|Sony Interactive Entertainment
|Unix-like (based on FreeBSD and NetBSD)
|December 17, 2011(as 1.03)
|3.74 / May 10, 2022
|Chinese (Simplified), Chinese (Traditional), Danish, Dutch, English (United Kingdom), English (United States), Finnish, French, German, Italian, Japanese, Korean, Norwegian, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish, Swedish, Turkish
|PlayStation Vita and PlayStation TV
|PlayStation Portable (system software)
The PlayStation Vita system software is the official firmware and operating system for the PlayStation Vita and PlayStation TV video game consoles. It uses the LiveArea as its graphical shell. The system is built on a Unix-base which is derived from FreeBSD and NetBSD.
The LiveArea is the name of the graphical user interface of the PlayStation Vita system software developed by Sony Computer Entertainment. The interface features a new touch-based screen and acts like a hub page and allows users to hop between different parts of the game space. The eighth-generation PlayStation Vita and PlayStation TV consoles use LiveArea as the graphical shell instead of the previous XrossMediaBar (XMB) interface, which was used by Sony's seventh-generation video game consoles such as PlayStation Portable and PlayStation 3. The PlayStation 4, Sony's eighth-generation home video game console however uses neither LiveArea nor XrossMediaBar as its graphical shell, but rather utilizes a user interface called PlayStation Dynamic Menu.
The PlayStation Vita system software uses LiveArea as its user interface, which includes various social networking features via the PlayStation Network (PSN). Users can select the icon for a game or an application on the home screen to open the LiveArea screen for that game or application in PlayStation Vita or PlayStation TV. As a new feature of PlayStation Vita and PlayStation TV's LiveArea, latest game information such as downloadable contents are shown on the LiveArea screen for that game. In addition, by scrolling down the game's LiveArea, the "Activity" of other users who are playing the same game can be checked instantly.
The PlayStation Vita (and the PlayStation TV which uses the same system software as the PlayStation Vita) supports a feature called Remote Play with the PlayStation 3 and the PlayStation 4. It allows the PlayStation 3 and PlayStation 4 to transmit its video and audio output to a PlayStation Vita. However, unlike Remote Play between the PlayStation Vita and the PlayStation 4 which is well-integrated, Remote Play between the PlayStation Vita and the PlayStation 3 is only supported by a "select" few PS3 titles and results were often laggy. In a similar vein, the PlayStation Vita can be used as a second screen device for the PS4 (and for PS3, but only supported by very few games such as Class of Heroes 2G) for streaming content directly from the console to the PlayStation Vita.
Also, for users having both the PlayStation Vita and the PlayStation 3, it is possible to share media files videos, music and images between them by transferring multimedia files directly from the PlayStation Vita to the PlayStation 3, or vice versa. Updates of the PlayStation Vita system software can also be downloaded to PS Vita devices via a PS3 system. Furthermore, a service called Cross-Buy can be used which allows players to buy certain games that support this feature one time, and play them in both Sony platforms. Minecraft and Terraria are examples of such games, and their saved worlds are transferable between the consoles. Minecraft is no longer cross buy as of February 25, 2016.
There is also a feature called Cross-Play (or Cross-Platform Play) covering any PlayStation Vita software title that can interact with a PlayStation 3 or a PlayStation 4 software title. Different software titles use Cross-Play in different ways. For example, Ultimate Marvel vs. Capcom 3 is a title supporting the Cross-Play feature, and the PS3 version of the game can be controlled using the PS Vita system.
With an Internet connection, the PlayStation Vita system allows users to access a variety of PSN services such as the PlayStation Store and the PlayStation Plus subscription service, and games and other content may be purchased from these services. Applications such as the Live from PlayStation app, as well as various video streaming apps, also require an Internet connection to function properly.
Another application preinstalled on the PlayStation Vita at launch was "Maps," which displayed online maps when an Internet connection was available. However, it was removed by Sony via a system update, along with the "near" feature in 2015.
Like many other game consoles, the PlayStation Vita is capable of photo, audio, and video playback in a variety of formats, and the built-in cameras can be used to take photos or videos. However, unlike the PlayStation 3 and the PlayStation 4, it is not possible to play Blu-ray or DVD movies on the PlayStation Vita since it lacks of an optical disc drive, or a UMD drive as with the PlayStation Portable. However, users can transfer movies in a supported format from and to a PlayStation Vita system, and there are videos for download at the PlayStation Store. Also, users can transfer content that is playing or displayed on a PlayStation Vita system to a PlayStation TV system, allowing them to view the content on their televisions instead of PS Vita screens. The following multimedia formats are supported on a PS Vita or a PS TV system:
Furthermore, there are a few entertainment applications available for download on the PlayStation Store for the PS Vita and the PS TV system. Sony announced at Gamescom 2011 applications like Netflix would become available via the PlayStation Store. Additional applications available for download include Music Unlimited, Flickr, Nico Nico, TuneIn Radio, Qello, Crunchyroll, Crackle, Hulu Plus, Redbox Instant and YouTube, although many of them are not compatible with the PS TV at launch.