The Last of Us, said to be the largest television production in Canadian history, was filmed in Alberta from July 2021 to June 2022. It is the first HBO series to be based on a video game, and is a joint production by Sony Pictures Television, PlayStation Productions, Naughty Dog, The Mighty Mint, and Word Games. The first season will consist of nine episodes written by Mazin and Druckmann; the latter wrote and directed the game. Original game composer Gustavo Santaolalla will compose the score. The series is set to debut on January 15, 2023. It received acclaim from critics, who praised the performances, writing, production design, score and faithfulness to the source material.
Pedro Pascal as Joel, a hardened middle-aged survivor who is tormented by the trauma of his past. Joel is tasked with smuggling a young girl, Ellie, out of a quarantine zone and across the United States.[5] Unlike in the games, which required Joel to have moments of near-superhuman abilities in order to allow the player to progress, he is more vulnerable in the series—he is hard of hearing in one ear due to a gunshot and his knees ache when he stands.[6] Pascal became available for a new series after the release of the second season of The Mandalorian, attracting several offers for projects from large networks, of which he chose The Last of Us,[5] partly to work with co-creator Craig Mazin.[7]The Mandalorian producers granted Pascal permission to work on the series.[8] He is reportedly earning $600,000 per episode, making him one of the highest-paid American television stars.[9] Pascal was chosen for his ability to portray a tough, tortured, and vulnerable character who suppresses his emotions until necessary.[10] A non-gamer, Pascal watched his nephew play the beginning of the first game because he lacked the skill to play it himself; he found Joel to be "so impressive" but was concerned about imitating the games too closely, instead choosing to "create a healthy distance" and allow the showrunners to decide the characterization.[11] Pascal based Joel's voice on his own experiences growing up in San Antonio, Texas, paring it back from the southern accent used in the game.[12] In the video games, Joel is portrayed by Troy Baker.[13]
Bella Ramsey as Ellie, a 14-year-old girl who displays much defiance and anger but has a private need for kinship and belonging. She is immune to the Cordyceps infection and may be the key to creating a vaccine.[14] In keeping with the games, she is a lesbian.[15] More than 100 actors had been considered for Ellie;[16] the producer's sought a performer who could portray a resourceful, quirky, and potentially violent character.[10] After watching Ramsey's audition tape, they reached out to David Benioff and D.B. Weiss—showrunners of Game of Thrones, in which Ramsey had starred—who assured them of her talent. Ramsey secured the role less than a month after her audition.[8] She received news of her casting during production on a different project. She said the show feels "like the biggest thing [she has] ever done"[17] and was immediately comforted that Pascal would perform alongside her for the entire experience.[18] She was encouraged not to play the game after her audition to avoid replicating the original performance, instead watching some gameplay on YouTube to "get a sense of it";[19] though she owned the game, she still had not played it after filming the series.[20] Ramsey wanted her performance to be reminiscent of the games without copying them.[21] Ramsey, who is English, learned an American accent for the role.[22] In the video games, Ellie is played by Ashley Johnson.[13]
Recurring
Gabriel Luna as Tommy, Joel's younger brother and a former soldier who maintains idealism in his hope for a better world.[23] About a month after the casting of Pascal and Ramsey, Luna was asked to submit an audition tape; he was familiar with the work of Mazin and executive producer Carolyn Strauss, and had previously worked with HBO on True Detective.[24]: 1:02 About a week after submitting his tape, he was offered the role by Mazin, Strauss, and co-creator Neil Druckmann; according to Luna, they instantly knew he was "the one".[24]: 1:53 He was enthusiastic for the role, having lived in Austin, Texas—Joel and Tommy's hometown—around the same time as the show's setting,[24]: 2:20 and was given a PlayStation 5 during production to play the games as research.[25] He provided input for Tommy's costume, such as the Texan plant Indian paintbrush on his boots and his First Nations-crafted belt buckle, which he felt Tommy "found and treasured because it was just so well-made".[26] Luna believed Tommy desires a family like his brother's and a world in which people can return to peaceful living.[27] He could relate to Joel's actions as an older brother, particularly as he had been the patriarch of his own family alongside his single mother.[28] In the video games, Tommy is played by Jeffrey Pierce.[29]
Anna Torv as Tess, a hardened survivor and Joel's smuggler partner.[30] Torv and Pascal decided that Tess and Joel had been lovers for some time but, like in the game, were subtle about their relationship.[31] She felt her performance required consistent truthfulness due to its subtlety.[32] In the first game, Tess is played by Annie Wersching.[33]
Merle Dandridge as Marlene, the head of the Fireflies, a resistance movement hoping to gain freedom from the military. Dandridge reprises her role from the video games.[34] She revisited the game in preparation.[27] She was consistently surprised by the physical elements on set, having only portrayed Marlene within a motion capture stage and suit during the games.[35] She found the character had "a heavier stillness" in the show, which she attributed to the weight of living in the post-apocalyptic world.[36]
Guest
Nico Parker as Sarah, Joel's daughter.[37] Parker watched videos of the game years before getting the role.[38] Pascal felt an instant bond with Parker, with whom he filmed scenes first.[39] In the first game, Sarah is played by Hana Hayes.[40]
Murray Bartlett as Frank, a survivalist living in an isolated town with Bill.[41] Bartlett was unfamiliar with the source material but was drawn to the show after he read the script.[42] He researched the game after receiving the role and found it cinematic, citing the characters, narrative, and themes.[43] Frank is seen briefly in the first game as a corpse, but has no dialogue.[44] Druckmann expected some fans to be upset by Frank's inclusion in the show due to the divergence from the game's narrative.[6]
Nick Offerman as Bill, a survivalist who lives with Frank. Con O'Neill was initially cast in the role, but was forced to drop out due to scheduling conflicts.[45] Offerman will star in the third episode.[8] In the first game, Bill is played by W. Earl Brown.[41]
Melanie Lynskey as Kathleen, the leader of a revolutionary movement in Kansas City. Kathleen is an original character[46] created by Mazin as the leader of a group of hunters who appeared in the game.[47]
Storm Reid as Riley Abel, an orphaned girl who is growing up in post-apocalyptic Boston.[48] Reid was unfamiliar with the game prior to her casting; when approached to star in the show, she asked family and friends for their opinions on the game.[49] Riley originally appeared in a downloadable content pack for the first game, The Last of Us: Left Behind, in which she is portrayed by Yaani King.[48]
Jeffrey Pierce as Perry, a rebel in a quarantine zone. Pierce previously portrayed Tommy in the video games.[41] Perry is an original character in the show who, according to Pierce, "has huge implications for things" that occurred in the game.[50]
Keivonn Woodard as Sam, a deaf, artistic child who is hunted by violent revolutionaries alongside his brother Henry.[51][52] In the first game, Sam is played by Nadji Jeter.[51]
Graham Greene as Marlon, who lives with his wife Florence in the wilderness of Wyoming. Marlon is an original character for the television series.[51]
Elaine Miles as Florence, who lives with her husband Marlon. Florence is an original character.[51]
Ashley Johnson as Anna,[53] Ellie's mother,[54]: 7:20 a lone pregnant woman forced to give birth under frightening circumstances.[53] Johnson previously portrayed Ellie in the video games.[55] Druckmann was unable to explore Anna's story in the games but considered it personally important to include in the series.[54]: 7:20
Troy Baker as James, a senior member of a group of settlers.[53] Baker previously portrayed Joel in the video games,[55] while James was played by Reuben Langdon in the first game.[56]
Brad Leland will star in an undisclosed role.[61] Natasha Mumba will star as Kim Tembo, an original character.[62] The show will feature the Clickers, humans who have been heavily infected by a mutated strain of the Cordyceps fungus.[63]
Writer Neil Druckmann (left) and composer Gustavo Santaolalla (right), who both worked on the video games, returned to work on the series.
After the release of Naughty Dog's video game The Last of Us in 2013, two film adaptations were attempted: a feature film written by the game's writer and creative director Neil Druckmann and produced by Sam Raimi entered development hell,[68] and an animated short film adaptation by Oddfellows was canceled by Sony.[69] Due to the extensive development of a film based on Uncharted, another game series by Naughty Dog, Druckmann ensured specific plot points were included when negotiating a deal with film and television studios; he felt more closely connected to The Last of Us's creation and development than Uncharted's.[6] In March 2020, a television adaptation was announced in the planning stages at HBO, expected to cover events of the first game. Alongside Druckmann, Craig Mazin was named to help write and executive produce the series, while television producer Carolyn Strauss and Naughty Dog president Evan Wells were named executive producers,[70] and Gustavo Santaolalla, who worked on the games, the show's composer.[71] The show was announced as a joint production of Sony Pictures Television, PlayStation Productions, and Naughty Dog;[72] it is the first show produced by PlayStation Productions.[70][73] It is produced under the company name Bear and Pear Productions.[74][75][76]
Johan Renck, Mazin's collaborator on Chernobyl, was announced as executive producer and director of the pilot episode in June 2020;[77] he dropped out by November due to scheduling conflicts as a result of the COVID-19 pandemic.[78][79] HBO greenlit the series on November 20. PlayStation Productions's Asad Qizilbash and Carter Swan were named executive producers, and Word Games a production company.[72] In January 2021, the Mighty Mint joined production, and Kantemir Balagov was announced as the pilot episode's director.[80] He had been interested in adapting the game for years and was set to direct several opening episodes;[81][82] in October 2022, Balagov said he left the project a year prior due to creative differences[83] and his work would not be featured.[84][85] Rose Lam was added as executive producer in February 2021.[23] Pre-production in Calgary, Alberta, began on March 15;[86] Mazin arrived in May.[87]Ali Abbasi and Jasmila Žbanić were announced as directors in April.[88] In July 2021, the Directors Guild of Canada revealed Peter Hoar was assigned to direct,[74] followed in August by Mazin,[75] in September by Druckmann,[89] and in January 2022 by Liza Johnson and Jeremy Webb.[90] In February, Druckmann confirmed he directed an episode and felt his experience reinforced and reflected his experience in directing games.[91] After several months traveling between Calgary and Los Angeles, Druckmann struggled to fulfil obligations at Naughty Dog and returned home to advise remotely, feeling confident in Mazin.[6]
The Last of Us is said to be the largest television production in Canadian history, expected to generate over CA$200 million in revenue for Alberta.[92][93][94] Several sources suggest the budget is between US$10 million and US$15 million per episode;[94][95]The New Yorker claimed it exceeded the first five seasons of Game of Thrones.[6] Calgary film officials felt the production team partly chose Alberta for production due to the government's 2021 decision to remove its tax credit cap of CA$10 million per project. Canadian artists union IATSE 212 claimed the production led to a 30 percent increase in union membership and employment.[96] In July 2021, Mazin said the first season would consist of ten episodes;[97] in November 2022, the nine-episode count was confirmed.[98] Mazin suggested a second season is likely if the first is well received.[99] The first season covers the events of the first game and its downloadable expansion The Last of Us: Left Behind (2014);[100] Druckmann and Mazin suggested a second season would immediately cover the sequel, The Last of Us Part II (2020), to avoid filler,[8] though Mazin felt Part II would require more than one season.[100] He does not want the series to overtake the narrative of the games.[101] The writers ensured characters remained true to their developments in Part II in case the show received additional seasons.[102]
The production team includes five art directors and hundreds of technicians.[94] The game's art director, concept artists, and environment artists provided feedback on the costumes and sets.[10]Paul Becker choreographed the series,[103] and Barrie Gower is the prosthetics designer, responsible for the designs of the Infected.[104] Elastic created the show's title sequence; Mazin enjoyed the idea of the fungus appearing beautiful despite its destructive nature.[105]: 0:40 Visual effects studio DNEG are involved with the series,[106] supervised by Alex Wang; they consulted with Naughty Dog's concept artists when creating infected creatures.[6] The show's editors included Timothy Good, Mark Hartzell, Emily Mendez, and Joel T. Pashby.[6][107]
Casting
Casting took place virtually through Zoom due to the COVID-19 pandemic.[10] For International Women's Day on March 8, 2020, Druckmann confirmed several of the characters from the games would appear in the show, including Ellie, Riley, Tess, Marlene, and Maria.[108] On February 10, 2021, Pascal and Ramsey were cast as Joel and Ellie, respectively.[5][14] Earlier that day, it was reported Mahershala Ali was offered the role of Joel after Matthew McConaughey turned it down;[109]The Hollywood Reporter noted Ali "did circle a role" in the show, but a deal was never formed.[14] Any actresses considered for Ellie for the canceled film adaptation—such as Maisie Williams and Kaitlyn Dever—had aged out of consideration by the time the series was in production, resulting in a reset of candidates.[8] The producers primarily sought actors who could embody Joel and Ellie individually as well as imitate their relationship.[54]: 14:42 Pascal and Ramsey did not meet before filming began but found they had instant chemistry which developed over the course of production.[110]
Luna's casting casting as Tommy was announced on April 15, 2021,[111] and Dandridge was confirmed to reprise her role of Marlene from the video games on May 27.[34] In May, Classic Casting circulated a casting call for extras from Calgary, Fort Macleod, High River, and Lethbridge; anyone over 18 could apply, and those with vehicles from 1995 to 2003 were recommended.[112] It was announced Parker was cast as Sarah on June 30.[37] Pierce, Bartlett, and O'Neill's casting as Perry, Frank, and Bill, respectively, was announced on July 15,[41] followed by Torv's as Tess on July 22.[30] Leland claimed he had filmed some scenes for the show by October 2021,[61] and Mumba revealed her casting in November.[62] On December 5, 2021, Bartlett claimed Offerman would appear on the show in a role close to his;[113] two days later, Offerman was announced to be playing Bill, replacing O'Neill who was forced to drop out due to scheduling conflicts.[45] On December 9, Žbanić revealed the casting of Greene, Miles, and Wesley.[114]
Reid's casting as Riley Abel was announced on January 14, 2022.[48] In February, Mazin distributed a casting call for a boy aged 8–14 who is deaf, black, and proficient in American Sign Language or Black American Sign Language; Deaf West Theatre confirmed this was for the character of Sam, who will appear in two episodes filmed in March and April.[52] In June, Druckmann announced Baker and Ashley Johnson would star in the series;[55] their character names were revealed in December.[53] Lamar Johnson and Woodard's casting as Henry and Sam was announced in August, alongside the official announcement of Greene and Miles as Marlon and Florence.[51] Lynskey's casting as Kathleen was announced alongside the teaser trailer in September,[46] while Shepherd's casting was revealed in the first trailer in December.[115] Wesley's role as Maria was announced on January 9.[57]
Writing
Mazin and Druckmann wrote the series;[70] according to the Writers Guild of America West, prior to the reduction from ten to nine episodes, Druckmann and Mazin co-wrote the first two, Druckmann wrote the eighth, and Mazin wrote the remaining seven.[65] Mazin—a fan of the video game, having played it about twelve times[116][117]—was introduced to Druckmann through Shannon Woodward, a mutual friend who portrayed Dina in Part II. Druckmann, a fan of Mazin's series Chernobyl, was originally working on a film adaptation of the game; Mazin felt it required the length and pacing of a television series, and Druckmann agreed.[116] Druckmann was convinced Mazin was the ideal creative partner for the series after witnessing his passion for the game's story;[8] Druckmann referred to Mazin as the story's "co-parent".[118] Mazin said the series may represent a paradigm shift for film and television adaptations of video games due to the strength of the narrative, noting "it would only take [HBO executives] 20 minutes on Google to realize The Last of Us is the Lawrence of Arabia of video game narratives".[119]
Mazin said the changes being made for the adaptation "are designed to fill things out and expand, not to undo, but enhance".[120] He noted the series was avoiding episodic storylines, such as random encounters not present in the original story, and content cut from the game will be added to the show, including one "jaw drop" moment Druckmann described to him.[121] Druckmann noted some of the show's scripts borrow dialogue directly from the game, while others deviate more significantly; some of the game's action-heavy sequences will be changed to focus more on the show's character drama, at the encouragement of HBO.[63] Druckmann noted the series was taking the opposite approach to adaptation than the film Uncharted (2022); while Uncharted tells a new story with moments from the games to give "an Uncharted flavor", The Last of Us is a direct adaptation with minor deviations, allowing alterations such as changing character perspectives in a manner unachievable in an immersive game.[91] Unlike creating the games, Druckmann felt he was able to "unplug" from the characters when writing the show due to the immersive nature of video games.[6]
Druckmann was open to changing any aspects of the games but always wanted a strong reason,[122] ensuring he and Mazin considered the impacts on events later in the narrative.[100] The game's outbreak takes place in 2013, while its post-apocalyptic narrative occurred in 2033; this was changed to 2003 and 2023, respectively, as the writers felt the latter taking place simultaneously with the show's release was more interesting and real, and did not fundamentally change the story.[27][123] The writers added the outbreak's origins to the series to ground the narrative; following COVID-19, they recognized audiences are more knowledgeable about viral pandemics than they once were. They removed the spores through which the infection is spread in the games, replacing it with tendrils that form a unified, interconnected network. The writers avoided making "a zombie show",[124] acknowledging the infected creatures were ultimately a vessel through which the characters are pressured to make interesting decisions and reveal their true selves.[10]Rotten Tomatoes listed the first three episode's titles in December 2022: "When You're Lost in the Darkness", "Cordyceps Ordo Seclorum", and "Long Long Time";[125] Mazin clarified the second was "an early idea" that was later replaced as "it doesn't really make much sense",[126] and added the final titles would be revealed "soon enough".[126] In January, Rotten Tomatoes named the fifth through eighth episodes: "Endure and Survive", "Kin", "Left Behind", and "When We Are In Need".[127]
Filming took place in High River and Fort Macleod in July 2021, in Downtown Edmonton in October, and in Canmore and Calgary in November.
Supervising location manager Jason Nolan began preparation work for the series in January 2021, leading a 115-person team that found and transformed more than 180 locations.[128] Due to the COVID-19 pandemic, cast and crew quarantined for two weeks after entering Canada.[17] Ksenia Sereda worked as cinematographer alongside Balagov and Druckmann,[129][130] Eben Bolter with Hoar and Webb,[131][132][133] Christine A. Maier with Žbanić,[114] and Nadim Carlsen with Abbasi.[134] Members of the cast and crew arrived in Calgary in June;[135] Luna posted the first photo from set alongside Balagov, Pascal, Parker, and Sereda on July 2.[136] Filming began in Calgary, Alberta, on July 12,[86][137] a week later than originally scheduled.[138] On July 12, High River approved the production team's request to film in the former Beachwood area between July and October;[139] the production paid CA$100,000 for community funding and reimbursed the town CA$15,000 for the removal of three trees in the area.[140] Filming in High River took place in the evenings of July 13–19,[141] before moving to Fort Macleod from July 19–24, following months of rehearsals and preparations including polling businesses and residents;[142][143][144] storefronts were changed to fit the show.[145] The set featured police cars from Austin, Texas, the location of the game's prologue.[146] Production returned to High River in the evening of July 29,[139] before moving to Calgary in August.[147]
Three blocks were constructed over several months near Stampede Park for use in production,[93][128] expected to recreate a quarantine zone in Boston, as depicted in the game's opening act.[148][149] Balagov's work on the show had completed production by August 30;[129] he later left the project entirely due to creative differences.[83] By September, Torv was filming in Canada.[150] Hoar's episodes completed production on October 5, 2021.[132] Filming took place in and around Rice Howard Way in Downtown Edmonton from October 2–18;[151] Pascal filmed establishing shots in the area in early October,[76] and returned for full production later in the month alongside Ramsey and Torv.[76][152] The location is expected to replicate a post-apocalyptic Boston,[76][153] and was set up with a large crater in front of an Italian restaurant and a green screen for the skyline. The production crew converted a local business into a ruined salon and asked another if they would permit a stunt performer to fly through the front window. Production took place at the Alberta Legislature Building,[76] which was dressed with vines and greenery.[151] Production spent around CA$372,000 for a four-day shoot in Edmonton.[154] Filming took place in downtown Calgary from October 15–18,[155][156] followed by Beltline from October 23–28.[157] Shutting down the Fourth Avenue flyover that took the locations team around six to eight weeks of negotiations with the city.[128] Druckmann's episodes completed production by November 7, 2021.[130]
For the seventh episode of the show,[158]Canmore, Alberta, was used to replicate Jackson, Wyoming, the location of Tommy's community in the game.[159][158] Production occurred in the town from November 15–19,[159] with Pascal, Ramsey, and Luna present on set;[160][161] approximately 300 extras were used,[154] as well as horses.[162] Most businesses in the town signed agreements regarding the show's impact, with the production paying between CA$1,000 and CA$1,500 per day.[154] In late November, filming occurred at Mount Royal University and the Southern Alberta Institute of Technology (SAIT),[163] expected to recreate the fictional University of Eastern Colorado from the game.[164] Snow was removed at SAIT and foliage was added to both locations to produce an autumnal setting.[163] Žbanić's episodes completed production by December 9, 2021.[114] In January 2022, Northland Village Mall in northwest Calgary was decorated for production.[165] Production moved to Okotoks in January; filming occurred from February 7–12.[166][167][168] Okotoks residents noted the production brought increased business to the area;[169] 28 storefront businesses were supported by the production, leading to CA$18,000 in revenue for the town.[170] Production moved to the Waterton Lakes National Park from February 14–18, 2022;[171] vehicles on set featured Colorado license plates.[172]
The Airport Trail in northeast Calgary saw closures from March 14–17 for film production, expected to be The Last of Us.[173][174] Webb's episodes entered production in March 2022[175] and continued until the end of principal photography in June.[176] Lamar Johnson and Woodard were on set in Calgary on March 23;[177][178][179] the scenes take place in Kansas City, Missouri, replacing Pittsburgh as seen in the game.[51][180] Production continued in Calgary in April, including around the Calgary Courts Centre, Kensington, and Victoria Park.[181][182] Pascal and Ramsey were on set in Calgary in May, followed some days later by military vehicles representing FEDRA, a fictional military faction.[183][184] Later in May, photographs revealed a hospital set, expected to recreate the first game's finale sequence.[185][186] Production moved to Olds in late May and early June, with several local businesses contracted to assist with construction and design;[187] a mural painted for the production, originally scheduled to be removed, was later approved to remain in the town.[188] The final day of principal photography was June 10, 2022,[189] two days later than originally scheduled;[86][137] production concluded in the early hours of June 11.[176]Additional photography took place on Interstate 435 in Kansas City—both in Kansas and Missouri—on October 4.[190]
Music
Santaolalla composed the score for the television series,[71] including its opening theme.[191] He said Latino viewers "will recognize touches" of his music,[192] and drew on his experiences in film and television, having composed the themes and some tracks for Jane the Virgin (2014–2019) and Making a Murderer (2015–2018).[192]
Release and promotion
While the series was originally indicated to begin airing in 2022,[193][194] HBO and HBO Max chief content officer Casey Bloys denied this in February 2022 and clarified it would begin in 2023.[195][196] For The Last of Us Day on September 26, 2021, HBO shared the first image of Pascal and Ramsey in costume,[197] followed by the first still from the series at Summer Game Fest on June 10, 2022.[198] The first footage of the show was revealed in a HBO Max trailer during the premiere of House of the Dragon on August 21, 2022, featuring Pascal, Ramsey, Parker, and Offerman.[199][200] The September 2022 release of The Last of Us Part I—a remake of the original game—was partly based on the potential to introduce show viewers to the games.[201] The first teaser trailer for the show was released for The Last of Us Day on September 26, 2022, featuring the first footage of Luna, Dandridge, Torv, and Reid, and confirming the 2023 release window and Lynskey's casting;[46] the teaser's music, "Alone and Forsaken" by Hank Williams, was featured in the game and used in one of its trailers.[202] The teaser received over 17 million views in less than 24 hours across Twitter and YouTube.[203]
Following leaks from Sky and HBO Max,[204] on November 2, HBO announced the series would premiere in the United States on January 15, 2023, and released the first official poster.[98] It will air on HBO in the United States, and will be available to stream in 4K resolution on HBO Max;[4] it will be released on Binge in Australia,[205]Crave in Canada,[52]Disney+ Hotstar in India,[206]Neon in New Zealand,[207] and Sky Group channels and Now in Germany and Austria,[208]Italy,[209]Switzerland,[208] and the United Kingdom and Ireland.[208][210] The first episode received its red carpet world premiere in Westwood, California on January 9,[211] followed by theatre screenings in Budapest on January 11,[212] and New York City on January 12.[3] A short clip of Joel and Ellie hiding from a Clicker was released on November 16 to tease the show's appearance at CCXP the following month.[213] Posters for eleven characters were released on November 30.[214] Dandridge, Druckmann, Luna, Mazin, Pascal, and Ramsey appeared on a panel at CCXP on December 3,[215] where the first full trailer was released, revealing the first appearances of Baker, Ashley Johnson, and Shepherd.[115][216] Baker, Ashley Johnson, Pascal, and Ramsey presented at The Game Awards 2022 on December 8.[217]
In December, HBO announced Baker would host a companion podcast alongside the series, featuring Mazin and Druckmann.[218] In January 2023, Pascal and Ramsey were featured on the cover of The Hollywood Reporter,[8] while Pascal was on the cover of Wired.[7] HBO released the first behind-the-scenes featurette on January 6,[219] and several press outlets published interviews with cast and crew based on roundtable discussions from the previous month.[100][123][36] Ramsey appeared on Jimmy Kimmel Live! on January 9.[220]
On review aggregator Rotten Tomatoes, The Last of Us has an approval rating of 97% based on 59 reviews, with an average rating of 8.8/10. The website's consensus reads, "Retaining the most addictive aspects of its beloved source material while digging deeper into the story, The Last of Us is bingeworthy TV that ranks among the all-time greatest video game adaptations."[221]Metacritic calculated an average of 84 out of 100 based on 23 reviews, indicating "universal acclaim".[222] Several reviewers considered it the best live-action video game adaptation;[223][224][225]GameSpot's Mark Delaney said it "feels like the beginning of a new era" for the genre.[191]
The cast's performances received widespread acclaim. Critics praised the chemistry between Pascal and Ramsey;[223][226][227]Evening Standard's Vicky Jessop said they "steal every scene they're in"[228] and Rolling Stone's Alan Sepinwall called them "compulsively watchable and almost instantly endearing".[2]Empire's John Nugent and /Film's Valerie Ettenhofer considered Pascal's performance as the best of his career, citing his ability to portray nuance and rare vulnerability,[67][229] and TechRadar's Axel Metz described him as the "perfect real-world manifestation" of Joel.[230] Several critics found Ramsey's performance the standout for her balance of comedy and emotion;[2][225][231]Time's Judy Berman called her "the show's greatest asset",[232]IGN's Simon Cardy applauded her for "making her mark" on an already-iconic character.[233] Offerman and Bartlett's performances were highly praised[2][67][233]—described by Complex's William Goodman as "career-best"[234] and Inverse's Dais Johnston as Emmy-worthy[235]—and critics applauded Torv's work.[2][233][236]CNET's Sean Keane found Lynskey gave Kathleen "a quiet menace" and called Shepherd's performance "charismatic".[237]
Reviewers praised Mazin and Druckmann's changes to the original game's narrative;[191][231][238] some found scenes imitating the game among the weakest and led to pacing troubles.[58][238][239]Variety's Daniel D'Addario felt the episodes relied too heavily on action sequences,[240] while TechRadar's Metz wanted more.[230]IGN's Cardy wrote the quiet moments is where the series "often shines brightest".[233] Critics overwhelmingly considered the third episode the season's best,[67][232][236] and some named it among the greatest television episodes;[225][241]The Hollywood Reporter's Daniel Fienberg felt it elevated the series to a new level[66] and Empire's Nugent called it "moving, surprisingly romantic, and one of the finest hours of television in recent memory".[229] Some critics found the first episode well-made but too familiar;[2][66]/Film's Ettenhofer considered it the season's weakest.[67]
Several critics lauded the production design;[229][234]Digital Spy's David Opie wrote "every set feels like it was ripped straight out of the game".[236] Conversely, Slant Magazine's Pat Brown felt environments appeared too manicured and carefully placed.[58]Inverse's Johnston praised the use of lighting to highlight humanity in the characters and creatures, and called the cinematography "something other video game adaptations could only dream of".[235]TV Guide's Keith Phipps called the series "visually striking"[242] and IGN's Cardy wrote it "is often a sight to behold".[233] Santaolalla's score received praise;[191][233]CNET's Keane felt it "adds a yearning of sadness to the narrative".[237]
^4KUHDTV is only available through HBO Max and some international partner services. The originating HBO TV channel does not have a 4K feed and is limited to 1080iHDTV.[4]
^Webb, Jeremy [@jwebbspidertv] (March 20, 2022). "[Jeremy Webb]". Archived from the original on October 28, 2022. Retrieved June 17, 2022 – via Instagram.