Publication information
PublisherDC Comics
First appearanceJustice League vol. 2 #7 (May 2012)
Created byGeoff Johns
Gene Ha
In-story information
Member(s)Amanda Waller
Steve Trevor
Etta Candy
Sasha Bordeaux

A.R.G.U.S. is a government organization in DC Comics. A.R.G.U.S. first appeared in Justice League vol. 2 #7 and was created by Geoff Johns and Gene Ha.

Headed by Amanda Waller, A.R.G.U.S. is typically depicted as a parent organization for the previously established Checkmate and Suicide Squad organizations. Since its debut, A.R.G.U.S has been adapted into numerous television projects within the Arrowverse, the DC Extended Universe and DC Universe (both film and television), as well as numerous animated projects.

Publication History

Originally standing for Armed Revolutionaries Governing Under Secrecy, it became the Anonymous Ranger Group of the United States, then Advanced Research Group Uniting Super-Humans. Within the various television series set in the Arrowverse, as well as multiple animated, video game, and live-action projects, the acronym stands for Advanced Research Group United Support.

Fictional organizational history

A.R.G.U.S. is a United States federal agency operating under the jurisdiction of Homeland Security. It is under the command of Col. Steve Trevor and Director Amanda Waller. It is introduced in The New 52 (a reboot of DC Comics continuity) following Darkseid's invasion. A.R.G.U.S. acts as support and liaison to the Justice League, supplying them with resources and cleaning up afterwards. Trevor was asked to stand down as head liaison after their battle with Graves, having gotten too close to Wonder Woman.[1]

During the "Trinity War" storyline, A.R.G.U.S. later directly establishes the counterpart group to the Justice League in the form of the Justice League of America, of which Trevor is himself a member.[2] Dr. Arthur Light is called in by A.R.G.U.S. to examine the Secret Society's communication coin. While doing so, it is manipulated from the other side causing Light to be enveloped in a white light, giving him powers.[3] After seemingly losing control of his powers, Superman surrenders himself to A.R.G.U.S. at A.R.G.U.S. headquarters, the Question enters Superman's cell and releases him.[4]

During the "Forever Evil" storyline, Steve Trevor awakes at the remains of the A.R.G.U.S. headquarters in Washington, D.C., and learns from Etta Candy that the headquarters' destruction was caused by a massive spike in energy around Doctor Light's body and that A.R.G.U.S. and its agents have been completely exposed. After seeing the Crime Syndicate of America's broadcast, Trevor learns that the President of the United States is in danger as the President has a backup key that would assist in A.R.G.U.S. gaining their assets back.[5] After rescuing the President from Deathstroke, Copperhead, and Shadow Thief, Trevor uses the President's key to open A.R.G.U.S.' Green Room to keep the President and Candy safe. Then he heads to the Wonder Room which he has filled with mementos of his past relationship with Wonder Woman to use the Delphi Mirror to strike a deal with the Moirai.[6] While in the Green Room, Candy begins investigating about the founding of A.R.G.U.S.[7] Martin Stein takes Trevor and Killer Frost to his secret off the grid basement where he uses his teleportation devices to transport them to A.R.G.U.S.' Detroit station known as "The Circus". Inside, they encounter fellow A.R.G.U.S. agents, who allow Trevor to talk to one of their prisoners named Psi in hopes of seeing if she could psychologically disrupt the Firestorm matrix to free the Justice League. In the Green Room, the President and "Mr. Green" discuss a promotion with Candy.[8] "Mr. Green" later reveals the history of A.R.G.U.S. "Mr. Green" reveals himself to be a member of the Crimson Men who are looking to reshape A.R.G.U.S. through Trevor and Candy.[9]


Former members

In other media



Video games


  1. ^ Justice League vol. 2 #7
  2. ^ Johns, Geoff (w), Finch, David (a), Oback, Sonia, Jeromy Cox (col), Leign, Rob (let). "World's Most Dangerous Chapter One" Justice League of America, vol. 3, no. 1 (April 2013). DC Comics.
  3. ^ Johns, Geoff (w), Booth Brett (p), Rapmund, Norm (i), Dalhouse, Andrew (col), Leigh, Rob (let). "World's Most Dangerous Chapter Four: The Good, The Bad, and The Shaggy" Justice League of America, vol. 3, no. 4 (July 2013). DC Comics.
  4. ^ Johns, Geoff, Jeff Lemire (w), Mahnke, Doug (p), Almay, Christian, Keith Champagne, Doug Mahnke, Tom Nguyen (i), Eltaeb, Gabe, Nathan Eyring (col), Leigh, Rob (let). "Trinity War Chapter Two" Justice League of America, vol. 3, no. 6 (September 2013). DC Comics.
  5. ^ Gates, Sterling (w), Tan, Philip, Neil Edwards, Javier Pena (p), Paz, Jason, Jay Leisten, Javier Pena (i), Eyring, Nathan, Romulo Fajardo Jr., Hi-FI (col), Sienty, Dezi (let). "Part One: Issues of Trust" Forever Evil: A.R.G.U.S., no. 1 (December 2013). DC Comics.
  6. ^ Gates, Sterling (w), Edwards, Neil (p), Paz, Jason, Jay Leisten (i), Eyring, Nathan (col), Esposito, Taylor (let). "Part Two: Know Thyself" Forever Evil: A.R.G.U.S., no. 2 (January 2014). DC Comics.
  7. ^ Gates, Sterling (w), Edwards, Neil (p), Paz, Jason, Jay Leisten (i), Eyring, Nathan (col), Esposito, Taylor (let). "Part Three: Deals with Devils" Forever Evil: A.R.G.U.S., no. 3 (February 2014). DC Comics.
  8. ^ Gates, Sterling (w), Edwards, Neil (p), Paz, Jason, Jay Leisten (i), Eyring, Nathan (col), Sienty, Dezi, Taylor Esposito (let). "Part Four: Tipping Point" Forever Evil: A.R.G.U.S., no. 4 (March 2014). DC Comics.
  9. ^ Gates, Sterling (w), Edwards, Neil (p), Leisten, Jay, Jason Paz (i), Eyring, Nathan (col), Esposito, Taylor (let). "Part Six: Trustfall" Forever Evil: A.R.G.U.S., no. 6 (May 2014). DC Comics.
  10. ^ Legion Lost vol. 2 #6
  11. ^ a b Bizarro #1
  12. ^ The Suicide Squad (vol. 1)
  13. ^ Wonder Woman: Steve Trevor Special #1
  14. ^ DC Comics Bombshells #83
  15. ^ Forever Evil: A.R.G.U.S. #5
  16. ^ Freeman, Molly (June 24, 2016). "Suicide Squad Wraps Post-Production; New Joker & ARGUS Images". Screen Rant.