queen
f7 black upside-down queen
a2 black pawn
h2 black upside-down queen
a1 black king
c1 white king
h1 white upside-down queen
Mate in 8 (with grasshoppers Ga8, f7, h2 and h1)

Solution: 1.Gh3 Gh4 2.Gh5 Gh6 3.Gh7 Gh8 4.Ge7 Gd7 5.Gc7 Gb7 6.Ga7+ Ga6 7.Ga5+ Ga4 8.Ga3#

Fairy chess is the area of chess composition in which there are some changes to the rules of chess. The term was introduced by Henry Tate in 1914. Thomas R. Dawson (1889–1951), the "father of fairy chess",[1] invented many fairy pieces and new conditions. He was also problem editor of Fairy Chess Review (1930–1951).

Although the term "fairy chess" is sometimes used for games, it is more usually applied to problems where the board, pieces, or rules are changed to express an idea or theme impossible in orthodox chess.[2] Variations on chess intended to create complete, playable games are more typically referred to as chess variants.

Types of fairy chess problems

Types of changed rules in fairy chess problems include:

There are fairy chess problems that combine some of these changed rules.[clarification needed]

All entries in the world championships and in the FIDE Albums are divided into eight sections: directmates (2-movers, 3-movers and more-movers), endgame studies, helpmates, selfmates, fairy chess, retros, and mathematical problems.

Fairy chess literature

Books and pamphlets devoted to fairy chess:[3]

Periodicals devoted to fairy chess:[4]

See also


  1. ^ Pritchard, D. B. (2007). The Classified Encyclopedia of Chess Variants. John Beasley. p. 361. ISBN 978-0-9555168-0-1.
  2. ^ Pritchard, D. B. (1994), The Encyclopedia of Chess Variants, Games & Puzzles Publications, p. 107, ISBN 0-9524142-0-1
  3. ^ Dickins (1971), pp. 51–52
  4. ^ Dickins (1971), p. 52